Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FireLordZeus1
Artemis
Level 107
God Stats
6W - 7L
1,816 SR
Queue Stats
243W - 259L
1,440 Elo+
Party 1
Da Ji
Da Ji
MoneyMytch
Da Ji
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 28L
1,149 Elo+
Party 1
Thor
Thor
WafflestomperTV
Thor
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 55L
1,364 Elo+
Solo
Cthulhu
Cthulhu
coyzart
Cthulhu
Level 44
God Stats
2W - 1L
1,728 SR
Queue Stats
7W - 12L
1,229 Elo+
Party 1
Team Averages
Level 79
1,609 SR
1,336 Elo+

VS

Team Averages
Level 75
1,554 SR
1,416 Elo+
Aphrodite
Aphrodite
ArdentryGaming
Aphrodite
Level 87
God Stats
5W - 2L
1,581 SR
Queue Stats
159W - 158L
1,354 Elo+
Solo
Lancelot
Lancelot
ElHembrudo16
Lancelot
Level 102
God Stats
5W - 2L
1,691 SR
Queue Stats
43W - 63L
1,308 Elo+
Solo
Khepri
Khepri
Razzbo
Khepri
Level 42
God Stats
1W - 0L
1,848 SR
Queue Stats
8W - 8L
1,555 Elo+
Solo
Ishtar
Ishtar
bigschmeat69420
Ishtar
Level 78
God Stats
1W - 3L
1,147 SR
Queue Stats
105W - 82L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
sebitastorres777
Sun Wukong
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
1 / 4 / 0
4,324
480
3,647
7,182
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Artemis
2
0 / 0 / 0
3,522
391
92
946
250
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
7
0 / 2 / 0
4,585
509
1,709
7,482
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 1
4,950
550
4,446
7,951
2,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
coyzart
Cthulhu
6
0 / 2 / 0
4,426
492
3,132
6,698
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArdentryGaming
Aphrodite
9
3 / 0 / 1
5,791
643
2,566
2,892
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
ElHembrudo16
Lancelot
10
4 / 1 / 1
6,019
669
4,123
6,206
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
Razzbo
Khepri
8
0 / 0 / 6
5,286
587
2,174
5,708
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 3
4,982
554
6,027
4,657
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
sebitastorres777
Sun Wukong
10
1 / 1 / 0
5,761
640
4,040
7,210
3,684
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
4
0
0.25
W
Aphrodite
ArdentryGaming
Aphrodite
3
0
1
3.5
W
Lancelot
ElHembrudo16
Lancelot
4
1
1
4.5
L
Artemis
0
0
0
0
L
Da Ji
0
2
0
0
W
Khepri
Razzbo
Khepri
0
0
6
3
L
1
2
1
0.75
W
2
1
3
3.5
L
Cthulhu
coyzart
Cthulhu
0
2
0
0
W
Sun Wukong
sebitastorres777
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,026
Damage
18,930
30,259
Taken
26,673
11,064
Mitigated
12,765
8,014
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,647
2,515
0
1,441
7,182
2,110
192
2,355
4,827
22
17,676
W
Aphrodite
ArdentryGaming
Aphrodite
2,566
452
1,402
2,159
2,892
1,309
1,257
591
2,103
28,696
0
W
Lancelot
ElHembrudo16
Lancelot
4,123
1,289
0
350
6,206
2,476
53
33
6,173
0
35,657
L
Artemis
92
92
0
0
946
250
0
272
674
0
3,729
L
Da Ji
1,709
704
0
3,271
7,482
2,409
0
644
6,838
0
21,208
W
Khepri
Razzbo
Khepri
2,174
226
0
819
5,708
3,430
253
1,285
4,146
10,888
0
L
4,446
1,777
0
2,400
7,951
2,862
0
0
7,951
0
21,504
W
6,027
3,896
0
1,115
4,657
1,866
1,104
1,223
3,434
0
31,831
L
Cthulhu
coyzart
Cthulhu
3,132
462
98
804
6,698
3,433
48
1,469
5,229
16,164
0
W
Sun Wukong
sebitastorres777
Sun Wukong
4,040
862
0
2,587
7,210
3,684
536
0
7,210
0
35,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,807
Gold Earned
27,839
151
Minions Killed
245
0
Camps Cleared
0
693,605
Distance Traveled
904,596
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,324
480
32
4
0
128,282
1
W
Aphrodite
5,791
643
62
7
0
174,118
1
W
Lancelot
6,019
669
63
7
0
202,221
1
L
Artemis
3,522
391
5
1
0
55,233
1
L
Da Ji
4,585
509
49
5
0
173,384
3
W
Khepri
5,286
587
24
3
0
189,918
2
L
Thor
4,950
550
45
5
0
158,785
0
W
Ishtar
4,982
554
41
5
0
163,400
2
L
Cthulhu
4,426
492
20
2
0
177,921
2
W
Sun Wukong
5,761
640
55
6
0
174,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role