Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Drunkendeicide
Sol
Level 25
God Stats
2W - 3L
1,258 SR
Queue Stats
18W - 18L
1,409 Elo+
Party 2
Bellona
Bellona
Fenris001
Bellona
Level 24
God Stats
6W - 5L
1,528 SR
Queue Stats
25W - 18L
1,529 Elo+
Party 1
Terra
Terra
KekiSenshi
Terra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 200L
1,549 Elo+
Party 1
Medusa
Medusa
Kingplis
Medusa
Level 114
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 98L
1,492 Elo+
Party 1
Team Averages
Level 88
1,457 SR
1,496 Elo+

VS

Team Averages
Level 58
1,499 SR
1,488 Elo+
King Arthur
King Arthur
Hikahoo
King Arthur
Level 88
God Stats
49W - 49L
1,506 SR
Queue Stats
430W - 431L
1,468 Elo+
Party 3
Izanami
Izanami
Mertvyyy
Izanami
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,555 Elo+
Party 3
Thanatos
Thanatos
Mozesty
Thanatos
Level 83
God Stats
6W - 7L
1,490 SR
Queue Stats
515W - 477L
1,481 Elo+
Party 3
Ares
Ares
bigweenexx69
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,483 Elo+
Party 3
Anubis
Anubis
kookid4life
Anubis
Level 90
God Stats
7W - 7L
1,498 SR
Queue Stats
228W - 252L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
7 / 3 / 13
11,603
611
13,883
16,885
7,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 3 / 10
12,661
666
23,615
21,093
7,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Fenris001
Bellona
18
7 / 1 / 7
11,526
607
15,279
17,806
17,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
14
2 / 4 / 10
9,935
523
4,143
21,297
20,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Kingplis
Medusa
17
9 / 1 / 6
11,704
616
12,450
10,561
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hikahoo
King Arthur
15
1 / 3 / 6
9,399
495
13,969
23,209
27,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Mertvyyy
Izanami
11
1 / 8 / 1
7,440
392
2,682
14,605
5,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Mozesty
Thanatos
14
3 / 8 / 1
9,074
478
8,262
17,643
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 7 / 5
9,147
481
7,279
19,909
22,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
2 / 11 / 2
8,099
426
6,670
16,293
9,583
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
37
Kills
10
12
Deaths
37
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
3
13
4.5
W
12
3
10
5.67
W
Bellona
Fenris001
Bellona
7
1
7
10.5
L
King Arthur
Hikahoo
King Arthur
1
3
6
1.33
W
Terra
2
4
10
1.75
W
Medusa
Kingplis
Medusa
9
1
6
12
L
Izanami
Mertvyyy
Izanami
1
8
1
0.19
L
Thanatos
Mozesty
Thanatos
3
8
1
0.44
L
3
7
5
0.79
L
Anubis
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,370
Damage
38,862
87,642
Taken
91,659
58,249
Mitigated
73,293
36,110
Healing
19,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,883
8,778
0
4,244
16,885
7,944
5,481
3,814
13,071
0
99,481
W
23,615
10,196
0
12,902
21,093
7,736
4,000
5,422
15,671
107,897
0
W
Bellona
Fenris001
Bellona
15,279
4,387
0
7,727
17,806
17,561
0
1,112
16,694
0
74,608
L
King Arthur
Hikahoo
King Arthur
13,969
1,180
0
1,860
23,209
27,033
38
3,069
20,025
0
76,288
W
Terra
4,143
1,101
3,056
4,162
21,297
20,115
564
2,163
19,134
32,372
0
W
Medusa
Kingplis
Medusa
12,450
7,200
0
4,019
10,561
4,893
6,505
1,886
8,675
0
94,284
L
Izanami
Mertvyyy
Izanami
2,682
2,365
0
3,381
14,605
5,076
0
1,900
12,687
0
41,294
L
Thanatos
Mozesty
Thanatos
8,262
1,375
0
10,589
17,643
9,124
0
4,106
13,373
0
54,023
L
7,279
420
251
2,201
19,909
22,477
0
8,788
10,826
21,200
0
L
Anubis
6,670
324
0
1,244
16,293
9,583
0
8,843
6,990
56,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,429
Gold Earned
43,159
611
Minions Killed
374
0
Camps Cleared
0
1,748,240
Distance Traveled
1,734,633
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,603
611
143
8
0
345,213
1
W
Sol
12,661
666
142
7
0
306,446
0
W
Bellona
11,526
607
129
7
0
389,584
2
L
King Arthur
9,399
495
131
7
0
375,390
0
W
Terra
9,935
523
46
2
0
340,517
6
W
Medusa
11,704
616
151
8
0
366,480
2
L
Izanami
7,440
392
66
3
0
313,950
1
L
Thanatos
9,074
478
77
4
0
397,324
2
L
Ares
9,147
481
20
1
0
373,756
3
L
Anubis
8,099
426
80
4
0
274,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role