Player Matchup

Scylla
Scylla
Blacky_Heart
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 86L
1,373 Elo+
Party 3
Cerberus
Cerberus
Hemokinesis
Cerberus
Level 63
God Stats
9W - 14L
1,461 SR
Queue Stats
112W - 178L
1,304 Elo+
Party 1
Fenrir
Fenrir
Kizza_moor
Fenrir
Level 45
God Stats
0W - 2L
1,234 SR
Queue Stats
49W - 101L
1,210 Elo+
Party 1
Neith
Neith
Night-_-Moon1
Neith
Level 28
God Stats
25W - 29L
1,483 SR
Queue Stats
55W - 57L
1,375 Elo+
Party 3
King Arthur
King Arthur
yalpha93
King Arthur
Level 104
God Stats
4W - 8L
1,402 SR
Queue Stats
128W - 134L
1,349 Elo+
Solo
Team Averages
Level 68
1,416 SR
1,322 Elo+

VS

Team Averages
Level 33
1,483 SR
1,443 Elo+
Arachne
Arachne
AwesomeFeline
Arachne
Level 49
God Stats
15W - 14L
1,178 SR
Queue Stats
49W - 65L
1,214 Elo+
Solo
Cu Chulainn
Cu Chulainn
Commetuveux6446
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Flentyk
Kumbhakarna
Level 29
God Stats
6W - 6L
1,738 SR
Queue Stats
185W - 151L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Fluntyk
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 125L
1,500 Elo+
Party 2
Hera
Hera
Hysterick
Hera
Level 30
God Stats
2W - 5L
1,500 SR
Queue Stats
173W - 118L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 7 / 0
7,865
524
3,890
12,039
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Hemokinesis
Cerberus
8
0 / 6 / 0
6,041
403
2,987
11,402
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Kizza_moor
Fenrir
10
0 / 7 / 2
6,337
422
3,052
15,193
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
5,938
396
1,699
5,263
1,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
yalpha93
King Arthur
9
1 / 2 / 0
6,149
410
2,635
7,212
3,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
3 / 0 / 3
8,996
600
2,866
11,797
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Commetuveux6446
Cu Chulainn
16
4 / 2 / 0
10,108
674
6,697
10,318
7,331
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Flentyk
Kumbhakarna
13
0 / 0 / 12
8,835
589
2,788
7,265
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Fluntyk
Danzaburou
14
9 / 0 / 4
9,551
637
14,398
8,798
3,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
15
10 / 2 / 4
10,360
691
8,497
6,693
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
4
Kills
26
26
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
0
3
4.5
L
Scylla
3
7
0
0.43
W
Cu Chulainn
Commetuveux6446
Cu Chulainn
4
2
0
2
W
Kumbhakarna
Flentyk
Kumbhakarna
0
0
12
6
W
Danzaburou
Fluntyk
Danzaburou
9
0
4
11
L
Cerberus
Hemokinesis
Cerberus
0
6
0
0
W
Hera
10
2
4
6
L
Fenrir
Kizza_moor
Fenrir
0
7
2
0.14
L
0
4
0
0
L
King Arthur
yalpha93
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,263
Damage
35,246
51,109
Taken
44,871
25,997
Mitigated
25,387
12,263
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
2,866
1,892
0
7,920
11,797
4,835
682
1,008
10,756
0
73,428
L
Scylla
3,890
862
102
2,537
12,039
4,996
0
5,286
6,403
51,425
0
W
Cu Chulainn
Commetuveux6446
Cu Chulainn
6,697
1,028
0
2,457
10,318
7,331
642
428
9,603
4,494
68,670
W
Kumbhakarna
Flentyk
Kumbhakarna
2,788
539
0
2,076
7,265
6,704
578
1,995
5,270
24,849
0
W
Danzaburou
Fluntyk
Danzaburou
14,398
7,888
0
3,721
8,798
3,682
1,997
1,947
6,851
0
64,901
L
Cerberus
Hemokinesis
Cerberus
2,987
119
0
2,304
11,402
9,788
0
3,168
8,200
14,164
0
W
Hera
8,497
1,724
0
905
6,693
2,835
2,107
1,950
4,743
61,704
0
L
Fenrir
Kizza_moor
Fenrir
3,052
1,342
0
3,950
15,193
5,850
0
1,826
13,285
0
34,011
L
1,699
644
231
932
5,263
1,462
854
948
4,315
0
39,328
L
King Arthur
yalpha93
King Arthur
2,635
351
0
2,207
7,212
3,901
0
0
7,212
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
47,850
315
Minions Killed
504
0
Camps Cleared
0
1,150,366
Distance Traveled
1,460,889
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,996
600
115
8
0
323,208
0
L
Scylla
7,865
524
93
6
0
244,752
2
W
Cu Chulainn
10,108
674
158
11
0
270,416
3
W
Kumbhakarna
8,835
589
29
2
0
283,163
3
W
Danzaburou
9,551
637
82
5
0
284,211
3
L
Cerberus
6,041
403
41
3
0
237,660
5
W
Hera
10,360
691
120
8
0
299,891
6
L
Fenrir
6,337
422
55
4
0
264,751
0
L
Neith
5,938
396
65
4
0
240,190
0
L
King Arthur
6,149
410
61
4
0
163,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role