Player Matchup

Sol
Sol
Craigdinho5269
Sol
Level 66
God Stats
4W - 6L
1,487 SR
Queue Stats
164W - 136L
1,481 Elo+
Party 1
Tyr
Tyr
HammezBrown
Tyr
Level 56
God Stats
7W - 1L
1,701 SR
Queue Stats
203W - 179L
1,452 Elo+
Party 1
Horus
Horus
King Flemboy
Horus
Level 157
God Stats
9W - 5L
1,631 SR
Queue Stats
218W - 155L
1,518 Elo+
Party 1
Skadi
Skadi
KingCaswell
Skadi
Level 29
God Stats
7W - 5L
1,682 SR
Queue Stats
113W - 102L
1,469 Elo+
Party 1
Awilix
Awilix
Saggy l1ps
Awilix
Level 128
God Stats
12W - 6L
1,570 SR
Queue Stats
127W - 92L
1,529 Elo+
Party 1
Team Averages
Level 87
1,614 SR
1,490 Elo+

VS

Team Averages
Level 71
1,553 SR
1,364 Elo+
Thor
Thor
BIG-DON-EUAN420
Thor
Level 77
God Stats
30W - 26L
1,596 SR
Queue Stats
402W - 430L
1,453 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CptNosgoth
Cu Chulainn
Level 116
God Stats
14W - 12L
1,562 SR
Queue Stats
357W - 394L
1,295 Elo+
Solo
Neith
Neith
HeldStarfish134
Neith
Level 107
God Stats
269W - 264L
1,501 SR
Queue Stats
433W - 475L
1,401 Elo+
Solo
Janus
Janus
JKell0405
Janus
Level 42
God Stats
4W - 3L
1,643 SR
Queue Stats
77W - 84L
1,406 Elo+
Party 2
Ares
Ares
Onyon_
Ares
Level 14
God Stats
6W - 7L
1,463 SR
Queue Stats
8W - 14L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,558
504
6,659
6,325
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 3 / 0
6,757
520
7,093
12,483
9,192
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 0 / 5
7,554
581
6,113
8,829
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 3
7,758
597
5,285
4,563
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Saggy l1ps
Awilix
14
5 / 1 / 0
7,481
575
7,695
9,183
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,206
477
5,483
9,868
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
CptNosgoth
Cu Chulainn
13
4 / 4 / 0
7,762
597
7,531
10,878
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 2 / 0
6,001
462
2,816
8,218
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
JKell0405
Janus
10
0 / 2 / 0
6,191
476
5,901
6,738
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Onyon_
Ares
9
0 / 4 / 0
5,816
447
1,186
10,341
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Cu Chulainn
CptNosgoth
Cu Chulainn
4
4
0
1
W
1
0
2
2
W
3
3
0
1
L
0
2
0
0
L
Janus
JKell0405
Janus
0
2
0
0
W
2
0
5
4.5
W
2
0
3
3.5
L
Ares
Onyon_
Ares
0
4
0
0
W
Awilix
Saggy l1ps
Awilix
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,845
Damage
22,917
41,383
Taken
46,043
25,263
Mitigated
22,692
15,213
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,483
1,435
0
2,952
9,868
3,772
0
904
8,836
0
35,103
L
Cu Chulainn
CptNosgoth
Cu Chulainn
7,531
2,270
0
2,952
10,878
7,879
384
0
10,878
7,949
48,126
W
6,659
1,141
0
3,050
6,325
2,730
0
2,113
4,028
54,781
0
W
7,093
1,635
0
3,063
12,483
9,192
0
1,422
11,061
0
42,502
L
2,816
678
0
2,720
8,218
3,305
342
0
8,218
0
44,233
L
Janus
JKell0405
Janus
5,901
267
0
1,649
6,738
2,532
78
2,511
3,951
42,274
0
W
6,113
2,584
350
3,526
8,829
7,683
0
3,328
5,307
0
31,134
W
5,285
2,161
0
767
4,563
1,815
0
69
4,494
0
73,003
L
Ares
Onyon_
Ares
1,186
155
0
826
10,341
5,204
28
2,624
7,501
16,103
0
W
Awilix
Saggy l1ps
Awilix
7,695
3,965
0
4,457
9,183
3,843
0
1,184
7,849
0
62,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
31,976
437
Minions Killed
347
0
Camps Cleared
0
1,332,356
Distance Traveled
1,177,132
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,206
477
63
5
0
275,604
5
L
Cu Chulainn
7,762
597
88
7
0
227,224
3
W
Sol
6,558
504
96
7
0
247,116
1
W
Tyr
6,757
520
61
5
0
271,059
4
L
Neith
6,001
462
77
6
0
171,631
1
L
Janus
6,191
476
97
7
0
234,754
5
W
Horus
7,554
581
45
3
0
264,259
1
W
Skadi
7,758
597
125
10
0
249,783
2
L
Ares
5,816
447
22
2
0
267,919
0
W
Awilix
7,481
575
110
8
0
300,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role