Player Matchup

Bellona
Bellona
LovelyCalf73363
Bellona
Level 105
God Stats
10W - 10L
1,482 SR
Queue Stats
186W - 195L
1,533 Elo+
Party 2
Chronos
Chronos
MrKeyven
Chronos
Level 79
God Stats
17W - 16L
1,550 SR
Queue Stats
177W - 190L
1,504 Elo+
Party 2
Horus
Horus
PoppaNutt69
Horus
Level 94
God Stats
11W - 4L
1,640 SR
Queue Stats
156W - 160L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
enriqueymario
Baron Samedi
Level 141
God Stats
1W - 1L
1,411 SR
Queue Stats
107W - 93L
1,491 Elo+
Solo
Artio
Artio
xZabstract
Artio
Level 85
God Stats
4W - 2L
1,278 SR
Queue Stats
7W - 6L
1,562 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,523 Elo+

VS

Team Averages
Level 113
1,562 SR
1,493 Elo+
Khepri
Khepri
Corps123
Khepri
Level 134
God Stats
17W - 22L
1,492 SR
Queue Stats
325W - 316L
1,516 Elo+
Solo
Cupid
Cupid
StevenChilton
Cupid
Level 118
God Stats
8W - 2L
1,708 SR
Queue Stats
165W - 193L
1,415 Elo+
Party 1
Lancelot
Lancelot
eatthatpu
Lancelot
Level 107
God Stats
6W - 11L
1,491 SR
Queue Stats
63W - 62L
1,527 Elo+
Party 1
Bellona
Bellona
iMagicBae
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 101L
1,402 Elo+
Party 1
Hades
Hades
stiffcrab250
Hades
Level 142
God Stats
7W - 5L
1,616 SR
Queue Stats
61W - 60L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,967
567
2,375
5,297
2,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Chronos
MrKeyven
Chronos
8
1 / 1 / 0
4,290
613
2,175
6,071
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 2
4,142
592
2,066
2,532
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
enriqueymario
Baron Samedi
9
1 / 0 / 1
4,688
670
2,168
3,235
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
7
1 / 0 / 0
4,094
585
2,725
5,770
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Corps123
Khepri
6
0 / 0 / 0
3,957
565
1,389
4,731
2,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
3,908
558
3,842
5,216
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
eatthatpu
Lancelot
5
1 / 0 / 0
4,032
576
1,672
2,747
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
iMagicBae
Bellona
7
0 / 1 / 0
4,265
609
3,297
5,283
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 2 / 0
3,704
529
1,440
3,961
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
Corps123
Khepri
0
0
0
0
W
1
0
0
1
W
Chronos
MrKeyven
Chronos
1
1
0
1
W
0
0
2
1
L
0
1
0
0
L
Lancelot
eatthatpu
Lancelot
1
0
0
1
W
Baron Samedi
enriqueymario
Baron Samedi
1
0
1
1.5
L
Bellona
iMagicBae
Bellona
0
1
0
0
L
0
2
0
0
W
Artio
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,509
Damage
11,640
22,905
Taken
21,938
10,197
Mitigated
9,480
11,545
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Corps123
Khepri
1,389
248
135
1,355
4,731
2,632
0
921
3,810
18,301
0
W
2,375
733
0
2,918
5,297
2,955
0
361
4,936
0
22,320
W
Chronos
MrKeyven
Chronos
2,175
913
0
3,352
6,071
1,649
0
399
5,672
24,004
0
W
2,066
918
266
1,140
2,532
1,563
0
510
2,022
0
10,129
L
3,842
1,919
33
2,352
5,216
1,220
0
117
5,099
0
20,198
L
Lancelot
eatthatpu
Lancelot
1,672
921
0
500
2,747
928
0
697
2,050
0
13,855
W
Baron Samedi
enriqueymario
Baron Samedi
2,168
464
158
1,135
3,235
1,557
0
1,559
1,676
33,117
0
L
Bellona
iMagicBae
Bellona
3,297
1,310
0
1,378
5,283
3,158
0
2,587
2,236
0
22,943
L
1,440
222
0
1,157
3,961
1,542
0
2,286
1,675
15,442
0
W
Artio
2,725
385
0
2,576
5,770
2,473
0
0
5,770
14,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,181
Gold Earned
19,866
205
Minions Killed
157
0
Camps Cleared
0
712,258
Distance Traveled
589,665
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,957
565
27
4
0
122,115
1
W
Bellona
3,967
567
37
5
0
155,042
0
W
Chronos
4,290
613
51
7
0
137,565
1
W
Horus
4,142
592
23
3
0
153,496
0
L
Cupid
3,908
558
30
4
0
121,630
0
L
Lancelot
4,032
576
33
5
0
92,895
0
W
Baron Samedi
4,688
670
65
9
0
124,162
0
L
Bellona
4,265
609
44
6
0
155,991
1
L
Hades
3,704
529
23
3
0
97,034
0
W
Artio
4,094
585
29
4
0
141,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role