Player Matchup

Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Born26
Chang'e
Level 118
God Stats
2W - 5L
1,495 SR
Queue Stats
714W - 767L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
Pequeño111
Heimdallr
Level 147
God Stats
2W - 3L
1,619 SR
Queue Stats
363W - 406L
1,359 Elo+
Party 1
Nox
Nox
harunabii15
Nox
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 61L
1,513 Elo+
Party 3
The Morrigan
The Morrigan
vSytro
The Morrigan
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 22L
1,610 Elo+
Party 3
Team Averages
Level 89
1,523 SR
1,483 Elo+

VS

Team Averages
Level 89
1,593 SR
1,296 Elo+
Sylvanus
Sylvanus
SA1NT39
Sylvanus
Level 79
God Stats
3W - 2L
1,478 SR
Queue Stats
41W - 59L
1,391 Elo+
Solo
Ullr
Ullr
bulker2
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,265 Elo+
Solo
Ymir
Ymir
drp8783
Ymir
Level 119
God Stats
10W - 4L
1,773 SR
Queue Stats
263W - 273L
1,348 Elo+
Solo
Ravana
Ravana
kasper17515
Ravana
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 149L
1,112 Elo+
Party 2
Nox
Nox
Месса
Nox
Level 127
God Stats
2W - 2L
1,713 SR
Queue Stats
116W - 129L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
1 / 9 / 11
11,855
515
10,391
25,141
37,057
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Born26
Chang'e
20
0 / 5 / 13
11,967
520
16,241
26,966
10,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
Pequeño111
Heimdallr
20
7 / 6 / 5
13,623
592
28,452
25,421
10,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 7 / 7
11,879
516
20,087
20,530
8,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
vSytro
The Morrigan
20
4 / 7 / 7
13,620
592
29,390
22,709
9,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SA1NT39
Sylvanus
20
6 / 2 / 25
14,131
614
26,465
23,631
25,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
bulker2
Ullr
20
8 / 1 / 23
14,630
636
21,065
21,069
14,897
Ymir
drp8783
Ymir
20
2 / 3 / 29
13,722
597
14,329
43,772
62,391
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
19
7 / 6 / 15
13,170
573
17,474
27,552
35,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 3 / 21
16,830
732
34,519
23,970
17,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
147
14
Kills
34
34
Deaths
15
43
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
9
11
0.72
L
Chang'e
Born26
Chang'e
0
5
13
1.3
L
Heimdallr
Pequeño111
Heimdallr
7
6
5
1.58
W
Sylvanus
SA1NT39
Sylvanus
6
2
25
9.25
W
Ullr
bulker2
Ullr
8
1
23
19.5
W
Ymir
drp8783
Ymir
2
3
29
5.5
L
2
7
7
0.79
W
Ravana
7
6
15
2.42
L
The Morrigan
vSytro
The Morrigan
4
7
7
1.07
W
11
3
21
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,561
Damage
113,852
120,767
Taken
139,994
75,741
Mitigated
155,700
46,500
Healing
76,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,391
1,935
2,019
1,385
25,141
37,057
0
14,074
11,067
62
16,208
L
Chang'e
Born26
Chang'e
16,241
2,958
15,787
10,777
26,966
10,350
456
14,654
12,312
39,822
0
L
Heimdallr
Pequeño111
Heimdallr
28,452
9,354
2,838
2,497
25,421
10,488
694
15,322
10,099
0
49,560
W
Sylvanus
SA1NT39
Sylvanus
26,465
4,000
42,136
12,851
23,631
25,316
812
10,720
12,911
52,631
0
W
Ullr
bulker2
Ullr
21,065
8,672
3,979
2,123
21,069
14,897
4,503
9,683
11,386
0
64,320
W
Ymir
drp8783
Ymir
14,329
2,020
2,342
3,439
43,772
62,391
485
17,682
26,090
35,521
0
L
20,087
3,103
1,870
2,170
20,530
8,353
0
16,032
4,498
36,888
0
W
Ravana
17,474
6,207
0
1,128
27,552
35,431
914
12,199
15,353
0
35,521
L
The Morrigan
vSytro
The Morrigan
29,390
2,550
2,594
4,563
22,709
9,493
431
15,231
7,405
71,491
2,175
W
34,519
3,738
3,999
4,726
23,970
17,665
1,245
13,896
10,074
87,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,944
Gold Earned
72,483
269
Minions Killed
281
0
Camps Cleared
0
1,638,232
Distance Traveled
2,090,621
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,855
515
8
0
0
261,756
0
L
Chang'e
11,967
520
54
2
0
345,977
0
L
Heimdallr
13,623
592
44
2
0
335,337
1
W
Sylvanus
14,131
614
34
1
0
402,142
1
W
Ullr
14,630
636
85
4
0
466,744
6
W
Ymir
13,722
597
31
1
0
390,538
0
L
Nox
11,879
516
54
2
0
332,384
0
W
Ravana
13,170
573
21
1
0
387,225
3
L
The Morrigan
13,620
592
109
5
0
362,778
1
W
Nox
16,830
732
110
5
0
443,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role