Player Matchup

Neith
Neith
ChrisGames123
Neith
Level 85
God Stats
6W - 6L
1,545 SR
Queue Stats
201W - 213L
1,480 Elo+
Party 3
Camazotz
Camazotz
Kachiro
Camazotz
Level 158
God Stats
0W - 2L
1,249 SR
Queue Stats
422W - 447L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
Redk91
Guan Yu
Level 85
God Stats
61W - 57L
1,493 SR
Queue Stats
151W - 156L
1,444 Elo+
Solo
He Bo
He Bo
mUltic0re
He Bo
Level 129
God Stats
9W - 15L
1,404 SR
Queue Stats
352W - 368L
1,417 Elo+
Party 1
Terra
Terra
mosin007
Terra
Level 56
God Stats
0W - 6L
1,111 SR
Queue Stats
178W - 193L
1,453 Elo+
Party 3
Team Averages
Level 103
1,360 SR
1,446 Elo+

VS

Team Averages
Level 86
1,442 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nyxqx
Neith
Level 83
God Stats
12W - 14L
1,322 SR
Queue Stats
286W - 288L
1,507 Elo+
Party 2
Fenrir
Fenrir
Skyggss
Fenrir
Level 63
God Stats
6W - 8L
1,360 SR
Queue Stats
191W - 190L
1,527 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WildDrews
Kumbhakarna
Level 69
God Stats
6W - 5L
1,410 SR
Queue Stats
232W - 232L
1,493 Elo+
Party 2
Ra
Ra
fransc
Ra
Level 89
God Stats
8W - 4L
1,618 SR
Queue Stats
61W - 56L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,432
555
14,903
13,673
6,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Kachiro
Camazotz
13
1 / 4 / 4
8,112
477
7,408
19,145
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
Redk91
Guan Yu
12
1 / 3 / 0
7,865
463
4,352
15,969
14,743
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
mUltic0re
He Bo
13
2 / 6 / 1
8,437
496
7,362
11,604
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
mosin007
Terra
13
3 / 2 / 3
9,038
532
4,565
17,329
15,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 2
8,147
479
6,892
12,763
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Nyxqx
Neith
17
2 / 0 / 6
10,417
613
16,445
8,982
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Skyggss
Fenrir
15
5 / 4 / 3
9,136
537
10,040
15,001
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
WildDrews
Kumbhakarna
14
6 / 2 / 2
9,809
577
8,184
13,783
8,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ra
15
4 / 2 / 6
9,669
569
8,992
10,984
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
18
18
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
2
0.67
L
4
3
4
2
L
Camazotz
Kachiro
Camazotz
1
4
4
0.75
W
Neith
Nyxqx
Neith
2
0
6
5
L
Guan Yu
Redk91
Guan Yu
1
3
0
0.33
W
Fenrir
Skyggss
Fenrir
5
4
3
1.63
W
Kumbhakarna
WildDrews
Kumbhakarna
6
2
2
3.5
W
Ra
4
2
6
3.5
L
He Bo
mUltic0re
He Bo
2
6
1
0.42
L
Terra
mosin007
Terra
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
50,553
77,720
Taken
61,513
48,661
Mitigated
27,747
28,673
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,892
2,283
0
5,840
12,763
3,164
1,317
1,668
11,095
56,509
0
L
14,903
6,205
0
3,164
13,673
6,516
666
4,598
9,075
0
86,949
L
Camazotz
Kachiro
Camazotz
7,408
2,244
0
10,335
19,145
7,536
0
4,227
14,918
0
60,704
W
Neith
Nyxqx
Neith
16,445
4,615
0
4,182
8,982
4,548
3,552
339
8,643
0
91,099
L
Guan Yu
Redk91
Guan Yu
4,352
143
507
5,621
15,969
14,743
0
2,415
13,554
0
42,935
W
Fenrir
Skyggss
Fenrir
10,040
3,442
0
3,041
15,001
6,565
0
1,934
13,067
0
67,717
W
Kumbhakarna
WildDrews
Kumbhakarna
8,184
1,306
0
3,538
13,783
8,342
0
3,421
10,362
36,430
0
W
Ra
8,992
621
696
4,121
10,984
5,128
1,482
4,565
6,419
77,148
0
L
He Bo
mUltic0re
He Bo
7,362
88
0
716
11,604
4,543
0
5,750
5,854
55,295
0
L
Terra
mosin007
Terra
4,565
431
4,152
4,178
17,329
15,323
0
7,666
9,663
26,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
47,178
431
Minions Killed
526
0
Camps Cleared
0
1,491,214
Distance Traveled
1,641,927
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,147
479
98
6
0
316,505
3
L
Neith
9,432
555
139
8
0
272,846
2
L
Camazotz
8,112
477
90
5
0
310,273
2
W
Neith
10,417
613
133
8
0
296,708
0
L
Guan Yu
7,865
463
79
5
0
287,016
6
W
Fenrir
9,136
537
110
6
0
355,839
0
W
Kumbhakarna
9,809
577
62
4
0
349,514
8
W
Ra
9,669
569
123
7
0
323,361
7
L
He Bo
8,437
496
85
5
0
293,367
0
L
Terra
9,038
532
38
2
0
327,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role