Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BLOOD_SHASTI
Medusa
Level 149
God Stats
37W - 20L
1,582 SR
Queue Stats
160W - 148L
1,484 Elo+
Party 2
Yu Huang
Yu Huang
Luxky_charms
Yu Huang
Level 103
God Stats
4W - 1L
1,661 SR
Queue Stats
47W - 33L
1,485 Elo+
Party 2
Team Averages
Level 132
1,581 SR
1,490 Elo+

VS

Team Averages
Level 81
1,500 SR
1,277 Elo+
Kukulkan
Kukulkan
KingXAnime23
Kukulkan
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 143L
1,235 Elo+
Party 1
Ishtar
Ishtar
TellumArrow
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 331L
1,333 Elo+
Solo
Cthulhu
Cthulhu
TheBearKing61
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 145L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
8 / 2 / 7
8,704
870
8,991
6,599
2,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
12
7 / 1 / 2
8,051
805
9,189
8,185
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Luxky_charms
Yu Huang
13
3 / 0 / 14
8,350
835
7,650
3,941
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingXAnime23
Kukulkan
11
1 / 4 / 2
6,615
662
2,944
6,370
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
9
1 / 7 / 1
6,419
642
3,365
10,725
3,996
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
1 / 7 / 1
6,670
667
4,716
13,779
7,432
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
18
Kills
3
3
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
2
7
5.75
W
Medusa
7
1
2
8
L
Kukulkan
KingXAnime23
Kukulkan
1
4
2
0.5
W
Yu Huang
Luxky_charms
Yu Huang
3
0
14
10
L
Ishtar
1
7
1
0.21
L
Cthulhu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,830
Damage
11,025
18,725
Taken
30,874
8,080
Mitigated
13,825
1,156
Healing
1,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,991
6,189
0
480
6,599
2,827
955
2,848
3,751
0
22,629
W
Medusa
9,189
4,466
0
676
8,185
3,608
842
3,357
4,828
0
26,219
L
Kukulkan
KingXAnime23
Kukulkan
2,944
279
0
286
6,370
2,397
0
1,308
4,810
15,685
0
W
Yu Huang
Luxky_charms
Yu Huang
7,650
504
0
0
3,941
1,645
519
1,727
2,214
20,529
0
L
Ishtar
3,365
1,990
39
839
10,725
3,996
0
3,669
6,760
0
15,786
L
Cthulhu
4,716
332
257
536
13,779
7,432
0
2,071
11,396
10,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,105
Gold Earned
19,704
108
Minions Killed
64
6
Camps Cleared
1
539,646
Distance Traveled
464,521
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,704
870
30
3
3
163,797
3
W
Medusa
8,051
805
34
3
3
185,681
0
L
Kukulkan
6,615
662
30
3
0
159,747
0
W
Yu Huang
8,350
835
44
4
0
190,168
3
L
Ishtar
6,419
642
22
2
0
153,368
0
L
Cthulhu
6,670
667
12
1
1
151,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role