Player Matchup

Ishtar
Ishtar
Gh0sT_PATRIOT11
Ishtar
Level 27
God Stats
10W - 21L
1,627 SR
Queue Stats
118W - 171L
1,393 Elo+
Party 2
Hades
Hades
RYOMENSUKUNA697
Hades
Level 48
God Stats
56W - 48L
1,357 SR
Queue Stats
268W - 289L
1,377 Elo+
Solo
Guan Yu
Guan Yu
SuperBeavers
Guan Yu
Level 67
God Stats
2W - 2L
1,482 SR
Queue Stats
237W - 274L
1,382 Elo+
Party 2
Serqet
Serqet
ay_range
Serqet
Level 80
God Stats
0W - 2L
1,189 SR
Queue Stats
144W - 168L
1,405 Elo+
Solo
Ganesha
Ganesha
lafliadominguez
Ganesha
Level 129
God Stats
30W - 30L
1,470 SR
Queue Stats
1,576W - 1,708L
1,383 Elo+
Solo
Team Averages
Level 70
1,425 SR
1,388 Elo+

VS

Team Averages
Level 76
1,474 SR
1,435 Elo+
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BNFB Sack
Kukulkan
Level 6
God Stats
1W - 0L
1,206 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ishtar
Ishtar
BumpiStrangr
Ishtar
Level 125
God Stats
1W - 0L
1,484 SR
Queue Stats
66W - 88L
1,245 Elo+
Solo
Ymir
Ymir
Snatch236787
Ymir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,499 Elo+
Solo
Ah Puch
Ah Puch
SpagetiSuprt
Ah Puch
Level 88
God Stats
6W - 1L
1,678 SR
Queue Stats
41W - 45L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,899
1,090
17,172
18,079
9,442
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 3
10,202
1,020
5,478
5,337
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
SuperBeavers
Guan Yu
16
4 / 0 / 4
11,029
1,103
8,937
14,694
20,530
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
ay_range
Serqet
15
0 / 7 / 4
9,445
945
5,437
16,158
10,539
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 1 / 10
12,170
1,217
7,712
15,287
22,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

199

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 6 / 3
10,251
1,025
14,676
13,515
4,415
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
BNFB Sack
Kukulkan
16
0 / 0 / 4
9,630
963
10,721
5,396
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
16
4 / 2 / 4
10,845
1,085
14,934
12,418
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 0 / 7
9,889
989
5,810
9,959
7,145
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
SpagetiSuprt
Ah Puch
17
4 / 2 / 6
11,391
1,139
16,307
8,298
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
10
Kills
12
12
Deaths
10
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
6
3
0.92
W
Kukulkan
BNFB Sack
Kukulkan
0
0
4
2
W
Ishtar
4
2
4
3
L
3
3
6
2
L
3
1
3
4.5
W
0
0
7
3.5
W
Ah Puch
SpagetiSuprt
Ah Puch
4
2
6
3.5
L
Guan Yu
SuperBeavers
Guan Yu
4
0
4
6
L
Serqet
ay_range
Serqet
0
7
4
0.29
L
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,736
Damage
62,448
69,555
Taken
49,586
66,020
Mitigated
22,688
12,478
Healing
3,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,676
12,577
195
623
13,515
4,415
0
3,585
9,930
0
31,142
W
Kukulkan
BNFB Sack
Kukulkan
10,721
1,052
0
60
5,396
2,089
0
1,882
3,514
26,945
0
W
Ishtar
14,934
9,139
0
698
12,418
6,193
0
2,205
9,965
0
30,875
L
17,172
10,516
0
258
18,079
9,442
0
7,765
10,314
0
32,380
L
5,478
654
495
1,312
5,337
3,481
0
1,825
3,512
14,113
0
W
5,810
711
0
0
9,959
7,145
0
2,410
7,135
13,603
0
W
Ah Puch
SpagetiSuprt
Ah Puch
16,307
634
381
1,780
8,298
2,846
0
3,108
4,466
40,111
0
L
Guan Yu
SuperBeavers
Guan Yu
8,937
870
1,653
2,652
14,694
20,530
0
7,390
7,304
0
19,009
L
Serqet
ay_range
Serqet
5,437
1,492
0
1,218
16,158
10,539
0
8,373
7,785
0
13,893
L
7,712
387
0
4,890
15,287
22,028
0
7,485
7,802
39,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,745
Gold Earned
52,006
195
Minions Killed
213
5
Camps Cleared
5
922,697
Distance Traveled
890,714
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,251
1,025
40
4
1
168,932
0
W
Kukulkan
9,630
963
49
5
0
193,236
0
W
Ishtar
10,845
1,085
49
5
3
188,099
5
L
Ishtar
10,899
1,090
76
8
2
188,778
0
L
Hades
10,202
1,020
24
2
0
110,802
0
W
Ymir
9,889
989
15
2
0
189,507
0
W
Ah Puch
11,391
1,139
60
6
1
150,940
1
L
Guan Yu
11,029
1,103
63
6
0
238,410
0
L
Serqet
9,445
945
27
3
3
188,336
3
L
Ganesha
12,170
1,217
5
1
0
196,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role