Player Matchup

Ne Zha
Ne Zha
Cure
Ne Zha
Level 160
God Stats
2W - 1L
1,527 SR
Queue Stats
465W - 226L
1,753 Elo+
Party 1
Yu Huang
Yu Huang
FemboyJones
Yu Huang
Level 116
God Stats
30W - 10L
1,659 SR
Queue Stats
435W - 144L
1,857 Elo+
Solo
Tyr
Tyr
Madgenetix
Tyr
Level 157
God Stats
6W - 7L
1,609 SR
Queue Stats
441W - 408L
1,566 Elo+
Party 1
Ishtar
Ishtar
Mouses5
Ishtar
Level 160
God Stats
29W - 15L
1,725 SR
Queue Stats
282W - 234L
1,688 Elo+
Solo
Lancelot
Lancelot
valtino3
Lancelot
Level 158
God Stats
5W - 1L
1,599 SR
Queue Stats
27W - 15L
1,709 Elo+
Party 1
Team Averages
Level 150
1,624 SR
1,715 Elo+

VS

Team Averages
Level 146
1,556 SR
1,626 Elo+
Mercury
Mercury
JuzSam
Mercury
Level 158
God Stats
2W - 5L
1,573 SR
Queue Stats
135W - 106L
1,628 Elo+
Solo
Kukulkan
Kukulkan
Khaǿș
Kukulkan
Level 158
God Stats
3W - 3L
1,534 SR
Queue Stats
136W - 125L
1,638 Elo+
Solo
Achilles
Achilles
Nikō
Achilles
Level 108
God Stats
13W - 13L
1,637 SR
Queue Stats
365W - 346L
1,628 Elo+
Solo
Ganesha
Ganesha
OMalley101
Ganesha
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
293W - 304L
1,591 Elo+
Solo
Sol
Sol
wtfthisisntawii
Sol
Level 152
God Stats
7W - 8L
1,536 SR
Queue Stats
81W - 76L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cure
Ne Zha
4
0 / 1 / 0
3,163
633
2,703
4,001
1,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
FemboyJones
Yu Huang
7
0 / 0 / 0
3,763
753
731
1,348
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
0 / 0 / 1
3,542
708
1,445
3,862
1,576
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Mouses5
Ishtar
5
0 / 1 / 0
3,014
603
1,900
2,880
788
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
valtino3
Lancelot
6
1 / 1 / 0
3,642
728
866
3,305
1,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JuzSam
Mercury
6
3 / 0 / 0
3,810
762
1,828
2,495
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
Khaǿș
Kukulkan
3
0 / 0 / 0
2,680
536
391
972
313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Nikō
Achilles
6
0 / 1 / 1
3,781
756
2,021
3,162
1,103
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
OMalley101
Ganesha
5
0 / 0 / 2
3,557
711
1,109
3,330
1,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 0 / 1
3,122
624
2,427
2,706
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
3
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cure
Ne Zha
0
1
0
0
W
Yu Huang
FemboyJones
Yu Huang
0
0
0
0
L
Mercury
JuzSam
Mercury
3
0
0
3
L
Kukulkan
Khaǿș
Kukulkan
0
0
0
0
W
0
0
1
0.5
W
Ishtar
Mouses5
Ishtar
0
1
0
0
L
Achilles
Nikō
Achilles
0
1
1
0.5
L
Ganesha
OMalley101
Ganesha
0
0
2
1
W
Lancelot
valtino3
Lancelot
1
1
0
1
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,645
Damage
7,776
15,396
Taken
12,665
5,129
Mitigated
3,885
7,521
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cure
Ne Zha
2,703
1,016
408
1,551
4,001
1,297
0
1,650
2,351
0
9,153
W
Yu Huang
FemboyJones
Yu Huang
731
225
0
375
1,348
438
0
352
996
26,815
0
L
Mercury
JuzSam
Mercury
1,828
1,017
0
250
2,495
669
0
251
2,244
0
15,005
L
Kukulkan
Khaǿș
Kukulkan
391
80
0
625
972
313
0
480
492
5,252
0
W
1,445
347
0
2,588
3,862
1,576
0
0
3,862
0
15,563
W
Ishtar
Mouses5
Ishtar
1,900
1,793
0
855
2,880
788
0
1,289
1,591
0
14,785
L
Achilles
Nikō
Achilles
2,021
760
0
1,138
3,162
1,103
0
0
3,162
0
18,513
L
Ganesha
OMalley101
Ganesha
1,109
466
972
1,477
3,330
1,047
0
0
3,330
8,239
0
W
Lancelot
valtino3
Lancelot
866
552
0
1,744
3,305
1,030
0
39
3,266
0
13,674
L
2,427
1,445
0
897
2,706
753
0
0
2,706
13,320
3,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,124
Gold Earned
16,950
162
Minions Killed
127
0
Camps Cleared
0
510,909
Distance Traveled
466,017
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,163
633
12
2
0
108,458
1
W
Yu Huang
3,763
753
56
11
0
97,272
0
L
Mercury
3,810
762
36
7
0
134,646
1
L
Kukulkan
2,680
536
10
2
0
35,720
0
W
Tyr
3,542
708
29
6
0
109,536
0
W
Ishtar
3,014
603
32
6
0
79,479
1
L
Achilles
3,781
756
37
7
0
101,817
1
L
Ganesha
3,557
711
0
0
0
103,415
2
W
Lancelot
3,642
728
33
7
0
116,164
0
L
Sol
3,122
624
44
9
0
90,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role