Player Matchup

Zeus
Zeus
ToastyBurrito26
Zeus
Level 63
God Stats
299W - 437L
1,351 SR
Queue Stats
319W - 467L
1,248 Elo+
Solo
Olorun
Olorun
lsoToxic2k
Olorun
Level 26
God Stats
6W - 33L
1,139 SR
Queue Stats
23W - 97L
1,073 Elo+
Party 1
Pele
Pele
sydisntc0ol1
Pele
Level 57
God Stats
9W - 14L
1,396 SR
Queue Stats
64W - 184L
1,169 Elo+
Party 1
Team Averages
Level 49
1,295 SR
1,163 Elo+

VS

Team Averages
Level 49
1,294 SR
1,273 Elo+
Kukulkan
Kukulkan
BigMiyagi11
Kukulkan
Level 46
God Stats
18W - 37L
1,316 SR
Queue Stats
25W - 45L
1,254 Elo+
Solo
Chaac
Chaac
OniAkuhei
Chaac
Level 62
God Stats
25W - 16L
1,412 SR
Queue Stats
70W - 95L
1,242 Elo+
Solo
Mercury
Mercury
bugottiboy
Mercury
Level 40
God Stats
1W - 1L
1,153 SR
Queue Stats
13W - 21L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
10,385
611
14,816
9,181
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
lsoToxic2k
Olorun
13
1 / 4 / 0
9,741
573
6,173
9,697
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 2 / 1
10,340
608
5,061
8,593
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigMiyagi11
Kukulkan
17
3 / 0 / 5
11,740
691
7,577
7,461
3,471
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OniAkuhei
Chaac
16
3 / 0 / 5
11,199
659
11,528
12,489
13,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
bugottiboy
Mercury
15
2 / 2 / 6
10,925
643
6,049
11,719
6,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
8
8
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigMiyagi11
Kukulkan
3
0
5
5.5
W
Chaac
OniAkuhei
Chaac
3
0
5
5.5
L
0
2
2
0.5
W
Mercury
bugottiboy
Mercury
2
2
6
2.5
L
Olorun
lsoToxic2k
Olorun
1
4
0
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,050
Damage
25,154
27,471
Taken
31,669
13,641
Mitigated
23,101
4,175
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigMiyagi11
Kukulkan
7,577
272
0
1,369
7,461
3,471
0
5,886
1,575
49,838
0
W
Chaac
OniAkuhei
Chaac
11,528
896
0
3,219
12,489
13,580
640
7,857
4,632
0
48,763
L
14,816
669
0
250
9,181
3,987
0
1,844
7,337
54,199
0
W
Mercury
bugottiboy
Mercury
6,049
2,665
90
517
11,719
6,050
2,132
7,033
4,686
0
14,130
L
Olorun
lsoToxic2k
Olorun
6,173
2,956
62
1,526
9,697
5,041
0
4,584
5,113
22,563
2,398
L
5,061
297
85
2,252
8,593
4,613
0
1,397
7,196
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
33,864
201
Minions Killed
194
8
Camps Cleared
5
895,991
Distance Traveled
886,288
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,740
691
108
6
0
285,879
0
W
Chaac
11,199
659
72
4
4
287,219
0
L
Zeus
10,385
611
99
6
5
297,512
6
W
Mercury
10,925
643
14
1
1
313,190
1
L
Olorun
9,741
573
42
2
0
269,565
1
L
Pele
10,340
608
60
4
3
328,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role