Player Matchup

Olorun
Olorun
Afobazolchik
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,274 Elo+
Party 2
Jormungandr
Jormungandr
Nifelheimr
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,274 Elo+
Party 2
Chang'e
Chang'e
krieina
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,274 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,274 Elo+

VS

Team Averages
Level 51
1,698 SR
1,488 Elo+
Susano
Susano
CrzLion78
Susano
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
VIVALaVIUG4
Bacchus
Level 102
God Stats
3W - 0L
1,809 SR
Queue Stats
96W - 98L
1,532 Elo+
Party 1
Bastet
Bastet
Vesikauhurotta
Bastet
Level 40
God Stats
5W - 2L
1,786 SR
Queue Stats
38W - 50L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 9 / 4
8,854
632
8,859
17,612
7,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Nifelheimr
Jormungandr
14
5 / 3 / 2
10,369
741
10,895
16,535
17,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
krieina
Chang'e
12
0 / 7 / 6
8,272
591
6,360
14,627
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CrzLion78
Susano
13
3 / 3 / 11
9,667
691
7,187
9,502
4,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
VIVALaVIUG4
Bacchus
14
4 / 3 / 11
10,130
724
11,764
16,347
15,056
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
12 / 1 / 5
12,095
864
25,645
14,703
7,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
19
19
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
9
4
0.44
W
Susano
CrzLion78
Susano
3
3
11
2.83
L
Jormungandr
Nifelheimr
Jormungandr
5
3
2
2
W
Bacchus
VIVALaVIUG4
Bacchus
4
3
11
3.17
W
12
1
5
14.5
L
Chang'e
krieina
Chang'e
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
44,596
48,774
Taken
40,552
30,908
Mitigated
26,584
8,462
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,859
3,541
1,216
2,759
17,612
7,919
0
5,653
11,959
27,747
2,248
W
Susano
CrzLion78
Susano
7,187
827
0
873
9,502
4,373
797
7,087
2,415
0
24,874
L
Jormungandr
Nifelheimr
Jormungandr
10,895
2,755
0
14
16,535
17,812
0
3,015
13,520
36,772
0
W
Bacchus
VIVALaVIUG4
Bacchus
11,764
1,501
0
1,881
16,347
15,056
767
10,539
5,808
26,060
0
W
25,645
6,856
0
5,742
14,703
7,155
201
8,007
6,696
0
76,065
L
Chang'e
krieina
Chang'e
6,360
546
2,191
2,282
14,627
5,177
0
3,256
11,371
13,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
31,892
130
Minions Killed
145
2
Camps Cleared
9
639,627
Distance Traveled
817,590
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,854
632
52
4
1
196,236
0
W
Susano
9,667
691
27
2
0
259,228
0
L
Jormungandr
10,369
741
54
4
1
243,033
0
W
Bacchus
10,130
724
30
2
0
253,241
2
W
Bastet
12,095
864
88
6
9
305,121
4
L
Chang'e
8,272
591
24
2
0
200,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role