Player Matchup

Bacchus
Bacchus
InvisibleBeezy
Bacchus
Level 95
God Stats
4W - 7L
1,343 SR
Queue Stats
93W - 108L
1,414 Elo+
Party 2
Jormungandr
Jormungandr
UnfundedDeer
Jormungandr
Level 108
God Stats
4W - 5L
1,727 SR
Queue Stats
113W - 123L
1,499 Elo+
Solo
Yu Huang
Yu Huang
VisibleBeezy
Yu Huang
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 148L
1,491 Elo+
Party 2
Cernunnos
Cernunnos
Vroknyr
Cernunnos
Level 86
God Stats
11W - 8L
1,621 SR
Queue Stats
310W - 326L
1,459 Elo+
Solo
Ishtar
Ishtar
lTRUE ORDERl
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,579 Elo+
Solo
Team Averages
Level 101
1,538 SR
1,488 Elo+

VS

Team Averages
Level 119
1,547 SR
1,451 Elo+
Thoth
Thoth
ADAB Tom
Thoth
Level 107
God Stats
2W - 0L
1,705 SR
Queue Stats
152W - 121L
1,466 Elo+
Party 1
Bellona
Bellona
Eli With Ya
Bellona
Level 123
God Stats
16W - 7L
1,644 SR
Queue Stats
283W - 281L
1,471 Elo+
Party 1
Ishtar
Ishtar
IamTheAdamBomb
Ishtar
Level 154
God Stats
17W - 26L
1,356 SR
Queue Stats
315W - 327L
1,455 Elo+
Solo
Achilles
Achilles
Lord x Tupac
Achilles
Level 146
God Stats
28W - 20L
1,575 SR
Queue Stats
273W - 262L
1,509 Elo+
Party 1
Lancelot
Lancelot
NoLimitJT999
Lancelot
Level 65
God Stats
3W - 0L
1,453 SR
Queue Stats
29W - 30L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,654
450
6,243
11,933
10,691
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
UnfundedDeer
Jormungandr
14
0 / 6 / 0
8,074
475
6,877
15,895
16,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
VisibleBeezy
Yu Huang
13
0 / 2 / 2
7,526
443
3,131
8,259
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Vroknyr
Cernunnos
13
4 / 3 / 1
8,125
478
9,865
11,005
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
13
1 / 5 / 1
7,641
449
5,482
17,845
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ADAB Tom
Thoth
17
7 / 1 / 3
10,198
600
9,987
8,271
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Eli With Ya
Bellona
16
0 / 0 / 8
9,722
572
11,131
15,689
16,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 1 / 1
8,230
484
5,102
11,753
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Lord x Tupac
Achilles
17
9 / 2 / 4
10,501
618
11,820
14,217
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
NoLimitJT999
Lancelot
13
1 / 2 / 3
7,981
469
4,010
10,357
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
18
18
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
ADAB Tom
Thoth
7
1
3
8.5
W
Bellona
Eli With Ya
Bellona
0
0
8
4
W
1
1
1
1.5
L
1
2
4
1.5
W
Achilles
Lord x Tupac
Achilles
9
2
4
5.5
W
Lancelot
NoLimitJT999
Lancelot
1
2
3
1.25
L
Jormungandr
UnfundedDeer
Jormungandr
0
6
0
0
L
Yu Huang
VisibleBeezy
Yu Huang
0
2
2
0.5
L
Cernunnos
Vroknyr
Cernunnos
4
3
1
1.5
L
Ishtar
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
42,050
64,937
Taken
60,287
42,184
Mitigated
39,773
8,420
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ADAB Tom
Thoth
9,987
176
0
0
8,271
3,057
846
1,895
6,376
75,606
0
W
Bellona
Eli With Ya
Bellona
11,131
3,307
0
6,453
15,689
16,169
0
7,266
8,423
0
76,367
W
5,102
2,731
0
5,092
11,753
4,193
1,158
2,488
9,265
0
69,338
L
6,243
745
135
914
11,933
10,691
0
1,728
10,205
23,115
0
W
Achilles
Lord x Tupac
Achilles
11,820
5,572
0
3,455
14,217
7,127
902
2,453
11,764
0
94,479
W
Lancelot
NoLimitJT999
Lancelot
4,010
766
0
924
10,357
9,227
172
2,149
8,208
0
24,931
L
Jormungandr
UnfundedDeer
Jormungandr
6,877
2,006
15
1,920
15,895
16,373
60
2,097
13,798
67,173
0
L
Yu Huang
VisibleBeezy
Yu Huang
3,131
88
0
718
8,259
3,574
224
870
7,389
63,686
0
L
Cernunnos
Vroknyr
Cernunnos
9,865
4,827
0
2,759
11,005
4,426
0
307
10,698
0
64,133
L
Ishtar
5,482
3,049
0
1,959
17,845
7,120
0
4,985
12,860
0
55,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,020
Gold Earned
46,632
420
Minions Killed
551
0
Camps Cleared
0
1,527,392
Distance Traveled
1,632,876
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,198
600
116
7
0
319,866
1
W
Bellona
9,722
572
143
8
0
349,732
6
W
Ishtar
8,230
484
115
7
0
266,191
0
L
Bacchus
7,654
450
38
2
0
366,926
6
W
Achilles
10,501
618
144
8
0
357,266
2
W
Lancelot
7,981
469
33
2
0
339,821
0
L
Jormungandr
8,074
475
117
7
0
287,486
0
L
Yu Huang
7,526
443
88
5
0
308,704
11
L
Cernunnos
8,125
478
99
6
0
302,202
3
L
Ishtar
7,641
449
78
5
0
262,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role