Player Matchup

Nu Wa
Nu Wa
FireFairy1
Nu Wa
Level 122
God Stats
2W - 1L
1,664 SR
Queue Stats
38W - 24L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
OMNIMON5920
Gilgamesh
Level 40
God Stats
0W - 2L
1,571 SR
Queue Stats
21W - 17L
1,496 Elo+
Party 1
Serqet
Serqet
SimonPhoenix01
Serqet
Level 128
God Stats
1W - 1L
1,596 SR
Queue Stats
37W - 24L
1,524 Elo+
Party 1
Neith
Neith
Violetcx__
Neith
Level 16
God Stats
2W - 4L
1,626 SR
Queue Stats
2W - 4L
1,393 Elo+
Party 1
Khepri
Khepri
acorn25
Khepri
Level 85
God Stats
1W - 2L
1,707 SR
Queue Stats
37W - 22L
1,546 Elo+
Party 1
Team Averages
Level 78
1,633 SR
1,498 Elo+

VS

Team Averages
Level 67
1,591 SR
1,434 Elo+
Erlang Shen
Erlang Shen
Jerfi50
Erlang Shen
Level 34
God Stats
4W - 8L
1,301 SR
Queue Stats
17W - 34L
1,358 Elo+
Solo
Sol
Sol
Jestb1988
Sol
Level 65
God Stats
14W - 11L
1,557 SR
Queue Stats
51W - 40L
1,413 Elo+
Solo
Mulan
Mulan
Txrrent
Mulan
Level 147
God Stats
8W - 6L
1,549 SR
Queue Stats
81W - 58L
1,546 Elo+
Party 2
Fenrir
Fenrir
Uncle Irxh
Fenrir
Level 42
God Stats
2W - 0L
1,743 SR
Queue Stats
62W - 50L
1,439 Elo+
Party 2
Artemis
Artemis
marcogomez_56
Artemis
Level 45
God Stats
3W - 3L
1,807 SR
Queue Stats
171W - 220L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
4 / 4 / 3
7,890
493
13,634
10,008
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
OMNIMON5920
Gilgamesh
10
1 / 4 / 4
6,472
405
5,612
14,268
11,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 2
8,205
513
6,878
13,910
6,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
10
0 / 7 / 1
6,332
396
3,187
11,259
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
acorn25
Khepri
10
0 / 0 / 5
7,134
446
2,594
8,239
8,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Jerfi50
Erlang Shen
14
4 / 0 / 4
8,678
542
4,520
12,591
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
4 / 6 / 2
7,942
496
8,010
10,101
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Txrrent
Mulan
15
3 / 2 / 5
9,026
564
15,181
16,547
14,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Uncle Irxh
Fenrir
12
1 / 1 / 6
8,097
506
5,104
12,025
11,137
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
15
6 / 1 / 1
9,116
570
12,566
9,563
4,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
18
19
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
4
3
1.38
W
Erlang Shen
Jerfi50
Erlang Shen
4
0
4
6
W
4
6
2
0.83
L
Gilgamesh
OMNIMON5920
Gilgamesh
1
4
4
0.75
L
4
4
2
1.25
W
Mulan
Txrrent
Mulan
3
2
5
2.75
W
Fenrir
Uncle Irxh
Fenrir
1
1
6
4
L
Neith
0
7
1
0.07
L
Khepri
acorn25
Khepri
0
0
5
2.5
W
Artemis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
45,381
57,684
Taken
60,827
33,335
Mitigated
40,083
11,542
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
13,634
3,497
0
0
10,008
3,916
1,200
1,385
8,623
51,311
0
W
Erlang Shen
Jerfi50
Erlang Shen
4,520
2,393
0
4,691
12,591
6,622
124
3,918
8,673
0
71,939
W
8,010
3,549
106
2,199
10,101
4,031
2,580
3,073
6,873
45,812
5,970
L
Gilgamesh
OMNIMON5920
Gilgamesh
5,612
1,247
0
2,334
14,268
11,144
0
2,168
12,100
0
22,965
L
6,878
2,157
0
2,046
13,910
6,174
1,266
1,288
12,622
0
38,028
W
Mulan
Txrrent
Mulan
15,181
1,932
0
7,741
16,547
14,049
0
4,596
11,496
0
80,342
W
Fenrir
Uncle Irxh
Fenrir
5,104
1,486
0
3,164
12,025
11,137
0
2,630
9,017
292
31,561
L
Neith
3,187
1,043
0
2,021
11,259
3,890
300
1,017
10,242
0
32,474
L
Khepri
acorn25
Khepri
2,594
207
2,026
3,115
8,239
8,211
186
1,203
7,036
16,938
0
W
Artemis
12,566
6,200
0
3,607
9,563
4,244
1,328
2,011
7,486
0
75,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
42,859
262
Minions Killed
497
0
Camps Cleared
0
1,452,857
Distance Traveled
1,474,770
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,890
493
74
5
0
285,782
5
W
Erlang Shen
8,678
542
128
8
0
349,260
0
W
Sol
7,942
496
90
6
0
249,081
5
L
Gilgamesh
6,472
405
32
2
0
282,716
2
L
Serqet
8,205
513
78
5
0
343,816
2
W
Mulan
9,026
564
135
8
0
296,642
0
W
Fenrir
8,097
506
33
2
0
292,028
5
L
Neith
6,332
396
55
3
0
232,758
0
L
Khepri
7,134
446
23
1
0
307,785
3
W
Artemis
9,116
570
111
7
0
287,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role