Player Matchup

Neith
Neith
AlecFletcher
Neith
Level 68
God Stats
21W - 21L
1,411 SR
Queue Stats
128W - 163L
1,275 Elo+
Party 1
Achilles
Achilles
FunnyNutt
Achilles
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 17L
1,199 Elo+
Party 1
Nemesis
Nemesis
KhaosArts
Nemesis
Level 64
God Stats
2W - 5L
1,167 SR
Queue Stats
155W - 208L
1,334 Elo+
Party 1
Sylvanus
Sylvanus
ToksikGaming
Sylvanus
Level 65
God Stats
8W - 9L
1,340 SR
Queue Stats
9W - 12L
1,274 Elo+
Party 1
Ares
Ares
xMysticbane
Ares
Level 77
God Stats
11W - 5L
1,719 SR
Queue Stats
101W - 88L
1,428 Elo+
Solo
Team Averages
Level 58
1,428 SR
1,302 Elo+

VS

Team Averages
Level 70
1,476 SR
1,334 Elo+
Ares
Ares
D0gg097
Ares
Level 68
God Stats
29W - 20L
1,151 SR
Queue Stats
414W - 524L
1,356 Elo+
Party 2
Ymir
Ymir
JTN-Swagg
Ymir
Level 101
God Stats
10W - 12L
1,797 SR
Queue Stats
223W - 238L
1,358 Elo+
Solo
Da Ji
Da Ji
Okaypilot
Da Ji
Level 66
God Stats
10W - 5L
1,565 SR
Queue Stats
57W - 63L
1,346 Elo+
Solo
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 84
God Stats
244W - 209L
1,547 SR
Queue Stats
362W - 389L
1,382 Elo+
Solo
Chernobog
Chernobog
Urmius
Chernobog
Level 32
God Stats
12W - 26L
1,319 SR
Queue Stats
175W - 230L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,248
518
10,169
6,852
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
FunnyNutt
Achilles
13
2 / 4 / 0
7,653
547
5,272
12,503
7,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
KhaosArts
Nemesis
13
3 / 1 / 1
7,703
550
5,677
11,630
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
ToksikGaming
Sylvanus
11
1 / 0 / 5
7,370
526
3,881
8,754
7,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 1
6,465
462
3,371
9,996
9,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
D0gg097
Ares
7
0 / 1 / 1
5,582
399
1,123
5,093
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
11
4 / 5 / 0
7,404
529
10,045
11,343
6,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
Okaypilot
Da Ji
11
1 / 1 / 2
6,491
464
5,734
12,927
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 1
7,142
510
5,011
8,078
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Urmius
Chernobog
12
2 / 2 / 0
7,333
524
3,768
8,791
3,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
10
Kills
7
8
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Ares
D0gg097
Ares
0
1
1
0.5
W
Achilles
FunnyNutt
Achilles
2
4
0
0.5
L
Ymir
4
5
0
0.8
W
Nemesis
KhaosArts
Nemesis
3
1
1
3.5
L
Da Ji
Okaypilot
Da Ji
1
1
2
2
L
0
1
1
0.5
W
Sylvanus
ToksikGaming
Sylvanus
1
0
5
3.5
L
Chernobog
Urmius
Chernobog
2
2
0
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
25,681
49,735
Taken
46,232
32,807
Mitigated
21,827
13,036
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,169
4,580
0
1,451
6,852
3,347
1,614
1,519
5,245
0
50,106
L
Ares
D0gg097
Ares
1,123
192
0
930
5,093
2,576
0
679
4,414
15,180
0
W
Achilles
FunnyNutt
Achilles
5,272
2,055
0
3,514
12,503
7,991
690
5,935
6,061
0
42,923
L
Ymir
10,045
842
0
1,350
11,343
6,563
468
1,153
10,190
46,069
0
W
Nemesis
KhaosArts
Nemesis
5,677
2,346
0
1,400
11,630
4,659
702
2,441
9,061
0
57,529
L
Da Ji
Okaypilot
Da Ji
5,734
1,246
0
3,580
12,927
5,192
0
1,570
11,357
0
36,595
L
5,011
612
0
2,514
8,078
4,422
88
2,591
5,487
52,138
0
W
Sylvanus
ToksikGaming
Sylvanus
3,881
929
1,827
4,347
8,754
7,385
552
1,733
6,939
20,721
0
L
Chernobog
Urmius
Chernobog
3,768
1,514
0
1,309
8,791
3,074
0
1,259
7,532
0
45,713
W
3,371
288
0
497
9,996
9,425
210
3,686
6,250
28,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
33,952
297
Minions Killed
347
0
Camps Cleared
0
1,421,005
Distance Traveled
1,204,468
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,248
518
74
5
0
264,588
3
L
Ares
5,582
399
32
2
0
134,422
3
W
Achilles
7,653
547
72
5
0
273,627
1
L
Ymir
7,404
529
67
5
0
221,229
2
W
Nemesis
7,703
550
98
7
0
342,898
0
L
Da Ji
6,491
464
63
5
0
320,930
0
L
Tiamat
7,142
510
92
7
0
255,810
4
W
Sylvanus
7,370
526
27
2
0
267,075
3
L
Chernobog
7,333
524
93
7
0
272,077
3
W
Ares
6,465
462
26
2
0
272,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role