Player Matchup

Erlang Shen
Erlang Shen
Elfreiik
Erlang Shen
Level 157
God Stats
9W - 11L
1,593 SR
Queue Stats
927W - 655L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
baconmas
Cthulhu
Level 88
God Stats
6W - 3L
1,582 SR
Queue Stats
879W - 602L
1,649 Elo+
Party 1
Chiron
Chiron
involvedwithzeus
Chiron
Level 145
God Stats
4W - 2L
1,637 SR
Queue Stats
45W - 34L
1,664 Elo+
Party 1
Team Averages
Level 130
1,604 SR
1,659 Elo+

VS

Team Averages
Level 86
1,466 SR
1,455 Elo+
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
New on this
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
WillyJutsu
Lancelot
Level 41
God Stats
7W - 8L
1,397 SR
Queue Stats
52W - 86L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Elfreiik
Erlang Shen
15
5 / 0 / 7
11,659
777
6,787
12,567
6,356
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
baconmas
Cthulhu
15
2 / 1 / 10
11,308
754
10,349
17,048
18,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 7
11,276
752
15,286
10,918
5,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 4 / 2
9,021
601
2,713
13,247
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
13
0 / 3 / 2
8,582
572
8,559
8,905
3,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
WillyJutsu
Lancelot
14
2 / 5 / 0
9,889
659
12,886
17,614
11,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
12
Kills
2
2
Deaths
12
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
2
0.25
W
Erlang Shen
Elfreiik
Erlang Shen
5
0
7
8.5
L
Merlin
0
3
2
0.33
L
Lancelot
WillyJutsu
Lancelot
2
5
0
0.4
W
Cthulhu
baconmas
Cthulhu
2
1
10
7
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
24,158
40,533
Taken
39,766
29,907
Mitigated
27,009
15,725
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,713
224
145
1,449
13,247
11,525
0
4,390
8,857
10,444
0
W
Erlang Shen
Elfreiik
Erlang Shen
6,787
3,983
2,870
4,683
12,567
6,356
569
4,558
8,009
659
36,518
L
Merlin
8,559
648
391
262
8,905
3,601
0
3,077
5,828
36,665
0
L
Lancelot
WillyJutsu
Lancelot
12,886
2,662
107
3,677
17,614
11,883
0
3,587
14,027
0
48,841
W
Cthulhu
baconmas
Cthulhu
10,349
390
654
2,640
17,048
18,402
506
4,973
12,075
34,062
0
W
15,286
8,920
801
4,077
10,918
5,149
2,410
3,011
7,907
0
50,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,243
Gold Earned
27,492
180
Minions Killed
119
11
Camps Cleared
2
852,833
Distance Traveled
647,854
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,021
601
0
0
0
143,498
3
W
Erlang Shen
11,659
777
51
3
7
301,298
3
L
Merlin
8,582
572
57
4
1
212,962
0
L
Lancelot
9,889
659
62
4
1
291,394
0
W
Cthulhu
11,308
754
46
3
0
301,390
3
W
Chiron
11,276
752
83
6
4
250,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role