Player Matchup

Ymir
Ymir
BigGreasyBalls
Ymir
Level 118
God Stats
5W - 2L
1,675 SR
Queue Stats
6W - 5L
1,480 Elo+
Party 1
Merlin
Merlin
DopiestOrca420
Merlin
Level 120
God Stats
6W - 3L
1,459 SR
Queue Stats
73W - 64L
1,605 Elo+
Party 1
Ullr
Ullr
WingWongKyle
Ullr
Level 83
God Stats
2W - 3L
1,257 SR
Queue Stats
80W - 75L
1,586 Elo+
Party 1
Team Averages
Level 107
1,464 SR
1,557 Elo+

VS

Team Averages
Level 118
1,513 SR
1,602 Elo+
Ishtar
Ishtar
DarthSaedash
Ishtar
Level 109
God Stats
16W - 11L
1,617 SR
Queue Stats
89W - 59L
1,603 Elo+
Party 2
Merlin
Merlin
Froaky981
Merlin
Level 90
God Stats
3W - 4L
1,525 SR
Queue Stats
61W - 37L
1,601 Elo+
Party 2
Nox
Nox
Shade5400
Nox
Level 154
God Stats
0W - 2L
1,396 SR
Queue Stats
90W - 60L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,507
773
5,050
11,579
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 0 / 2
8,108
737
7,201
2,837
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 4
7,827
712
4,554
5,611
2,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 1 / 0
6,751
614
4,744
5,916
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Froaky981
Merlin
10
0 / 5 / 0
6,334
576
4,457
7,750
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 2 / 0
6,751
614
4,523
5,999
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Ishtar
0
1
0
0
W
5
0
2
6
L
Merlin
Froaky981
Merlin
0
5
0
0
L
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
13,724
20,027
Taken
19,665
13,497
Mitigated
7,597
4,302
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,050
479
0
2,829
11,579
9,651
29
3,196
8,383
6,939
0
L
Ishtar
4,744
3,253
0
949
5,916
2,252
0
3,107
2,809
0
22,791
W
7,201
191
0
723
2,837
1,294
78
2,207
630
33,704
0
L
Merlin
Froaky981
Merlin
4,457
106
0
430
7,750
2,969
26
5,233
2,517
15,113
0
L
4,523
745
0
693
5,999
2,376
0
4,307
1,692
26,815
0
W
4,554
787
0
750
5,611
2,552
413
4,027
1,584
0
30,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,442
Gold Earned
19,836
140
Minions Killed
122
6
Camps Cleared
4
576,074
Distance Traveled
566,128
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,507
773
8
1
0
212,590
2
L
Ishtar
6,751
614
46
4
0
184,829
1
W
Merlin
8,108
737
65
6
2
175,468
4
L
Merlin
6,334
576
31
3
1
182,411
4
L
Nox
6,751
614
45
4
3
198,888
5
W
Ullr
7,827
712
67
6
4
188,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role