Player Matchup

Ao Kuang
Ao Kuang
BlaZe Acrylic
Ao Kuang
Level 119
God Stats
7W - 5L
1,592 SR
Queue Stats
96W - 126L
1,411 Elo+
Solo
Geb
Geb
BobertTheGreat
Geb
Level 100
God Stats
3W - 2L
1,720 SR
Queue Stats
353W - 271L
1,641 Elo+
Party 2
Charybdis
Charybdis
Cobblert
Charybdis
Level 17
God Stats
1W - 1L
1,892 SR
Queue Stats
27W - 16L
1,812 Elo+
Party 2
Nike
Nike
chuveiro-pior
Nike
Level 29
God Stats
4W - 4L
1,329 SR
Queue Stats
178W - 217L
1,341 Elo+
Party 3
Sol
Sol
garrafa-proxima
Sol
Level 81
God Stats
6W - 4L
1,684 SR
Queue Stats
274W - 352L
1,458 Elo+
Party 3
Team Averages
Level 69
1,643 SR
1,533 Elo+

VS

Team Averages
Level 60
1,593 SR
1,408 Elo+
Zeus
Zeus
Lil Zyklon B
Zeus
Level 29
God Stats
3W - 3L
1,575 SR
Queue Stats
6W - 10L
1,384 Elo+
Party 1
Neith
Neith
Salsaboy13
Neith
Level 72
God Stats
1W - 1L
1,441 SR
Queue Stats
10W - 15L
1,369 Elo+
Party 1
Arachne
Arachne
SheerMills
Arachne
Level 98
God Stats
2W - 1L
1,767 SR
Queue Stats
20W - 25L
1,462 Elo+
Party 1
Ymir
Ymir
Waterfactory
Ymir
Level 17
God Stats
3W - 2L
1,657 SR
Queue Stats
4W - 8L
1,384 Elo+
Party 1
Chronos
Chronos
nightmare_swift7
Chronos
Level 86
God Stats
12W - 8L
1,526 SR
Queue Stats
230W - 262L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlaZe Acrylic
Ao Kuang
12
4 / 3 / 0
8,433
444
11,604
17,074
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 2
8,300
437
6,137
16,703
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Cobblert
Charybdis
11
0 / 8 / 1
7,067
372
4,706
15,658
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 0
7,620
401
8,408
18,577
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 1
8,253
434
7,641
14,863
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,089
478
9,322
7,766
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
14
6 / 2 / 2
9,043
476
14,530
8,827
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SheerMills
Arachne
17
8 / 1 / 4
10,509
553
16,836
25,359
12,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 7
8,773
462
4,161
13,974
13,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 1 / 4
11,443
602
14,376
14,032
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
8
Kills
24
24
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BlaZe Acrylic
Ao Kuang
4
3
0
1.33
L
2
2
2
1.5
L
Charybdis
Cobblert
Charybdis
0
8
1
0.06
W
1
2
3
1.25
W
Neith
6
2
2
3.5
W
Arachne
SheerMills
Arachne
8
1
4
10
W
1
2
7
2.25
L
0
7
0
0
L
2
4
1
0.63
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,496
Damage
59,225
82,875
Taken
69,958
49,201
Mitigated
38,478
21,237
Healing
26,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BlaZe Acrylic
Ao Kuang
11,604
3,341
0
5,715
17,074
6,849
0
5,897
11,177
52,056
0
L
6,137
1,169
304
3,327
16,703
17,213
0
2,151
14,552
26,661
0
L
Charybdis
Cobblert
Charybdis
4,706
2,153
0
3,245
15,658
6,119
0
3,157
12,501
0
48,105
W
9,322
551
0
173
7,766
3,032
472
4,859
2,907
66,858
0
W
Neith
14,530
6,346
566
3,177
8,827
4,384
2,262
3,146
5,641
0
65,541
W
Arachne
SheerMills
Arachne
16,836
10,561
0
17,731
25,359
12,377
0
10,060
15,219
0
83,619
W
4,161
333
0
1,188
13,974
13,119
186
4,591
9,343
21,928
0
L
8,408
917
231
1,923
18,577
12,773
39
8,987
9,590
0
49,276
L
7,641
1,302
0
6,492
14,863
6,247
0
7,667
7,196
53,180
0
W
14,376
5,017
0
3,346
14,032
5,566
8,578
2,887
10,452
77,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,673
Gold Earned
48,857
343
Minions Killed
462
0
Camps Cleared
0
1,611,978
Distance Traveled
1,730,414
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,433
444
60
3
0
339,476
2
L
Geb
8,300
437
30
2
0
364,103
4
L
Charybdis
7,067
372
89
5
0
275,282
0
W
Zeus
9,089
478
103
5
0
364,270
0
W
Neith
9,043
476
87
5
0
297,020
1
W
Arachne
10,509
553
121
6
0
393,890
0
W
Ymir
8,773
462
30
2
0
344,641
1
L
Nike
7,620
401
78
4
0
310,032
2
L
Sol
8,253
434
86
5
0
323,085
4
W
Chronos
11,443
602
121
6
0
330,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role