Player Matchup

Athena
Athena
DxSpark
Athena
Level 126
God Stats
6W - 2L
1,623 SR
Queue Stats
26W - 23L
1,526 Elo+
Party 2
Awilix
Awilix
MetShipTheGreat
Awilix
Level 128
God Stats
1W - 2L
1,529 SR
Queue Stats
54W - 46L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
mickster0743
Nu Wa
Level 128
God Stats
1W - 0L
1,814 SR
Queue Stats
15W - 19L
1,481 Elo+
Party 2
Mulan
Mulan
pigeonkicker21
Mulan
Level 106
God Stats
2W - 2L
1,621 SR
Queue Stats
12W - 13L
1,509 Elo+
Party 2
Freya
Freya
xFoxyTrashPanda
Freya
Level 89
God Stats
1W - 1L
1,647 SR
Queue Stats
18W - 24L
1,507 Elo+
Party 2
Team Averages
Level 115
1,647 SR
1,513 Elo+

VS

Team Averages
Level 85
1,453 SR
1,478 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Geevani
Xing Tian
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HEAVENSDO0R
Ah Muzen Cab
Level 42
God Stats
0W - 3L
1,268 SR
Queue Stats
58W - 61L
1,455 Elo+
Party 1
Tyr
Tyr
ThatBoyVenom
Tyr
Level 27
God Stats
3W - 3L
1,768 SR
Queue Stats
20W - 23L
1,548 Elo+
Party 1
Da Ji
Da Ji
YESIMCARL
Da Ji
Level 116
God Stats
0W - 1L
1,230 SR
Queue Stats
59W - 63L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DxSpark
Athena
11
3 / 5 / 9
7,886
526
4,857
19,266
18,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 3 / 1
8,268
551
6,560
13,262
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 6
8,486
566
10,674
9,743
3,888
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 1 / 7
9,136
609
9,540
14,732
13,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 5 / 5
8,325
555
10,003
12,559
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 1 / 2
8,142
543
11,170
9,198
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Geevani
Xing Tian
11
3 / 4 / 8
7,853
524
7,344
15,559
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
HEAVENSDO0R
Ah Muzen Cab
11
3 / 6 / 6
7,135
476
13,112
12,696
5,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 2
6,906
460
6,179
12,430
10,266
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
YESIMCARL
Da Ji
10
1 / 6 / 2
6,775
452
5,759
13,996
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
19
Kills
14
15
Deaths
19
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
6
1
2
7
W
Athena
DxSpark
Athena
3
5
9
1.5
L
Xing Tian
Geevani
Xing Tian
3
4
8
1.75
L
Ah Muzen Cab
HEAVENSDO0R
Ah Muzen Cab
3
6
6
1
W
5
3
1
1.83
L
1
2
2
1
L
Da Ji
YESIMCARL
Da Ji
1
6
2
0.33
W
3
1
6
6
W
4
1
7
7.5
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
43,564
69,562
Taken
63,879
46,087
Mitigated
39,520
16,621
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,170
3,294
0
3,047
9,198
3,490
1,127
4,797
4,303
61,897
0
W
Athena
DxSpark
Athena
4,857
2,002
195
3,135
19,266
18,235
317
6,704
12,562
17,652
0
L
Xing Tian
Geevani
Xing Tian
7,344
1,447
177
2,195
15,559
14,794
180
7,421
7,752
23,015
0
L
Ah Muzen Cab
HEAVENSDO0R
Ah Muzen Cab
13,112
6,001
0
1,720
12,696
5,352
1,075
6,007
6,389
0
53,126
W
6,560
2,368
0
2,232
13,262
6,556
697
2,353
10,909
0
73,861
L
6,179
970
0
1,089
12,430
10,266
0
3,213
9,181
0
33,841
L
Da Ji
YESIMCARL
Da Ji
5,759
1,773
0
3,479
13,996
5,618
0
3,256
10,720
0
38,863
W
10,674
3,354
169
1,649
9,743
3,888
969
2,766
6,977
58,173
0
W
9,540
1,087
0
3,955
14,732
13,094
14
2,760
11,972
0
63,300
W
10,003
2,998
0
5,286
12,559
4,314
0
3,931
8,628
50,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,101
Gold Earned
36,811
454
Minions Killed
303
0
Camps Cleared
0
1,552,248
Distance Traveled
1,477,712
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,142
543
94
6
0
269,438
6
W
Athena
7,886
526
18
1
0
298,656
1
L
Xing Tian
7,853
524
23
2
0
286,584
0
L
Ah Muzen Cab
7,135
476
67
4
0
268,418
3
W
Awilix
8,268
551
109
7
0
371,333
3
L
Tyr
6,906
460
45
3
0
345,493
0
L
Da Ji
6,775
452
74
5
0
307,779
0
W
Nu Wa
8,486
566
102
7
0
284,912
1
W
Mulan
9,136
609
106
7
0
309,350
2
W
Freya
8,325
555
119
8
0
287,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role