Player Matchup

Ishtar
Ishtar
BOEnigma
Ishtar
Level 147
God Stats
26W - 14L
1,828 SR
Queue Stats
233W - 154L
1,754 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Fianzo
Kumbhakarna
Level 158
God Stats
1W - 3L
1,770 SR
Queue Stats
253W - 187L
1,713 Elo+
Party 3
Freya
Freya
Josew1000
Freya
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,594 Elo+
Party 1
Vulcan
Vulcan
MiloSFD
Vulcan
Level 88
God Stats
7W - 3L
1,914 SR
Queue Stats
367W - 151L
1,792 Elo+
Party 3
Sun Wukong
Sun Wukong
Reex3
Sun Wukong
Level 127
God Stats
1W - 2L
1,529 SR
Queue Stats
33W - 33L
1,594 Elo+
Party 1
Team Averages
Level 134
1,708 SR
1,689 Elo+

VS

Team Averages
Level 145
1,544 SR
1,613 Elo+
Tiamat
Tiamat
AkiraWusky
Tiamat
Level 142
God Stats
26W - 15L
1,741 SR
Queue Stats
97W - 98L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
Drustyy
Ao Kuang
Level 158
God Stats
3W - 2L
1,578 SR
Queue Stats
135W - 84L
1,669 Elo+
Party 2
Rama
Rama
Miguelinator
Rama
Level 122
God Stats
1W - 0L
1,314 SR
Queue Stats
4W - 4L
1,634 Elo+
Solo
Awilix
Awilix
Rοsey
Awilix
Level 141
God Stats
3W - 3L
1,472 SR
Queue Stats
175W - 112L
1,600 Elo+
Party 2
Loki
Loki
tareq19611
Loki
Level 160
God Stats
9W - 9L
1,614 SR
Queue Stats
513W - 438L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BOEnigma
Ishtar
14
2 / 3 / 1
8,120
541
9,301
9,916
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Fianzo
Kumbhakarna
8
0 / 2 / 2
6,215
414
2,387
13,494
7,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Freya
Josew1000
Freya
9
1 / 4 / 1
6,255
417
4,440
12,143
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
MiloSFD
Vulcan
15
3 / 2 / 1
8,850
590
12,736
7,437
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Reex3
Sun Wukong
13
0 / 3 / 0
7,760
517
7,321
13,889
7,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AkiraWusky
Tiamat
14
1 / 3 / 2
8,629
575
6,012
9,434
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
Drustyy
Ao Kuang
13
3 / 1 / 3
8,398
560
6,375
16,766
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 3
8,587
572
6,926
13,014
4,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Rοsey
Awilix
12
4 / 2 / 4
8,757
584
8,175
12,378
6,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 0 / 2
9,729
649
12,284
14,496
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AkiraWusky
Tiamat
1
3
2
0.67
L
Ishtar
BOEnigma
Ishtar
2
3
1
0.83
W
Ao Kuang
Drustyy
Ao Kuang
3
1
3
4.5
L
Kumbhakarna
Fianzo
Kumbhakarna
0
2
2
0.5
L
Freya
Josew1000
Freya
1
4
1
0.38
W
1
1
3
2.5
L
Vulcan
MiloSFD
Vulcan
3
2
1
1.75
L
Sun Wukong
Reex3
Sun Wukong
0
3
0
0
W
Awilix
Rοsey
Awilix
4
2
4
3
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,185
Damage
39,772
56,879
Taken
66,088
28,172
Mitigated
29,146
13,483
Healing
34,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AkiraWusky
Tiamat
6,012
641
0
2,218
9,434
4,994
0
6,240
3,026
62,569
0
L
Ishtar
BOEnigma
Ishtar
9,301
5,128
0
2,644
9,916
4,937
0
897
9,019
0
73,856
W
Ao Kuang
Drustyy
Ao Kuang
6,375
1,048
0
11,687
16,766
6,654
0
6,160
10,448
56,980
0
L
Kumbhakarna
Fianzo
Kumbhakarna
2,387
244
0
2,240
13,494
7,862
0
4,584
8,686
7,625
0
L
Freya
Josew1000
Freya
4,440
1,274
0
2,922
12,143
4,871
0
1,574
10,491
31,421
0
W
6,926
5,585
0
7,249
13,014
4,813
1,398
2,087
10,881
0
77,550
L
Vulcan
MiloSFD
Vulcan
12,736
2,886
0
1,420
7,437
3,341
0
3,468
3,795
98,107
0
L
Sun Wukong
Reex3
Sun Wukong
7,321
1,855
0
4,257
13,889
7,161
0
1,467
12,422
0
64,621
W
Awilix
Rοsey
Awilix
8,175
3,092
1,734
2,461
12,378
6,658
0
3,769
8,453
0
32,837
W
12,284
3,925
0
9,306
14,496
6,027
0
1,547
12,851
79
81,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
44,100
473
Minions Killed
557
0
Camps Cleared
0
1,497,893
Distance Traveled
1,522,443
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,629
575
147
10
0
269,890
8
L
Ishtar
8,120
541
120
8
0
276,590
3
W
Ao Kuang
8,398
560
94
6
0
336,628
6
L
Kumbhakarna
6,215
414
11
1
0
308,161
7
L
Freya
6,255
417
49
3
0
296,941
2
W
Rama
8,587
572
131
9
0
256,398
6
L
Vulcan
8,850
590
176
12
0
333,859
2
L
Sun Wukong
7,760
517
117
8
0
282,342
2
W
Awilix
8,757
584
43
3
0
352,548
6
W
Loki
9,729
649
142
9
0
306,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role