Player Matchup

Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Josette7
Awilix
Level 137
God Stats
3W - 2L
1,854 SR
Queue Stats
270W - 268L
1,452 Elo+
Party 1
Anubis
Anubis
Minikety
Anubis
Level 107
God Stats
1W - 1L
1,278 SR
Queue Stats
139W - 159L
1,451 Elo+
Party 1
Raijin
Raijin
Tazieff
Raijin
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
43W - 32L
1,487 Elo+
Party 1
Team Averages
Level 94
1,569 SR
1,478 Elo+

VS

Team Averages
Level 111
1,300 SR
1,453 Elo+
Susano
Susano
Cecil53
Susano
Level 126
God Stats
1W - 3L
1,354 SR
Queue Stats
627W - 619L
1,535 Elo+
Party 3
Hun Batz
Hun Batz
IDXXMs
Hun Batz
Level 111
God Stats
1W - 2L
1,456 SR
Queue Stats
59W - 57L
1,448 Elo+
Party 2
Anhur
Anhur
McAngel303
Anhur
Level 89
God Stats
1W - 6L
1,042 SR
Queue Stats
279W - 251L
1,446 Elo+
Solo
Tiamat
Tiamat
PurpleJade
Tiamat
Level 108
God Stats
1W - 4L
1,286 SR
Queue Stats
198W - 184L
1,382 Elo+
Party 3
Ratatoskr
Ratatoskr
xQSumikoQx
Ratatoskr
Level 121
God Stats
1W - 1L
1,364 SR
Queue Stats
87W - 86L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 3 / 18
9,978
832
6,185
7,735
3,309
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
 
Tiamat
16
2 / 1 / 18
9,573
798
5,455
9,923
5,743
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Josette7
Awilix
19
13 / 1 / 16
11,342
945
20,254
11,981
5,835
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Minikety
Anubis
18
14 / 3 / 10
11,683
974
15,360
11,082
5,760
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Tazieff
Raijin
15
2 / 3 / 18
9,306
776
7,639
9,615
3,598
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cecil53
Susano
15
4 / 8 / 2
9,140
762
13,524
13,939
6,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
IDXXMs
Hun Batz
12
1 / 5 / 2
7,703
642
4,648
9,258
3,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
17
2 / 6 / 4
8,756
730
7,089
13,991
6,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
PurpleJade
Tiamat
15
2 / 7 / 3
8,306
692
6,400
14,533
7,652
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
xQSumikoQx
Ratatoskr
12
2 / 6 / 2
7,823
652
5,571
8,756
5,551
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
24
32
Kills
11
11
Deaths
32
80
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
18
3.33
W
Tiamat
 
Tiamat
2
1
18
11
L
Susano
Cecil53
Susano
4
8
2
0.63
L
Hun Batz
IDXXMs
Hun Batz
1
5
2
0.4
W
Awilix
Josette7
Awilix
13
1
16
21
L
Anhur
2
6
4
0.67
W
Anubis
Minikety
Anubis
14
3
10
6.33
L
Tiamat
PurpleJade
Tiamat
2
7
3
0.5
W
Raijin
Tazieff
Raijin
2
3
18
3.67
L
Ratatoskr
xQSumikoQx
Ratatoskr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,893
Damage
37,232
50,336
Taken
60,477
24,245
Mitigated
29,435
21,345
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,185
636
1,806
1,266
7,735
3,309
977
912
6,823
24,145
0
W
Tiamat
 
Tiamat
5,455
1,191
1,386
3,231
9,923
5,743
1,612
1,013
8,910
15,322
0
L
Susano
Cecil53
Susano
13,524
1,630
851
700
13,939
6,286
0
7,540
6,399
0
20,156
L
Hun Batz
IDXXMs
Hun Batz
4,648
364
21
681
9,258
3,528
0
4,397
4,861
0
7,650
W
Awilix
Josette7
Awilix
20,254
8,644
3,114
3,101
11,981
5,835
2,539
631
11,350
0
33,980
L
Anhur
7,089
2,167
336
2,381
13,991
6,418
0
10,111
3,880
0
20,692
W
Anubis
Minikety
Anubis
15,360
219
2,040
2,332
11,082
5,760
948
1,634
9,448
34,166
0
L
Tiamat
PurpleJade
Tiamat
6,400
328
524
2,050
14,533
7,652
0
7,651
6,882
15,831
0
W
Raijin
Tazieff
Raijin
7,639
716
1,782
1,287
9,615
3,598
748
2,210
7,405
11,343
0
L
Ratatoskr
xQSumikoQx
Ratatoskr
5,571
621
252
962
8,756
5,551
0
4,940
3,816
0
9,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,882
Gold Earned
41,728
132
Minions Killed
85
0
Camps Cleared
0
1,248,186
Distance Traveled
898,444
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,978
832
42
4
0
227,034
0
W
Tiamat
9,573
798
18
2
0
254,171
1
L
Susano
9,140
762
17
1
0
185,142
0
L
Hun Batz
7,703
642
7
1
0
125,936
0
W
Awilix
11,342
945
30
3
0
295,544
0
L
Anhur
8,756
730
32
3
0
187,299
0
W
Anubis
11,683
974
34
3
0
227,844
0
L
Tiamat
8,306
692
20
2
0
198,197
0
W
Raijin
9,306
776
8
1
0
243,593
0
L
Ratatoskr
7,823
652
9
1
0
201,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role