Player Matchup

Ymir
Ymir
AngelDieci9
Ymir
Level 39
God Stats
24W - 29L
1,562 SR
Queue Stats
296W - 318L
1,376 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Cristianel11
Morgan Le Fay
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 17L
1,111 Elo+
Party 3
Neith
Neith
byRocket35
Neith
Level 22
God Stats
17W - 21L
1,399 SR
Queue Stats
136W - 147L
1,297 Elo+
Party 3
Thanatos
Thanatos
daanii__gm
Thanatos
Level 126
God Stats
1W - 3L
1,094 SR
Queue Stats
260W - 246L
1,390 Elo+
Party 3
King Arthur
King Arthur
toddyterror
King Arthur
Level 69
God Stats
3W - 9L
1,148 SR
Queue Stats
230W - 237L
1,361 Elo+
Solo
Team Averages
Level 55
1,340 SR
1,307 Elo+

VS

Team Averages
Level 49
1,315 SR
1,204 Elo+
Ah Puch
Ah Puch
DarKnabbelBabbel
Ah Puch
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,676 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FoX_zCoBra57
Cu Chulainn
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 82L
998 Elo+
Party 1
Baron Samedi
Baron Samedi
MAKAROV30
Baron Samedi
Level 34
God Stats
3W - 10L
1,106 SR
Queue Stats
20W - 49L
1,055 Elo+
Party 1
Heimdallr
Heimdallr
YamiLupa
Heimdallr
Level 84
God Stats
0W - 4L
1,349 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 2
Izanami
Izanami
frost77264
Izanami
Level 16
God Stats
8W - 15L
1,118 SR
Queue Stats
48W - 94L
998 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 13
14,888
532
9,627
20,062
34,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Cristianel11
Morgan Le Fay
20
5 / 1 / 12
13,667
488
15,662
15,042
8,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
20
5 / 0 / 13
14,660
524
12,087
13,197
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
daanii__gm
Thanatos
20
19 / 0 / 10
16,634
594
37,200
31,029
18,511
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
toddyterror
King Arthur
20
6 / 1 / 11
14,603
522
28,642
24,969
35,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 1
10,602
379
15,482
26,089
9,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
FoX_zCoBra57
Cu Chulainn
16
0 / 3 / 1
10,531
376
8,044
26,832
27,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MAKAROV30
Baron Samedi
17
0 / 10 / 1
10,869
388
10,249
24,198
19,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
YamiLupa
Heimdallr
15
2 / 10 / 0
10,459
374
14,518
26,306
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
frost77264
Izanami
17
1 / 6 / 0
11,442
409
8,531
20,961
8,832
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
6
40
Kills
3
3
Deaths
40
59
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Morgan Le Fay
Cristianel11
Morgan Le Fay
5
1
12
11
L
0
11
1
0.05
L
Cu Chulainn
FoX_zCoBra57
Cu Chulainn
0
3
1
0.17
L
Baron Samedi
MAKAROV30
Baron Samedi
0
10
1
0.05
L
Heimdallr
YamiLupa
Heimdallr
2
10
0
0.2
W
Neith
5
0
13
11.5
W
Thanatos
daanii__gm
Thanatos
19
0
10
24
L
Izanami
frost77264
Izanami
1
6
0
0.17
W
King Arthur
toddyterror
King Arthur
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,218
Damage
56,824
104,299
Taken
124,386
103,951
Mitigated
74,624
62,571
Healing
16,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,627
1,855
0
4,699
20,062
34,798
940
6,718
13,344
77,232
0
W
Morgan Le Fay
Cristianel11
Morgan Le Fay
15,662
1,417
79
5,113
15,042
8,692
1,651
5,336
9,706
100,142
0
L
15,482
1,340
0
3,902
26,089
9,884
815
5,714
20,375
80,656
0
L
Cu Chulainn
FoX_zCoBra57
Cu Chulainn
8,044
1,657
163
1,485
26,832
27,157
339
4,042
22,790
0
65,855
L
Baron Samedi
MAKAROV30
Baron Samedi
10,249
633
143
3,537
24,198
19,543
786
5,582
18,616
78,942
0
L
Heimdallr
YamiLupa
Heimdallr
14,518
5,658
0
3,276
26,306
9,208
97
6,366
19,940
0
66,543
W
Neith
12,087
4,598
0
8,151
13,197
6,484
2,272
6,504
6,693
0
99,552
W
Thanatos
daanii__gm
Thanatos
37,200
10,004
0
32,892
31,029
18,511
8,698
5,398
25,631
0
211,172
L
Izanami
frost77264
Izanami
8,531
7,314
0
3,502
20,961
8,832
843
3,585
17,376
0
83,450
W
King Arthur
toddyterror
King Arthur
28,642
1,550
0
11,637
24,969
35,466
333
3,816
21,153
0
130,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,452
Gold Earned
53,903
813
Minions Killed
549
0
Camps Cleared
0
2,779,559
Distance Traveled
2,267,063
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,888
532
93
3
0
536,796
0
W
Morgan Le Fay
13,667
488
153
5
0
503,504
0
L
Ah Puch
10,602
379
108
4
0
399,014
3
L
Cu Chulainn
10,531
376
104
4
0
532,189
0
L
Baron Samedi
10,869
388
103
4
0
398,289
0
L
Heimdallr
10,459
374
88
3
0
429,089
1
W
Neith
14,660
524
178
6
0
526,278
3
W
Thanatos
16,634
594
230
8
0
648,494
3
L
Izanami
11,442
409
146
5
0
508,482
0
W
King Arthur
14,603
522
159
6
0
564,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role