Player Matchup

Awilix
Awilix
BloodEagle_97
Awilix
Level 78
God Stats
3W - 5L
1,396 SR
Queue Stats
263W - 311L
1,365 Elo+
Solo
Shiva
Shiva
Jaydee v313v
Shiva
Level 118
God Stats
2W - 2L
1,360 SR
Queue Stats
186W - 201L
1,386 Elo+
Solo
Danzaburou
Danzaburou
SCUBA_STEVE0953
Danzaburou
Level 63
God Stats
2W - 2L
1,369 SR
Queue Stats
95W - 109L
1,366 Elo+
Solo
Janus
Janus
baddietheemaddie
Janus
Level 64
God Stats
1W - 1L
1,704 SR
Queue Stats
26W - 36L
1,353 Elo+
Solo
Jing Wei
Jing Wei
thepot420
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,139 Elo+
Solo
Team Averages
Level 68
1,466 SR
1,322 Elo+

VS

Team Averages
Level 121
1,452 SR
1,391 Elo+
Cupid
Cupid
ELiT3 Swede
Cupid
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,523 Elo+
Solo
Ah Puch
Ah Puch
LadyWeed27787
Ah Puch
Level 156
God Stats
8W - 7L
1,527 SR
Queue Stats
699W - 728L
1,368 Elo+
Solo
King Arthur
King Arthur
Prof Pewpypants
King Arthur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 194L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SSJGOHAN954
Morgan Le Fay
Level 153
God Stats
5W - 3L
1,404 SR
Queue Stats
231W - 245L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
Sidious DPC
Zhong Kui
Level 83
God Stats
4W - 6L
1,328 SR
Queue Stats
113W - 124L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 1 / 0
6,587
599
1,697
2,180
924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
3 / 4 / 4
8,299
754
7,195
12,643
15,946
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SCUBA_STEVE0953
Danzaburou
13
0 / 6 / 2
7,049
641
7,664
10,878
5,119
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 6 / 2
8,752
796
11,240
10,764
5,155
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
thepot420
Jing Wei
12
0 / 8 / 6
7,173
652
4,546
11,810
5,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 13
9,452
859
7,539
8,382
4,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
14
5 / 5 / 14
9,013
819
7,948
9,919
4,160
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Prof Pewpypants
King Arthur
14
1 / 4 / 17
8,591
781
7,678
12,647
11,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
SSJGOHAN954
Morgan Le Fay
17
3 / 2 / 14
10,176
925
12,682
10,062
4,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Sidious DPC
Zhong Kui
17
11 / 2 / 10
10,135
921
9,315
11,557
8,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
11
Kills
25
25
Deaths
13
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
5
0
13
11.5
L
3
4
4
1.25
W
Ah Puch
5
5
14
2.4
W
King Arthur
Prof Pewpypants
King Arthur
1
4
17
2.38
L
Danzaburou
SCUBA_STEVE0953
Danzaburou
0
6
2
0.17
W
Morgan Le Fay
SSJGOHAN954
Morgan Le Fay
3
2
14
5
W
Zhong Kui
Sidious DPC
Zhong Kui
11
2
10
8
L
4
6
2
0.83
L
Jing Wei
thepot420
Jing Wei
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,342
Damage
45,162
48,275
Taken
52,567
32,806
Mitigated
31,846
8,430
Healing
24,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,697
492
90
543
2,180
924
0
677
1,503
0
1,900
W
7,539
4,346
2,730
4,055
8,382
4,123
3,083
1,618
6,764
0
16,024
L
7,195
632
296
2,879
12,643
15,946
0
6,719
5,924
0
14,411
W
Ah Puch
7,948
606
1,093
825
9,919
4,160
546
1,030
8,889
12,354
0
W
King Arthur
Prof Pewpypants
King Arthur
7,678
1,294
1,156
1,011
12,647
11,037
887
2,725
9,922
0
12,591
L
Danzaburou
SCUBA_STEVE0953
Danzaburou
7,664
1,889
128
1,611
10,878
5,119
0
7,371
3,507
0
17,197
W
Morgan Le Fay
SSJGOHAN954
Morgan Le Fay
12,682
1,534
2,881
3,392
10,062
4,480
2,366
3,569
6,493
37,080
0
W
Zhong Kui
Sidious DPC
Zhong Kui
9,315
623
2,089
5,081
11,557
8,046
1,547
2,298
9,259
16,902
0
L
11,240
1,754
822
2,061
10,764
5,155
0
7,066
3,698
23,827
0
L
Jing Wei
thepot420
Jing Wei
4,546
2,854
0
0
11,810
5,662
0
8,112
3,698
0
10,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
47,367
100
Minions Killed
126
0
Camps Cleared
0
749,667
Distance Traveled
1,019,573
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,587
599
0
0
0
67,595
1
W
Cupid
9,452
859
18
2
0
225,298
0
L
Shiva
8,299
754
16
1
0
191,977
1
W
Ah Puch
9,013
819
15
1
0
182,756
0
W
King Arthur
8,591
781
7
1
0
216,841
0
L
Danzaburou
7,049
641
35
3
0
181,121
0
W
Morgan Le Fay
10,176
925
60
5
0
208,118
0
W
Zhong Kui
10,135
921
26
2
0
186,560
0
L
Janus
8,752
796
33
3
0
164,126
0
L
Jing Wei
7,173
652
16
1
0
144,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role