Player Matchup

Anubis
Anubis
BlasterHF1
Anubis
Level 143
God Stats
16W - 11L
1,580 SR
Queue Stats
22W - 23L
1,582 Elo+
Party 1
Ishtar
Ishtar
Hussuke
Ishtar
Level 7
God Stats
2W - 4L
1,613 SR
Queue Stats
6W - 8L
1,628 Elo+
Party 1
Ra
Ra
OokamiKun
Ra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,165 Elo+
Solo
Team Averages
Level 66
1,564 SR
1,458 Elo+

VS

Team Averages
Level 63
1,450 SR
1,508 Elo+
Bacchus
Bacchus
P1GB3N1S
Bacchus
Level 39
God Stats
38W - 19L
1,757 SR
Queue Stats
206W - 102L
1,734 Elo+
Solo
Merlin
Merlin
Staishom
Merlin
Level 110
God Stats
3W - 2L
1,245 SR
Queue Stats
122W - 133L
1,430 Elo+
Solo
Lancelot
Lancelot
WillyJutsu
Lancelot
Level 41
God Stats
7W - 8L
1,349 SR
Queue Stats
52W - 86L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlasterHF1
Anubis
12
1 / 2 / 3
7,404
673
6,716
9,187
5,515
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Hussuke
Ishtar
12
3 / 3 / 0
7,824
711
6,600
9,178
4,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 3
7,032
639
4,302
6,849
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
P1GB3N1S
Bacchus
13
2 / 2 / 6
8,610
783
7,333
11,211
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Staishom
Merlin
13
3 / 0 / 4
8,152
741
10,127
5,194
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
WillyJutsu
Lancelot
13
3 / 2 / 5
8,294
754
5,660
7,431
2,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
8
8
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
BlasterHF1
Anubis
1
2
3
1.25
L
Ishtar
Hussuke
Ishtar
3
3
0
1
L
0
3
3
0.5
W
Bacchus
P1GB3N1S
Bacchus
2
2
6
2.5
W
Merlin
Staishom
Merlin
3
0
4
5
W
Lancelot
WillyJutsu
Lancelot
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,618
Damage
23,120
25,214
Taken
23,836
13,198
Mitigated
16,339
7,699
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BlasterHF1
Anubis
6,716
315
0
3,985
9,187
5,515
0
5,753
3,434
41,191
0
L
Ishtar
Hussuke
Ishtar
6,600
4,323
0
1,806
9,178
4,341
0
6,263
2,915
0
15,406
L
4,302
355
398
1,510
6,849
3,342
0
5,592
1,257
18,378
0
W
Bacchus
P1GB3N1S
Bacchus
7,333
346
594
3,697
11,211
11,333
261
4,677
6,534
18,007
0
W
Merlin
Staishom
Merlin
10,127
357
0
773
5,194
2,204
559
3,287
1,907
41,770
0
W
Lancelot
WillyJutsu
Lancelot
5,660
511
350
1,758
7,431
2,802
724
3,292
4,139
0
18,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,260
Gold Earned
25,056
139
Minions Killed
128
5
Camps Cleared
5
569,219
Distance Traveled
683,878
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,404
673
64
6
5
193,680
4
L
Ishtar
7,824
711
36
3
0
177,701
0
L
Ra
7,032
639
39
4
0
197,838
1
W
Bacchus
8,610
783
14
1
2
231,561
1
W
Merlin
8,152
741
80
7
2
206,353
4
W
Lancelot
8,294
754
34
3
1
245,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role