Player Matchup

Yemoja
Yemoja
CandyOlympics
Yemoja
Level 155
God Stats
4W - 2L
1,807 SR
Queue Stats
140W - 146L
1,639 Elo+
Solo
Medusa
Medusa
GrumpelTiltSkin
Medusa
Level 158
God Stats
3W - 12L
1,402 SR
Queue Stats
391W - 409L
1,582 Elo+
Solo
Cliodhna
Cliodhna
Sakura214781
Cliodhna
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
391W - 376L
1,573 Elo+
Solo
Ra
Ra
TheFigterStreet
Ra
Level 129
God Stats
5W - 2L
1,581 SR
Queue Stats
38W - 40L
1,612 Elo+
Solo
Tyr
Tyr
ThorablePlayer
Tyr
Level 120
God Stats
5W - 7L
1,529 SR
Queue Stats
209W - 176L
1,651 Elo+
Solo
Team Averages
Level 128
1,564 SR
1,611 Elo+

VS

Team Averages
Level 131
1,593 SR
1,617 Elo+
Ishtar
Ishtar
BafessorZombie
Ishtar
Level 154
God Stats
5W - 4L
1,440 SR
Queue Stats
814W - 562L
1,633 Elo+
Party 1
Bellona
Bellona
Edwin1k
Bellona
Level 89
God Stats
1W - 2L
1,672 SR
Queue Stats
146W - 110L
1,581 Elo+
Solo
The Morrigan
The Morrigan
JusstNavy
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 213L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
Mr Eye45
Ratatoskr
Level 160
God Stats
45W - 22L
1,763 SR
Queue Stats
386W - 300L
1,605 Elo+
Party 1
Sobek
Sobek
ThatOutlaw
Sobek
Level 144
God Stats
4W - 4L
1,590 SR
Queue Stats
158W - 84L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 6
8,533
449
4,334
16,435
14,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
4 / 1 / 3
10,079
530
17,936
15,475
7,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Sakura214781
Cliodhna
16
2 / 1 / 2
9,540
502
10,561
16,724
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 4 / 3
8,813
464
9,984
13,733
6,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 0 / 2
10,432
549
13,437
16,978
16,976
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,995
473
14,555
17,024
20,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Edwin1k
Bellona
16
1 / 1 / 3
10,143
534
11,420
17,948
19,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
JusstNavy
The Morrigan
14
1 / 6 / 1
8,289
436
11,548
11,242
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Mr Eye45
Ratatoskr
15
2 / 1 / 3
9,150
482
8,413
16,319
7,010
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sobek
16
2 / 2 / 4
10,061
530
9,358
18,094
12,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
8
8
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
1
2
6
2
L
Bellona
Edwin1k
Bellona
1
1
3
2.5
W
4
1
3
5.5
L
The Morrigan
JusstNavy
The Morrigan
1
6
1
0.25
L
Ratatoskr
Mr Eye45
Ratatoskr
2
1
3
3.5
W
Cliodhna
Sakura214781
Cliodhna
2
1
2
3
L
Sobek
2
2
4
2
W
2
4
3
0.88
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,252
Damage
55,294
79,345
Taken
80,627
52,815
Mitigated
63,832
41,609
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,555
6,853
1,305
5,045
17,024
20,110
0
5,602
11,422
0
37,018
W
4,334
1,710
8,946
5,737
16,435
14,306
0
4,334
11,757
16,194
0
L
Bellona
Edwin1k
Bellona
11,420
2,965
0
6,925
17,948
19,561
0
452
17,496
0
86,672
W
17,936
10,292
0
5,748
15,475
7,743
381
4,321
10,720
0
97,692
L
The Morrigan
JusstNavy
The Morrigan
11,548
1,339
0
937
11,242
5,052
0
3,667
7,406
65,746
5,363
L
Ratatoskr
Mr Eye45
Ratatoskr
8,413
1,708
0
500
16,319
7,010
0
2,248
14,071
0
93,328
W
Cliodhna
Sakura214781
Cliodhna
10,561
1,005
0
7,602
16,724
7,602
0
2,770
13,852
0
87,259
L
Sobek
9,358
261
0
5,768
18,094
12,099
0
2,454
15,640
74,439
0
W
9,984
1,442
2,458
3,376
13,733
6,188
256
3,599
10,080
96,911
0
W
13,437
1,659
0
7,742
16,978
16,976
0
1,485
15,431
0
88,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,397
Gold Earned
46,638
625
Minions Killed
606
0
Camps Cleared
0
1,881,031
Distance Traveled
1,882,049
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,995
473
43
2
0
323,988
2
W
Yemoja
8,533
449
20
1
0
367,995
7
L
Bellona
10,143
534
169
9
0
418,188
4
W
Medusa
10,079
530
158
8
0
325,678
6
L
The Morrigan
8,289
436
111
6
0
326,134
3
L
Ratatoskr
9,150
482
141
7
0
454,434
4
W
Cliodhna
9,540
502
143
8
0
426,597
1
L
Sobek
10,061
530
142
7
0
359,305
3
W
Ra
8,813
464
142
7
0
346,025
4
W
Tyr
10,432
549
162
9
0
414,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role