Player Matchup

Bacchus
Bacchus
King_Duke321
Bacchus
Level 72
God Stats
7W - 3L
1,464 SR
Queue Stats
221W - 227L
1,480 Elo+
Solo
Sol
Sol
KrisP Bacon8135
Sol
Level 128
God Stats
9W - 19L
1,228 SR
Queue Stats
376W - 411L
1,389 Elo+
Solo
Cupid
Cupid
Nate_m20
Cupid
Level 106
God Stats
4W - 4L
1,696 SR
Queue Stats
261W - 278L
1,436 Elo+
Solo
Cliodhna
Cliodhna
Reality Shogun
Cliodhna
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,134 Elo+
Solo
Agni
Agni
Sneakysquid2021
Agni
Level 64
God Stats
2W - 3L
1,421 SR
Queue Stats
159W - 183L
1,394 Elo+
Solo
Team Averages
Level 95
1,462 SR
1,366 Elo+

VS

Team Averages
Level 114
1,514 SR
1,477 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BigBlackShrek
Cu Chulainn
Level 87
God Stats
10W - 1L
1,904 SR
Queue Stats
78W - 69L
1,435 Elo+
Party 1
Ao Kuang
Ao Kuang
DougyFresh03
Ao Kuang
Level 148
God Stats
2W - 0L
1,377 SR
Queue Stats
52W - 14L
1,633 Elo+
Solo
Arachne
Arachne
ReallyHung
Arachne
Level 68
God Stats
10W - 13L
1,407 SR
Queue Stats
79W - 69L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
repositiontruckn
Cthulhu
Level 107
God Stats
3W - 14L
1,380 SR
Queue Stats
103W - 131L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
King_Duke321
Bacchus
7
0 / 0 / 2
5,342
486
3,476
7,614
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
4 / 3 / 0
6,627
602
6,155
7,740
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Nate_m20
Cupid
10
2 / 0 / 0
5,677
516
4,658
6,038
1,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
8
0 / 4 / 3
4,992
454
2,447
9,972
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 2 / 0
5,703
518
5,650
5,678
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 2 / 0
6,044
549
3,964
6,444
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
BigBlackShrek
Cu Chulainn
11
3 / 4 / 0
7,038
640
4,891
9,976
6,467
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
DougyFresh03
Ao Kuang
10
3 / 0 / 2
6,289
572
3,692
6,784
2,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
ReallyHung
Arachne
11
3 / 0 / 1
6,505
591
2,671
7,310
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 1 / 2
6,015
547
5,215
8,268
5,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
9
9
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
0
0
W
Cu Chulainn
BigBlackShrek
Cu Chulainn
3
4
0
0.75
W
Ao Kuang
DougyFresh03
Ao Kuang
3
0
2
4
L
Bacchus
King_Duke321
Bacchus
0
0
2
1
L
4
3
0
1.33
L
Cupid
Nate_m20
Cupid
2
0
0
2
L
Cliodhna
0
4
3
0.38
W
Arachne
ReallyHung
Arachne
3
0
1
3.5
L
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,386
Damage
20,433
37,042
Taken
38,782
16,081
Mitigated
20,172
13,517
Healing
9,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,964
1,473
0
1,934
6,444
2,418
1,184
667
5,777
0
42,073
W
Cu Chulainn
BigBlackShrek
Cu Chulainn
4,891
764
0
930
9,976
6,467
527
5,099
4,877
0
36,951
W
Ao Kuang
DougyFresh03
Ao Kuang
3,692
599
0
2,406
6,784
2,877
876
3,858
2,926
33,552
0
L
Bacchus
King_Duke321
Bacchus
3,476
701
1,505
2,382
7,614
5,662
0
2,944
4,670
15,635
0
L
6,155
2,055
0
3,496
7,740
3,115
219
101
7,639
36,922
4,516
L
Cupid
Nate_m20
Cupid
4,658
2,842
165
1,909
6,038
1,860
0
591
5,447
0
35,042
L
Cliodhna
2,447
406
0
3,660
9,972
3,379
0
1,974
7,998
0
24,023
W
Arachne
ReallyHung
Arachne
2,671
1,946
0
2,152
7,310
2,748
0
1,050
6,260
0
41,226
L
5,650
455
0
400
5,678
2,065
0
3,297
2,381
42,118
0
W
5,215
996
204
1,908
8,268
5,662
324
3,967
4,301
27,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
31,891
295
Minions Killed
298
0
Camps Cleared
0
1,050,665
Distance Traveled
1,082,890
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,044
549
73
7
0
187,683
1
W
Cu Chulainn
7,038
640
67
6
0
212,734
3
W
Ao Kuang
6,289
572
56
5
0
211,044
2
L
Bacchus
5,342
486
25
2
0
211,953
1
L
Sol
6,627
602
70
6
0
199,972
3
L
Cupid
5,677
516
61
6
0
191,233
2
L
Cliodhna
4,992
454
51
5
0
222,182
0
W
Arachne
6,505
591
73
7
0
259,776
1
L
Agni
5,703
518
88
8
0
225,325
0
W
Cthulhu
6,015
547
29
3
0
211,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role