Player Matchup

Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
LovelyCalf73363
Bellona
Level 105
God Stats
10W - 10L
1,521 SR
Queue Stats
186W - 195L
1,543 Elo+
Party 2
Chronos
Chronos
MrKeyven
Chronos
Level 79
God Stats
17W - 16L
1,572 SR
Queue Stats
177W - 190L
1,514 Elo+
Party 2
Ishtar
Ishtar
OpheliacticCat
Ishtar
Level 156
God Stats
6W - 6L
1,500 SR
Queue Stats
197W - 224L
1,516 Elo+
Party 3
Horus
Horus
PoppaNutt69
Horus
Level 94
God Stats
11W - 4L
1,669 SR
Queue Stats
156W - 160L
1,535 Elo+
Party 2
Team Averages
Level 110
1,552 SR
1,522 Elo+

VS

Team Averages
Level 83
1,517 SR
1,554 Elo+
Ishtar
Ishtar
Corps123
Ishtar
Level 134
God Stats
7W - 7L
1,848 SR
Queue Stats
325W - 316L
1,505 Elo+
Solo
Chang'e
Chang'e
Genistia
Chang'e
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 59L
1,652 Elo+
Party 1
Anhur
Anhur
shrek2005
Anhur
Level 67
God Stats
3W - 3L
1,375 SR
Queue Stats
77W - 81L
1,497 Elo+
Solo
Pele
Pele
xLordpredator
Pele
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 69L
1,504 Elo+
Party 1
Artio
Artio
xZabstract
Artio
Level 85
God Stats
4W - 2L
1,363 SR
Queue Stats
7W - 6L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
4 / 0 / 2
11,332
540
13,121
14,722
18,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 3 / 4
11,779
561
15,374
16,071
12,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
MrKeyven
Chronos
17
2 / 1 / 6
10,510
500
15,435
19,579
8,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 3 / 1
10,509
500
9,679
15,955
6,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 9
9,255
441
5,161
14,491
16,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Corps123
Ishtar
16
0 / 3 / 3
9,833
468
17,981
16,768
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Genistia
Chang'e
16
4 / 1 / 3
9,932
473
14,206
17,742
8,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
shrek2005
Anhur
10
1 / 5 / 0
7,724
368
2,113
6,635
955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 3
9,648
459
9,860
22,273
19,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
12
1 / 4 / 5
8,954
426
3,675
19,530
20,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
16
Kills
8
8
Deaths
16
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
2
5
L
Ishtar
Corps123
Ishtar
0
3
3
0.5
L
Chang'e
Genistia
Chang'e
4
1
3
5.5
W
7
3
4
3
W
Chronos
MrKeyven
Chronos
2
1
6
5
W
1
3
1
0.5
W
2
1
9
6.5
L
Anhur
shrek2005
Anhur
1
5
0
0.2
L
2
3
3
1.17
L
Artio
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,770
Damage
47,835
80,818
Taken
82,948
63,069
Mitigated
60,192
29,269
Healing
26,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,121
3,347
0
4,814
14,722
18,777
574
2,282
12,440
0
80,862
L
Ishtar
Corps123
Ishtar
17,981
10,310
0
2,973
16,768
10,152
1,020
2,997
13,680
0
98,429
L
Chang'e
Genistia
Chang'e
14,206
2,639
3,010
9,157
17,742
8,737
0
4,139
13,507
86,482
0
W
15,374
4,522
0
5,177
16,071
12,415
2,647
4,150
11,921
0
104,030
W
Chronos
MrKeyven
Chronos
15,435
5,670
0
9,442
19,579
8,064
0
4,360
15,219
95,121
0
W
9,679
7,186
0
4,613
15,955
6,903
1,594
3,759
12,196
0
95,318
W
5,161
2,042
1,508
3,715
14,491
16,910
62
3,546
10,945
0
23,909
L
Anhur
shrek2005
Anhur
2,113
869
0
724
6,635
955
0
0
6,428
0
30,715
L
9,860
3,096
0
6,535
22,273
19,487
114
4,050
17,470
0
65,353
L
Artio
3,675
1,048
969
2,900
19,530
20,861
0
5,404
13,923
8,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
46,091
655
Minions Killed
464
0
Camps Cleared
0
1,944,789
Distance Traveled
1,744,540
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,332
540
161
8
0
376,038
3
L
Ishtar
9,833
468
155
7
0
365,015
4
L
Chang'e
9,932
473
116
6
0
375,835
8
W
Bellona
11,779
561
173
8
0
411,226
0
W
Chronos
10,510
500
130
6
0
405,500
3
W
Ishtar
10,509
500
158
8
0
328,972
10
W
Horus
9,255
441
33
2
0
423,053
1
L
Anhur
7,724
368
65
3
0
203,668
1
L
Pele
9,648
459
121
6
0
391,006
4
L
Artio
8,954
426
7
0
0
409,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role