Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
LuxDesTroYeR
Hera
Level 158
God Stats
22W - 14L
1,715 SR
Queue Stats
783W - 632L
1,640 Elo+
Solo
Team Averages
Level 159
1,572 SR
1,547 Elo+

VS

Team Averages
Level 61
1,563 SR
1,410 Elo+
Hou Yi
Hou Yi
ArtRaveGG
Hou Yi
Level 106
God Stats
0W - 1L
1,546 SR
Queue Stats
3W - 3L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
OvelhaSafadaS2
Gilgamesh
Level 14
God Stats
2W - 2L
1,642 SR
Queue Stats
3W - 3L
1,410 Elo+
Party 1
Sol
Sol
joaozinSACANAGE
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
8 / 1 / 4
8,564
856
9,665
6,908
2,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
 
Cthulhu
12
2 / 1 / 10
7,730
773
6,982
10,425
9,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
2 / 1 / 10
7,547
755
7,584
3,946
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ArtRaveGG
Hou Yi
10
1 / 2 / 2
6,626
663
5,105
6,812
2,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
OvelhaSafadaS2
Gilgamesh
10
1 / 5 / 1
6,706
671
4,989
10,477
7,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 2
6,707
671
4,487
10,478
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
12
Kills
3
3
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
8
1
4
10
W
Cthulhu
 
Cthulhu
2
1
10
7
L
Hou Yi
ArtRaveGG
Hou Yi
1
2
2
1
W
2
1
10
7
L
Gilgamesh
OvelhaSafadaS2
Gilgamesh
1
5
1
0.3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,231
Damage
14,581
21,279
Taken
27,767
14,405
Mitigated
14,654
2,438
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,665
6,301
0
974
6,908
2,849
2,024
809
6,099
0
24,205
W
Cthulhu
 
Cthulhu
6,982
637
351
518
10,425
9,856
122
1,736
8,689
18,302
0
L
Hou Yi
ArtRaveGG
Hou Yi
5,105
2,136
0
840
6,812
2,859
0
3,102
3,470
0
19,858
W
7,584
1,809
0
595
3,946
1,700
936
1,536
2,410
29,355
0
L
Gilgamesh
OvelhaSafadaS2
Gilgamesh
4,989
955
414
778
10,477
7,287
0
5,057
5,244
0
11,798
L
4,487
2,168
0
2,510
10,478
4,508
0
5,793
4,235
19,878
2,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
20,039
126
Minions Killed
98
6
Camps Cleared
3
581,428
Distance Traveled
517,422
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,564
856
30
3
3
191,646
2
W
Cthulhu
7,730
773
43
4
0
201,801
3
L
Hou Yi
6,626
663
38
4
1
170,305
2
W
Hera
7,547
755
53
5
3
187,981
2
L
Gilgamesh
6,706
671
17
2
1
187,977
3
L
Sol
6,707
671
43
4
1
159,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role