Player Matchup

Aphrodite
Aphrodite
MoniNiflheim
Aphrodite
Level 89
God Stats
7W - 6L
1,534 SR
Queue Stats
310W - 313L
1,381 Elo+
Solo
Yemoja
Yemoja
ODT_Delta
Yemoja
Level 85
God Stats
4W - 1L
1,774 SR
Queue Stats
223W - 228L
1,364 Elo+
Solo
Bellona
Bellona
SoSynn
Bellona
Level 64
God Stats
15W - 4L
1,473 SR
Queue Stats
121W - 98L
1,357 Elo+
Party 1
Pele
Pele
Xmango505
Pele
Level 65
God Stats
10W - 1L
1,758 SR
Queue Stats
118W - 99L
1,458 Elo+
Party 1
Charybdis
Charybdis
xSacee
Charybdis
Level 43
God Stats
14W - 14L
1,366 SR
Queue Stats
27W - 28L
1,227 Elo+
Party 1
Team Averages
Level 69
1,581 SR
1,357 Elo+

VS

Team Averages
Level 80
1,435 SR
1,346 Elo+
Charybdis
Charybdis
Agus_gonzalez19
Charybdis
Level 81
God Stats
2W - 5L
1,284 SR
Queue Stats
511W - 554L
1,356 Elo+
Party 3
Thanatos
Thanatos
Dreni__TTD
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,203 Elo+
Party 2
Horus
Horus
Shikamaru-14----
Horus
Level 148
God Stats
4W - 10L
1,384 SR
Queue Stats
502W - 557L
1,359 Elo+
Party 3
Artemis
Artemis
Xarian03
Artemis
Level 50
God Stats
91W - 95L
1,475 SR
Queue Stats
139W - 148L
1,372 Elo+
Party 2
Sylvanus
Sylvanus
thlago008
Sylvanus
Level 114
God Stats
24W - 22L
1,532 SR
Queue Stats
188W - 186L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MoniNiflheim
Aphrodite
9
0 / 0 / 0
5,536
503
2,526
6,960
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
ODT_Delta
Yemoja
10
1 / 0 / 3
6,080
553
6,687
5,908
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SoSynn
Bellona
11
1 / 1 / 1
6,358
578
7,551
10,797
8,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
11
3 / 0 / 0
6,078
553
3,856
8,449
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
xSacee
Charybdis
9
0 / 0 / 0
4,846
441
5,141
5,007
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Agus_gonzalez19
Charybdis
10
0 / 0 / 0
5,631
512
4,318
7,673
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dreni__TTD
Thanatos
7
0 / 3 / 0
4,427
402
1,521
6,935
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 0 / 0
5,364
488
3,092
6,996
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Xarian03
Artemis
8
0 / 1 / 0
4,858
442
4,105
5,413
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
thlago008
Sylvanus
11
1 / 1 / 0
6,469
588
7,039
9,835
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Agus_gonzalez19
Charybdis
0
0
0
0
L
Thanatos
Dreni__TTD
Thanatos
0
3
0
0
W
Aphrodite
MoniNiflheim
Aphrodite
0
0
0
0
W
Yemoja
ODT_Delta
Yemoja
1
0
3
2.5
L
0
0
0
0
W
Bellona
SoSynn
Bellona
1
1
1
1.5
L
Artemis
Xarian03
Artemis
0
1
0
0
W
Pele
3
0
0
3
L
Sylvanus
thlago008
Sylvanus
1
1
0
1
W
Charybdis
xSacee
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
20,075
37,121
Taken
36,852
18,637
Mitigated
17,022
21,435
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Agus_gonzalez19
Charybdis
4,318
2,108
0
4,010
7,673
2,180
0
1,343
6,330
0
51,316
L
Thanatos
Dreni__TTD
Thanatos
1,521
0
0
2,059
6,935
2,902
136
3,687
2,848
0
10,302
W
Aphrodite
MoniNiflheim
Aphrodite
2,526
721
1,483
4,556
6,960
3,263
240
0
6,960
24,287
0
W
Yemoja
ODT_Delta
Yemoja
6,687
751
211
575
5,908
2,656
0
0
5,908
38,771
0
L
3,092
1,242
2,078
3,649
6,996
3,140
0
1,561
5,407
0
14,339
W
Bellona
SoSynn
Bellona
7,551
3,791
0
6,456
10,797
8,679
0
5,838
4,959
0
40,876
L
Artemis
Xarian03
Artemis
4,105
1,057
96
260
5,413
1,916
250
1,882
3,219
0
30,666
W
Pele
3,856
935
0
5,162
8,449
2,843
0
148
8,301
0
39,002
L
Sylvanus
thlago008
Sylvanus
7,039
2,287
0
4,961
9,835
6,884
0
0
9,835
35,805
10,425
W
Charybdis
xSacee
Charybdis
5,141
3,788
208
2,784
5,007
1,196
765
0
5,007
0
31,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
26,749
324
Minions Killed
286
0
Camps Cleared
0
1,031,497
Distance Traveled
957,072
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,631
512
92
8
0
188,124
2
L
Thanatos
4,427
402
18
2
0
200,737
0
W
Aphrodite
5,536
503
42
4
0
193,848
3
W
Yemoja
6,080
553
78
7
0
196,955
0
L
Horus
5,364
488
31
3
0
214,213
3
W
Bellona
6,358
578
75
7
0
202,073
2
L
Artemis
4,858
442
54
5
0
192,301
0
W
Pele
6,078
553
79
7
0
256,702
2
L
Sylvanus
6,469
588
91
8
0
161,697
2
W
Charybdis
4,846
441
50
5
0
181,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role