Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
CptBenson
Thanatos
Level 88
God Stats
32W - 14L
1,580 SR
Queue Stats
102W - 89L
1,527 Elo+
Party 1
Neith
Neith
MaxPowers123
Neith
Level 103
God Stats
11W - 7L
1,510 SR
Queue Stats
152W - 144L
1,532 Elo+
Party 1
Athena
Athena
SirSlothalotSPZ
Athena
Level 87
God Stats
8W - 10L
1,482 SR
Queue Stats
280W - 366L
1,401 Elo+
Party 3
Bellona
Bellona
keegsyb
Bellona
Level 88
God Stats
15W - 15L
1,568 SR
Queue Stats
237W - 277L
1,451 Elo+
Party 3
Team Averages
Level 86
1,528 SR
1,482 Elo+

VS

Team Averages
Level 97
1,411 SR
1,441 Elo+
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DerJesus31
Apollo
Level 125
God Stats
1W - 2L
1,330 SR
Queue Stats
61W - 73L
1,397 Elo+
Party 2
Nu Wa
Nu Wa
Electronic2003
Nu Wa
Level 104
God Stats
5W - 5L
1,484 SR
Queue Stats
116W - 125L
1,437 Elo+
Solo
Bakasura
Bakasura
PandaCharlie
Bakasura
Level 100
God Stats
0W - 1L
1,217 SR
Queue Stats
26W - 27L
1,473 Elo+
Solo
Sylvanus
Sylvanus
cinimelly
Sylvanus
Level 85
God Stats
17W - 11L
1,523 SR
Queue Stats
53W - 64L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 2 / 8
9,746
513
8,425
10,225
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
CptBenson
Thanatos
19
23 / 0 / 3
12,503
658
28,482
19,170
9,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 2 / 5
10,701
563
14,757
12,519
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 10
8,907
469
4,977
18,886
20,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
keegsyb
Bellona
18
5 / 2 / 8
11,315
596
11,316
19,004
17,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 9 / 1
8,074
425
8,065
13,847
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
DerJesus31
Apollo
14
3 / 7 / 1
8,670
456
7,297
17,395
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
8,046
423
13,781
11,635
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
PandaCharlie
Bakasura
13
1 / 10 / 3
7,799
410
8,385
24,325
10,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
cinimelly
Sylvanus
12
1 / 5 / 2
7,978
420
7,431
18,069
10,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
36
Kills
8
8
Deaths
37
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
2
8
3.5
L
Poseidon
 
Poseidon
1
9
1
0.17
W
Thanatos
CptBenson
Thanatos
23
0
3
24.5
L
Apollo
DerJesus31
Apollo
3
7
1
0.5
L
2
6
2
0.5
W
5
2
5
3.75
L
Bakasura
PandaCharlie
Bakasura
1
10
3
0.25
W
0
2
10
2.5
L
Sylvanus
cinimelly
Sylvanus
1
5
2
0.4
W
Bellona
keegsyb
Bellona
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,957
Damage
44,959
79,804
Taken
85,271
57,870
Mitigated
33,440
43,719
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,425
1,813
0
2,607
10,225
4,282
0
4,644
4,973
69,863
3,187
L
Poseidon
 
Poseidon
8,065
1,443
0
1,611
13,847
4,095
0
637
13,210
50,879
0
W
Thanatos
CptBenson
Thanatos
28,482
10,013
0
24,434
19,170
9,321
0
6,030
12,668
0
118,618
L
Apollo
DerJesus31
Apollo
7,297
4,114
0
2,920
17,395
4,797
44
1,215
16,180
0
67,138
L
13,781
2,539
0
685
11,635
3,422
7
2,106
9,529
54,910
0
W
14,757
5,875
0
6,998
12,519
6,053
1,871
3,563
8,758
0
96,605
L
Bakasura
PandaCharlie
Bakasura
8,385
6,127
0
5,597
24,325
10,420
30
3,548
20,777
0
47,766
W
4,977
1,223
774
3,298
18,886
20,334
373
6,205
11,934
22,957
0
L
Sylvanus
cinimelly
Sylvanus
7,431
2,048
3,666
5,165
18,069
10,706
76
2,851
15,218
30,199
0
W
Bellona
keegsyb
Bellona
11,316
2,248
0
5,608
19,004
17,880
2,745
7,417
11,198
0
84,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,172
Gold Earned
40,567
577
Minions Killed
419
0
Camps Cleared
0
1,929,114
Distance Traveled
1,669,544
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,746
513
128
7
0
339,325
4
L
Poseidon
8,074
425
102
5
0
317,404
3
W
Thanatos
12,503
658
109
6
0
470,611
9
L
Apollo
8,670
456
111
6
0
343,768
6
L
Nu Wa
8,046
423
74
4
0
315,553
4
W
Neith
10,701
563
143
8
0
346,388
1
L
Bakasura
7,799
410
86
5
0
354,554
1
W
Athena
8,907
469
37
2
0
400,901
1
L
Sylvanus
7,978
420
46
2
0
338,265
10
W
Bellona
11,315
596
160
8
0
371,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role