Player Matchup

Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
IG7_-Pelaaa-_o
Merlin
Level 143
God Stats
2W - 7L
1,157 SR
Queue Stats
521W - 686L
1,418 Elo+
Party 1
Fafnir
Fafnir
Lauty-_-Loco
Fafnir
Level 43
God Stats
1W - 2L
1,464 SR
Queue Stats
42W - 49L
1,369 Elo+
Solo
Cerberus
Cerberus
Panchovich69
Cerberus
Level 26
God Stats
1W - 1L
1,829 SR
Queue Stats
33W - 42L
1,413 Elo+
Party 1
Ishtar
Ishtar
Twitch_EdgarRaiz
Ishtar
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
465W - 648L
1,316 Elo+
Solo
Team Averages
Level 97
1,490 SR
1,403 Elo+

VS

Team Averages
Level 93
1,464 SR
1,394 Elo+
Athena
Athena
PDR1NNNnega
Athena
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,106 Elo+
Solo
Nu Wa
Nu Wa
elRevelde22
Nu Wa
Level 123
God Stats
3W - 10L
1,284 SR
Queue Stats
231W - 259L
1,427 Elo+
Solo
Nox
Nox
jmkremer
Nox
Level 85
God Stats
1W - 1L
1,328 SR
Queue Stats
155W - 173L
1,477 Elo+
Party 2
Fenrir
Fenrir
papaguaino
Fenrir
Level 109
God Stats
2W - 2L
1,306 SR
Queue Stats
185W - 220L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
z7_-ariel
Zhong Kui
Level 66
God Stats
6W - 1L
1,903 SR
Queue Stats
137W - 149L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
4
0 / 0 / 0
5,491
305
678
4,678
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 5 / 0
7,991
444
3,995
12,608
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
13
3 / 3 / 0
8,315
462
3,586
13,727
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Panchovich69
Cerberus
15
1 / 1 / 0
9,321
518
9,448
15,877
10,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 8 / 3
7,068
393
8,194
15,207
5,703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
1 / 2 / 7
8,339
463
6,145
15,115
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 4
9,132
507
11,195
8,937
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
1 / 0 / 7
10,088
560
6,603
5,527
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
papaguaino
Fenrir
18
10 / 0 / 3
11,134
619
9,358
11,345
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
z7_-ariel
Zhong Kui
16
1 / 1 / 0
9,473
526
9,959
12,923
8,553
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
0
5
0
0
L
Fafnir
3
3
0
1
W
Athena
1
2
7
2.25
L
Cerberus
Panchovich69
Cerberus
1
1
0
1
L
0
8
3
0.19
W
4
1
4
6
W
1
0
7
4.5
W
Fenrir
papaguaino
Fenrir
10
0
3
11.5
W
Zhong Kui
z7_-ariel
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
43,260
62,097
Taken
53,847
37,520
Mitigated
35,275
12,259
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
678
337
0
1,705
4,678
2,309
0
1,303
3,375
0
7,735
L
3,995
357
0
298
12,608
4,030
0
3,159
9,449
65,169
0
L
Fafnir
3,586
1,433
385
1,862
13,727
14,582
0
7,905
5,822
32,744
0
W
Athena
6,145
3,161
0
2,618
15,115
14,623
216
3,018
12,083
28,987
0
L
Cerberus
Panchovich69
Cerberus
9,448
699
0
6,115
15,877
10,896
0
11,486
4,391
73,624
0
L
8,194
5,404
0
1,894
15,207
5,703
884
10,049
5,158
0
48,415
W
11,195
4,100
0
1,621
8,937
3,362
1,150
1,342
7,595
67,212
0
W
6,603
1,165
0
911
5,527
2,854
600
2,032
3,479
81,907
0
W
Fenrir
papaguaino
Fenrir
9,358
1,863
0
6,872
11,345
5,883
0
3,239
8,000
0
97,630
W
Zhong Kui
z7_-ariel
Zhong Kui
9,959
888
0
8,509
12,923
8,553
684
6,660
5,661
78,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,186
Gold Earned
48,166
416
Minions Killed
591
0
Camps Cleared
0
1,308,960
Distance Traveled
1,766,601
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,491
305
23
1
0
95,678
1
L
Merlin
7,991
444
107
6
0
316,184
3
L
Fafnir
8,315
462
38
2
0
313,486
3
W
Athena
8,339
463
46
3
0
338,301
6
L
Cerberus
9,321
518
182
10
0
317,427
5
L
Ishtar
7,068
393
66
4
0
266,185
2
W
Nu Wa
9,132
507
108
6
0
306,306
1
W
Nox
10,088
560
147
8
0
358,124
0
W
Fenrir
11,134
619
150
8
0
431,901
5
W
Zhong Kui
9,473
526
140
8
0
331,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role