Player Matchup

Cliodhna
Cliodhna
Kuzago
Cliodhna
Level 63
God Stats
6W - 4L
1,510 SR
Queue Stats
8W - 6L
1,515 Elo+
Party 1
Hel
Hel
Priminosity
Hel
Level 105
God Stats
2W - 0L
1,611 SR
Queue Stats
32W - 30L
1,548 Elo+
Party 1
Hercules
Hercules
Tehsticle
Hercules
Level 128
God Stats
1W - 1L
1,190 SR
Queue Stats
43W - 47L
1,538 Elo+
Party 1
Team Averages
Level 99
1,437 SR
1,534 Elo+

VS

Team Averages
Level 80
1,427 SR
1,417 Elo+
Ullr
Ullr
Mackfitnes08
Ullr
Level 88
God Stats
39W - 56L
1,237 SR
Queue Stats
289W - 364L
1,259 Elo+
Solo
Hel
Hel
MightyPotato98
Hel
Level 85
God Stats
3W - 4L
1,589 SR
Queue Stats
107W - 137L
1,419 Elo+
Solo
Mulan
Mulan
Wanted7564
Mulan
Level 68
God Stats
1W - 3L
1,454 SR
Queue Stats
43W - 47L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kuzago
Cliodhna
14
4 / 4 / 6
10,906
682
11,635
16,039
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 3 / 8
11,796
737
8,996
15,455
7,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Tehsticle
Hercules
17
4 / 2 / 9
11,363
710
22,134
29,289
29,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
9,547
597
8,991
14,235
6,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 4
10,506
657
12,495
16,290
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
15
5 / 5 / 4
10,807
675
23,650
24,737
25,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
13
Kills
9
9
Deaths
14
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Kuzago
Cliodhna
4
4
6
1.75
L
1
4
7
1.13
L
3
5
4
1
W
5
3
8
3
W
Hercules
Tehsticle
Hercules
4
2
9
4.25
L
Mulan
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,765
Damage
45,136
60,783
Taken
55,262
44,117
Mitigated
39,831
25,244
Healing
17,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Kuzago
Cliodhna
11,635
1,280
0
2,113
16,039
6,961
548
2,954
12,742
0
35,038
L
8,991
5,219
0
1,060
14,235
6,583
788
2,407
11,635
0
15,707
L
12,495
1,069
4,390
6,208
16,290
7,531
544
3,229
12,822
45,243
0
W
8,996
578
6,337
5,992
15,455
7,367
683
1,730
13,440
38,615
0
W
Hercules
Tehsticle
Hercules
22,134
10,005
0
10,802
29,289
29,789
619
8,065
20,823
0
45,199
L
Mulan
23,650
3,261
238
5,943
24,737
25,717
0
3,652
20,339
0
57,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
30,860
140
Minions Killed
153
7
Camps Cleared
7
905,360
Distance Traveled
774,465
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,906
682
40
3
3
292,544
3
L
Ullr
9,547
597
18
1
0
222,269
0
L
Hel
10,506
657
80
5
5
277,030
3
W
Hel
11,796
737
63
4
1
320,876
2
W
Hercules
11,363
710
37
2
3
291,940
3
L
Mulan
10,807
675
55
3
2
275,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role