Player Matchup

Ares
Ares
CrS30
Ares
Level 68
God Stats
13W - 3L
1,670 SR
Queue Stats
94W - 103L
1,479 Elo+
Solo
Eset
Eset
Guntau
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
Prøskiller
Cernunnos
Level 91
God Stats
4W - 1L
1,637 SR
Queue Stats
109W - 101L
1,537 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mederius1234gg
Cu Chulainn
Level 71
God Stats
1W - 2L
1,618 SR
Queue Stats
140W - 186L
1,446 Elo+
Solo
Kali
Kali
yillo221
Kali
Level 33
God Stats
1W - 1L
1,361 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo
Team Averages
Level 58
1,557 SR
1,445 Elo+

VS

Team Averages
Level 79
1,563 SR
1,525 Elo+
Ymir
Ymir
Eg0ist92
Ymir
Level 39
God Stats
3W - 5L
1,581 SR
Queue Stats
60W - 63L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
FallenErmus
Danzaburou
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,550 Elo+
Solo
Cabrakan
Cabrakan
LordTuum
Cabrakan
Level 88
God Stats
4W - 7L
1,450 SR
Queue Stats
70W - 67L
1,520 Elo+
Party 1
Neith
Neith
Nimenberg
Neith
Level 87
God Stats
3W - 1L
1,726 SR
Queue Stats
142W - 128L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
famalgaut
Baron Samedi
Level 144
God Stats
4W - 3L
1,557 SR
Queue Stats
420W - 432L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CrS30
Ares
17
3 / 1 / 15
11,847
1,185
10,707
15,217
18,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
Guntau
Eset
17
3 / 2 / 14
11,081
1,108
14,169
10,605
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Prøskiller
Cernunnos
17
7 / 1 / 12
11,447
1,145
19,378
9,426
6,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
mederius1234gg
Cu Chulainn
17
1 / 2 / 13
10,494
1,049
10,914
13,181
13,847
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
17
8 / 1 / 9
12,251
1,225
15,296
12,998
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

265

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 5 / 4
10,798
1,080
8,752
23,791
30,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
FallenErmus
Danzaburou
16
3 / 4 / 3
10,986
1,099
17,582
12,144
5,670
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LordTuum
Cabrakan
15
2 / 1 / 1
10,213
1,021
5,047
11,958
17,033
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Nimenberg
Neith
16
0 / 5 / 5
10,353
1,035
10,601
14,962
6,418
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
famalgaut
Baron Samedi
15
0 / 7 / 4
9,730
973
12,671
14,236
8,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
22
Kills
7
7
Deaths
22
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
CrS30
Ares
3
1
15
10.5
L
Ymir
2
5
4
0.8
L
Danzaburou
FallenErmus
Danzaburou
3
4
3
1.13
W
Eset
Guntau
Eset
3
2
14
5
L
Cabrakan
LordTuum
Cabrakan
2
1
1
2.5
L
Neith
Nimenberg
Neith
0
5
5
0.5
W
Cernunnos
Prøskiller
Cernunnos
7
1
12
13
L
Baron Samedi
famalgaut
Baron Samedi
0
7
4
0.29
W
Cu Chulainn
mederius1234gg
Cu Chulainn
1
2
13
3.75
W
Kali
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,464
Damage
54,653
61,427
Taken
77,091
53,993
Mitigated
68,045
17,521
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
CrS30
Ares
10,707
154
393
4,190
15,217
18,498
0
7,445
7,406
14,425
0
L
Ymir
8,752
726
0
524
23,791
30,802
0
8,293
15,498
18,827
0
L
Danzaburou
FallenErmus
Danzaburou
17,582
9,468
0
2,011
12,144
5,670
0
4,542
7,602
0
41,420
W
Eset
Guntau
Eset
14,169
750
3,907
1,887
10,605
5,740
0
3,996
6,375
42,242
0
L
Cabrakan
LordTuum
Cabrakan
5,047
436
0
0
11,958
17,033
0
4,807
7,151
16,925
0
L
Neith
Nimenberg
Neith
10,601
4,283
0
1,937
14,962
6,418
0
4,648
10,314
0
49,471
W
Cernunnos
Prøskiller
Cernunnos
19,378
10,611
0
1,867
9,426
6,426
0
4,549
4,660
0
40,643
L
Baron Samedi
famalgaut
Baron Samedi
12,671
253
1,383
1,081
14,236
8,122
0
3,600
10,636
19,991
0
W
Cu Chulainn
mederius1234gg
Cu Chulainn
10,914
1,989
0
280
13,181
13,847
0
5,450
7,654
1,650
27,950
W
Kali
15,296
6,948
0
4,997
12,998
9,482
0
3,891
8,091
0
29,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,120
Gold Earned
52,080
219
Minions Killed
195
7
Camps Cleared
7
1,004,310
Distance Traveled
838,160
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,847
1,185
2
0
0
185,917
3
L
Ymir
10,798
1,080
16
2
0
171,521
0
L
Danzaburou
10,986
1,099
49
5
2
186,857
0
W
Eset
11,081
1,108
81
8
0
195,941
3
L
Cabrakan
10,213
1,021
20
2
1
129,877
0
L
Neith
10,353
1,035
93
9
4
166,289
4
W
Cernunnos
11,447
1,145
52
5
3
192,593
0
L
Baron Samedi
9,730
973
17
2
0
183,616
0
W
Cu Chulainn
10,494
1,049
41
4
1
206,406
1
W
Kali
12,251
1,225
43
4
3
223,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role