Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Dp_games_92
Ishtar
Level 125
God Stats
7W - 3L
1,575 SR
Queue Stats
44W - 49L
1,456 Elo+
Solo
Scylla
Scylla
Fanucci716
Scylla
Level 106
God Stats
9W - 11L
1,458 SR
Queue Stats
307W - 307L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
I3lackYeti
Tsukuyomi
Level 144
God Stats
11W - 12L
1,266 SR
Queue Stats
156W - 139L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Telmitia
Aphrodite
Level 147
God Stats
9W - 12L
1,393 SR
Queue Stats
317W - 377L
1,365 Elo+
Party 2
Team Averages
Level 136
1,438 SR
1,452 Elo+

VS

Team Averages
Level 104
1,483 SR
1,460 Elo+
Erlang Shen
Erlang Shen
BlewTwo
Erlang Shen
Level 88
God Stats
0W - 2L
1,422 SR
Queue Stats
55W - 67L
1,416 Elo+
Party 1
Aphrodite
Aphrodite
Darth Remz
Aphrodite
Level 149
God Stats
32W - 22L
1,425 SR
Queue Stats
342W - 357L
1,477 Elo+
Solo
Ymir
Ymir
Shnittzhell
Ymir
Level 107
God Stats
10W - 18L
1,497 SR
Queue Stats
215W - 249L
1,470 Elo+
Solo
Izanami
Izanami
XxBustYourGunxX
Izanami
Level 65
God Stats
4W - 5L
1,526 SR
Queue Stats
32W - 42L
1,439 Elo+
Party 1
Anubis
Anubis
untidypencil1
Anubis
Level 109
God Stats
6W - 5L
1,544 SR
Queue Stats
87W - 73L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
4 / 0 / 14
13,647
1,137
9,697
15,623
21,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ishtar
18
2 / 0 / 15
11,852
988
27,291
14,425
8,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Fanucci716
Scylla
18
1 / 0 / 15
11,835
986
19,514
4,830
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
I3lackYeti
Tsukuyomi
19
16 / 0 / 7
14,701
1,225
33,657
13,701
6,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Telmitia
Aphrodite
18
0 / 0 / 15
11,509
959
7,718
9,351
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

249

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlewTwo
Erlang Shen
17
0 / 6 / 0
10,831
903
11,515
26,730
25,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Darth Remz
Aphrodite
17
0 / 2 / 0
11,160
930
12,991
22,205
10,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 0
10,832
903
9,385
28,062
34,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
0 / 6 / 0
10,710
893
13,124
17,859
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 4 / 0
10,206
851
5,411
10,189
4,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
0
23
Kills
0
0
Deaths
23
66
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
14
11
L
Erlang Shen
BlewTwo
Erlang Shen
0
6
0
0
L
Aphrodite
Darth Remz
Aphrodite
0
2
0
0
W
Ishtar
2
0
15
9.5
W
Scylla
Fanucci716
Scylla
1
0
15
8.5
W
Tsukuyomi
I3lackYeti
Tsukuyomi
16
0
7
19.5
L
0
5
0
0
W
Aphrodite
Telmitia
Aphrodite
0
0
15
7.5
L
0
6
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,877
Damage
52,426
57,930
Taken
105,045
44,960
Mitigated
79,883
20,748
Healing
32,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,697
1,130
2,022
3,328
15,623
21,564
0
6,581
9,042
0
30,400
L
Erlang Shen
BlewTwo
Erlang Shen
11,515
3,567
1,984
5,829
26,730
25,889
0
7,931
18,799
0
31,955
L
Aphrodite
Darth Remz
Aphrodite
12,991
968
8,998
11,515
22,205
10,011
0
4,923
17,282
42,122
0
W
Ishtar
27,291
15,080
0
27
14,425
8,065
0
7,625
6,800
0
44,076
W
Scylla
Fanucci716
Scylla
19,514
1,033
0
844
4,830
2,099
0
2,317
2,513
42,463
0
W
Tsukuyomi
I3lackYeti
Tsukuyomi
33,657
7,795
0
3,091
13,701
6,967
0
5,196
8,505
0
55,154
L
9,385
286
723
1,069
28,062
34,258
0
8,335
19,727
35,010
0
W
Aphrodite
Telmitia
Aphrodite
7,718
470
5,395
6,041
9,351
6,265
0
6,068
3,283
29,561
0
L
13,124
8,652
267
1,558
17,859
5,224
0
2,497
15,362
0
37,983
L
5,411
83
0
725
10,189
4,501
0
3,546
6,643
11,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,544
Gold Earned
53,739
263
Minions Killed
228
10
Camps Cleared
5
1,222,402
Distance Traveled
966,235
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,647
1,137
59
5
0
260,942
0
L
Erlang Shen
10,831
903
19
2
1
227,078
3
L
Aphrodite
11,160
930
81
7
3
251,694
2
W
Ishtar
11,852
988
41
3
2
239,946
0
W
Scylla
11,835
986
62
5
2
234,053
3
W
Tsukuyomi
14,701
1,225
37
3
5
251,542
0
L
Ymir
10,832
903
49
4
0
192,746
2
W
Aphrodite
11,509
959
64
5
1
235,919
0
L
Izanami
10,710
893
63
5
0
177,551
0
L
Anubis
10,206
851
16
1
1
117,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role