Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
FakeAthlete101
Bakasura
Level 60
God Stats
6W - 3L
1,533 SR
Queue Stats
27W - 37L
1,303 Elo+
Solo
Hera
Hera
JjomsS
Hera
Level 102
God Stats
1W - 1L
1,299 SR
Queue Stats
46W - 46L
1,389 Elo+
Solo
Fafnir
Fafnir
TNT AVieI
Fafnir
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
573W - 580L
1,345 Elo+
Solo
Team Averages
Level 110
1,466 SR
1,407 Elo+

VS

Team Averages
Level 85
1,421 SR
1,359 Elo+
Sol
Sol
CallantCody
Sol
Level 149
God Stats
1W - 5L
1,566 SR
Queue Stats
272W - 292L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Jokah_nine
Ah Puch
Level 59
God Stats
17W - 29L
1,343 SR
Queue Stats
150W - 148L
1,409 Elo+
Solo
Nike
Nike
MaDToK3R
Nike
Level 119
God Stats
0W - 1L
1,253 SR
Queue Stats
34W - 60L
1,374 Elo+
Solo
Pele
Pele
Monster637
Pele
Level 52
God Stats
8W - 8L
1,246 SR
Queue Stats
325W - 322L
1,275 Elo+
Solo
Hades
Hades
aquashark155
Hades
Level 44
God Stats
11W - 5L
1,694 SR
Queue Stats
48W - 69L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
2 / 0 / 2
5,002
500
5,622
4,999
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
 
Ra
8
1 / 0 / 3
4,745
475
4,256
4,280
1,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
10
4 / 1 / 1
5,894
589
2,871
7,414
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
JjomsS
Hera
9
3 / 1 / 2
5,712
571
4,384
5,558
2,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
TNT AVieI
Fafnir
9
2 / 2 / 1
5,328
533
2,263
6,162
3,635
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,649
465
3,901
5,089
1,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
Jokah_nine
Ah Puch
8
0 / 4 / 1
4,865
487
3,584
7,295
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
9
3 / 4 / 0
5,466
547
4,781
7,915
4,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 1 / 0
4,015
402
2,150
5,433
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
4,873
487
1,386
6,642
2,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
4
4
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
2
3
W
Ra
 
Ra
1
0
3
2.5
L
0
0
0
0
W
Bakasura
4
1
1
4.5
W
Hera
JjomsS
Hera
3
1
2
4
L
Ah Puch
Jokah_nine
Ah Puch
0
4
1
0.13
L
Nike
3
4
0
0.75
L
0
1
0
0
W
Fafnir
TNT AVieI
Fafnir
2
2
1
1.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
15,802
28,413
Taken
32,374
11,797
Mitigated
13,007
12,445
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,622
2,501
0
2,198
4,999
1,788
102
2,059
2,832
0
29,934
W
Ra
 
Ra
4,256
212
469
2,589
4,280
1,454
0
2,440
1,494
26,087
0
L
3,901
984
0
2,649
5,089
1,618
0
1,947
3,142
27,524
0
W
Bakasura
2,871
2,207
0
2,545
7,414
2,779
543
258
7,156
0
28,473
W
Hera
JjomsS
Hera
4,384
951
107
1,793
5,558
2,141
464
3,626
1,898
34,199
0
L
Ah Puch
Jokah_nine
Ah Puch
3,584
382
0
1,683
7,295
2,765
0
2,671
4,599
28,797
0
L
Nike
4,781
1,371
0
2,221
7,915
4,143
0
1,821
5,889
0
27,173
L
2,150
197
0
100
5,433
1,761
0
2,082
3,321
0
12,372
W
Fafnir
TNT AVieI
Fafnir
2,263
672
0
2,744
6,162
3,635
468
0
6,162
18,108
0
L
1,386
194
26
1,916
6,642
2,720
0
2,382
4,260
23,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
23,868
252
Minions Killed
221
0
Camps Cleared
0
944,285
Distance Traveled
915,206
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,002
500
55
6
0
171,362
2
W
Ra
4,745
475
42
4
0
216,487
1
L
Sol
4,649
465
52
5
0
180,593
5
W
Bakasura
5,894
589
64
6
0
205,141
3
W
Hera
5,712
571
63
6
0
188,397
3
L
Ah Puch
4,865
487
54
5
0
180,373
0
L
Nike
5,466
547
47
5
0
164,312
3
L
Pele
4,015
402
19
2
0
205,015
7
W
Fafnir
5,328
533
28
3
0
162,898
0
L
Hades
4,873
487
49
5
0
184,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role