Player Matchup

Cernunnos
Cernunnos
CatGirlOverlord
Cernunnos
Level 114
God Stats
0W - 1L
1,622 SR
Queue Stats
80W - 80L
1,531 Elo+
Solo
Heimdallr
Heimdallr
G0ttMitUns
Heimdallr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,482 Elo+
Solo
Athena
Athena
Truth-Lies-Payne
Athena
Level 142
God Stats
6W - 2L
1,844 SR
Queue Stats
264W - 253L
1,644 Elo+
Solo
Cthulhu
Cthulhu
energyo40
Cthulhu
Level 152
God Stats
4W - 2L
1,944 SR
Queue Stats
491W - 479L
1,584 Elo+
Solo
Cu Chulainn
Cu Chulainn
yaboichase
Cu Chulainn
Level 132
God Stats
1W - 1L
1,712 SR
Queue Stats
128W - 93L
1,678 Elo+
Solo
Team Averages
Level 135
1,724 SR
1,584 Elo+

VS

Team Averages
Level 127
1,418 SR
1,595 Elo+
Kuzenbo
Kuzenbo
COSMlC KlTTEN
Kuzenbo
Level 152
God Stats
1W - 0L
1,314 SR
Queue Stats
112W - 109L
1,601 Elo+
Solo
Mercury
Mercury
Misuzu
Mercury
Level 92
God Stats
1W - 2L
1,324 SR
Queue Stats
595W - 580L
1,622 Elo+
Solo
Khepri
Khepri
TyShotEm
Khepri
Level 106
God Stats
2W - 1L
1,492 SR
Queue Stats
70W - 74L
1,554 Elo+
Solo
Yu Huang
Yu Huang
Vishεr
Yu Huang
Level 126
God Stats
3W - 1L
1,386 SR
Queue Stats
135W - 116L
1,604 Elo+
Solo
Hades
Hades
vHammertime
Hades
Level 160
God Stats
12W - 7L
1,572 SR
Queue Stats
827W - 832L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CatGirlOverlord
Cernunnos
17
2 / 8 / 11
10,393
650
18,230
20,258
10,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Heimdallr
G0ttMitUns
Heimdallr
17
5 / 7 / 9
10,714
670
23,361
20,852
9,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
0 / 8 / 11
9,077
567
10,939
21,397
23,911
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
energyo40
Cthulhu
19
3 / 7 / 10
11,662
729
17,349
23,116
27,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
yaboichase
Cu Chulainn
19
9 / 4 / 6
12,564
785
18,718
23,794
33,892
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
4 / 4 / 16
11,425
714
12,450
30,151
44,568
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Mercury
Misuzu
Mercury
19
9 / 7 / 8
11,419
714
14,545
18,428
13,217
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
TyShotEm
Khepri
16
0 / 4 / 16
10,126
633
8,161
18,740
23,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
Vishεr
Yu Huang
17
6 / 2 / 14
10,374
648
21,048
11,248
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
15 / 4 / 12
15,671
979
38,541
32,805
28,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
100
19
Kills
34
34
Deaths
21
47
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
4
16
3
L
Cernunnos
CatGirlOverlord
Cernunnos
2
8
11
0.94
L
Heimdallr
G0ttMitUns
Heimdallr
5
7
9
1.36
W
Mercury
Misuzu
Mercury
9
7
8
1.86
L
0
8
11
0.69
W
Khepri
TyShotEm
Khepri
0
4
16
2
W
Yu Huang
Vishεr
Yu Huang
6
2
14
6.5
L
Cthulhu
energyo40
Cthulhu
3
7
10
1.14
W
15
4
12
5.25
L
Cu Chulainn
yaboichase
Cu Chulainn
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,597
Damage
94,745
109,417
Taken
111,372
104,390
Mitigated
116,987
30,382
Healing
46,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
12,450
5,350
2,124
8,247
30,151
44,568
401
7,048
23,103
19,196
0
L
Cernunnos
CatGirlOverlord
Cernunnos
18,230
7,255
688
3,713
20,258
10,130
952
17,452
2,806
0
35,358
L
Heimdallr
G0ttMitUns
Heimdallr
23,361
12,139
847
4,334
20,852
9,417
1,333
17,510
3,342
0
38,556
W
Mercury
Misuzu
Mercury
14,545
9,233
2,114
2,291
18,428
13,217
721
4,510
13,918
0
18,352
L
10,939
1,662
159
123
21,397
23,911
105
15,473
5,924
17,104
0
W
Khepri
TyShotEm
Khepri
8,161
281
2,403
3,706
18,740
23,198
0
4,068
14,672
12,687
0
W
Yu Huang
Vishεr
Yu Huang
21,048
1,487
1,255
1,580
11,248
7,046
126
4,744
6,504
32,779
0
L
Cthulhu
energyo40
Cthulhu
17,349
629
2,472
4,584
23,116
27,040
74
12,615
10,501
43,724
0
W
38,541
2,895
3,073
19,381
32,805
28,958
563
7,918
24,887
80,439
0
L
Cu Chulainn
yaboichase
Cu Chulainn
18,718
3,004
5,639
7,823
23,794
33,892
350
17,150
6,644
0
31,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,410
Gold Earned
59,015
168
Minions Killed
160
0
Camps Cleared
0
1,248,890
Distance Traveled
1,567,460
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,425
714
8
1
0
332,505
0
L
Cernunnos
10,393
650
42
3
0
204,463
0
L
Heimdallr
10,714
670
40
3
0
245,356
1
W
Mercury
11,419
714
8
1
0
325,757
1
L
Athena
9,077
567
10
1
0
235,573
0
W
Khepri
10,126
633
7
0
0
278,916
1
W
Yu Huang
10,374
648
22
1
0
281,773
1
L
Cthulhu
11,662
729
51
3
0
256,236
1
W
Hades
15,671
979
115
7
0
348,509
0
L
Cu Chulainn
12,564
785
25
2
0
307,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role