Player Matchup

Cerberus
Cerberus
BangerRang4912
Cerberus
Level 99
God Stats
0W - 1L
1,494 SR
Queue Stats
181W - 173L
1,489 Elo+
Solo
Vulcan
Vulcan
CerebralCreeper
Vulcan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ishtar
Ishtar
Simbacor
Ishtar
Level 158
God Stats
3W - 12L
1,445 SR
Queue Stats
336W - 326L
1,521 Elo+
Solo
Achilles
Achilles
You So Fruity
Achilles
Level 120
God Stats
3W - 5L
1,572 SR
Queue Stats
115W - 141L
1,496 Elo+
Solo
Sylvanus
Sylvanus
alejandroww513
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 124
1,502 SR
1,501 Elo+

VS

Team Averages
Level 120
1,559 SR
1,569 Elo+
Tyr
Tyr
Black_Reaper_ELI
Tyr
Level 151
God Stats
4W - 1L
1,667 SR
Queue Stats
260W - 263L
1,497 Elo+
Solo
He Bo
He Bo
BunsLG
He Bo
Level 116
God Stats
2W - 0L
1,271 SR
Queue Stats
97W - 78L
1,614 Elo+
Party 1
Terra
Terra
LoRd_FaRqUaAd0w0
Terra
Level 127
God Stats
7W - 4L
1,500 SR
Queue Stats
443W - 453L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
jotuuns
Gilgamesh
Level 119
God Stats
16W - 11L
1,696 SR
Queue Stats
109W - 95L
1,596 Elo+
Party 1
Ishtar
Ishtar
vvsGreedy
Ishtar
Level 87
God Stats
11W - 12L
1,663 SR
Queue Stats
79W - 49L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 4 / 1
9,380
521
5,160
12,707
8,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 5 / 2
9,455
525
15,242
13,746
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
Simbacor
Ishtar
16
0 / 3 / 2
9,372
521
6,919
12,224
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
You So Fruity
Achilles
14
3 / 4 / 5
9,192
511
8,665
15,317
11,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
12
0 / 3 / 3
7,565
420
7,036
15,252
15,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
10,689
594
9,184
17,672
18,211
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
BunsLG
He Bo
15
4 / 6 / 2
9,235
513
5,563
11,931
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 9
9,049
503
6,543
16,873
14,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
jotuuns
Gilgamesh
17
10 / 1 / 4
11,300
628
13,768
14,006
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
vvsGreedy
Ishtar
18
3 / 1 / 8
10,571
587
9,667
11,295
5,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
19
19
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
4
1
0.38
W
2
1
6
5
W
He Bo
BunsLG
He Bo
4
6
2
0.83
L
6
5
2
1.4
W
0
1
9
4.5
L
Ishtar
Simbacor
Ishtar
0
3
2
0.33
L
Achilles
You So Fruity
Achilles
3
4
5
1.38
L
Sylvanus
0
3
3
0.5
W
Gilgamesh
jotuuns
Gilgamesh
10
1
4
12
W
Ishtar
vvsGreedy
Ishtar
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,022
Damage
44,725
69,246
Taken
71,777
48,854
Mitigated
49,335
17,498
Healing
25,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,160
365
0
4,361
12,707
8,687
1,116
0
12,707
69,469
0
W
9,184
1,752
0
7,654
17,672
18,211
1,537
5,826
11,334
55
88,145
W
He Bo
BunsLG
He Bo
5,563
573
0
1,752
11,931
4,488
56
7,626
4,305
57,407
0
L
15,242
5,924
0
1,669
13,746
7,078
294
4,867
8,714
72,436
0
W
6,543
663
4,696
5,908
16,873
14,809
361
8,552
8,321
30,199
0
L
Ishtar
Simbacor
Ishtar
6,919
4,399
0
4,882
12,224
5,608
0
1,361
10,863
0
90,561
L
Achilles
You So Fruity
Achilles
8,665
3,151
0
1,255
15,317
11,533
0
2,778
12,539
0
71,388
L
Sylvanus
7,036
1,784
1,431
3,900
15,252
15,948
48
3,155
11,799
37,639
0
W
Gilgamesh
jotuuns
Gilgamesh
13,768
5,654
0
1,843
14,006
6,583
0
2,920
11,046
0
88,947
W
Ishtar
vvsGreedy
Ishtar
9,667
6,869
0
3,875
11,295
5,244
693
2,340
8,903
0
99,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,964
Gold Earned
50,844
658
Minions Killed
592
0
Camps Cleared
0
1,580,620
Distance Traveled
1,801,807
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,380
521
212
12
0
293,406
8
W
Tyr
10,689
594
153
9
0
367,237
3
W
He Bo
9,235
513
97
5
0
331,434
7
L
Vulcan
9,455
525
118
7
0
324,651
1
W
Terra
9,049
503
45
3
0
356,508
1
L
Ishtar
9,372
521
171
10
0
308,476
5
L
Achilles
9,192
511
105
6
0
353,329
5
L
Sylvanus
7,565
420
52
3
0
300,758
5
W
Gilgamesh
11,300
628
127
7
0
411,049
10
W
Ishtar
10,571
587
170
9
0
335,579
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role