Player Matchup

Da Ji
Da Ji
Elagence1227
Da Ji
Level 81
God Stats
0W - 2L
1,573 SR
Queue Stats
3W - 5L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
Hofent
Baron Samedi
Level 85
God Stats
5W - 3L
1,617 SR
Queue Stats
45W - 37L
1,474 Elo+
Solo
Ymir
Ymir
Tarkus_2Strong
Ymir
Level 120
God Stats
2W - 3L
1,588 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 2
Team Averages
Level 95
1,593 SR
1,422 Elo+

VS

Team Averages
Level 117
1,437 SR
1,412 Elo+
Achilles
Achilles
FlyinXDutchmanX
Achilles
Level 88
God Stats
6W - 6L
1,587 SR
Queue Stats
163W - 181L
1,417 Elo+
Party 1
Lancelot
Lancelot
Jorge DCX2
Lancelot
Level 108
God Stats
1W - 0L
1,484 SR
Queue Stats
84W - 111L
1,363 Elo+
Solo
Eset
Eset
TheRealAxios
Eset
Level 156
God Stats
1W - 0L
1,241 SR
Queue Stats
29W - 35L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 7 / 3
10,697
713
13,712
16,221
6,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Hofent
Baron Samedi
14
3 / 5 / 9
10,377
692
21,788
15,817
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 8
9,087
606
5,520
19,939
19,126
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
8 / 4 / 10
12,802
853
11,609
20,784
26,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Lancelot
Jorge DCX2
Lancelot
14
2 / 6 / 9
10,090
673
11,093
19,626
14,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
10 / 3 / 10
13,128
875
22,195
11,877
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
13
Kills
20
20
Deaths
13
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
9
7
3
1.5
W
Achilles
8
4
10
3.25
L
Baron Samedi
Hofent
Baron Samedi
3
5
9
1.5
W
Lancelot
Jorge DCX2
Lancelot
2
6
9
1.08
L
1
8
8
0.63
W
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,020
Damage
44,897
51,977
Taken
52,287
33,541
Mitigated
46,319
10,957
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,712
5,647
296
1,241
16,221
6,846
0
7,422
8,799
0
24,288
W
Achilles
11,609
2,456
211
3,064
20,784
26,306
504
11,505
9,279
73
27,590
L
Baron Samedi
Hofent
Baron Samedi
21,788
2,273
2,768
5,359
15,817
7,569
0
6,447
9,370
55,495
0
W
Lancelot
Jorge DCX2
Lancelot
11,093
2,556
0
2,926
19,626
14,739
488
10,560
9,066
99
36,673
L
5,520
1,463
203
1,090
19,939
19,126
0
8,917
11,022
13,983
0
W
22,195
2,906
1,329
2,279
11,877
5,274
971
6,196
5,681
68,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
36,020
114
Minions Killed
163
4
Camps Cleared
9
680,270
Distance Traveled
851,894
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,697
713
36
2
0
247,544
2
W
Achilles
12,802
853
28
2
2
295,433
3
L
Baron Samedi
10,377
692
65
4
3
241,882
4
W
Lancelot
10,090
673
34
2
3
274,938
2
L
Ymir
9,087
606
13
1
1
190,844
4
W
Eset
13,128
875
101
7
4
281,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role