Player Matchup

Danzaburou
Danzaburou
NemesisBeanz420
Danzaburou
Level 104
God Stats
4W - 13L
1,180 SR
Queue Stats
304W - 470L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
SavShieldMaiden
Kukulkan
Level 66
God Stats
0W - 3L
1,238 SR
Queue Stats
215W - 330L
1,407 Elo+
Party 1
Achilles
Achilles
WeinerBeam
Achilles
Level 29
God Stats
2W - 4L
1,436 SR
Queue Stats
41W - 66L
1,350 Elo+
Party 1
Team Averages
Level 66
1,285 SR
1,384 Elo+

VS

Team Averages
Level 57
1,799 SR
1,638 Elo+
Loki
Loki
B4sic1tch
Loki
Level 27
God Stats
7W - 1L
1,838 SR
Queue Stats
99W - 37L
1,710 Elo+
Party 2
Cerberus
Cerberus
DatSoulKing
Cerberus
Level 101
God Stats
11W - 7L
1,713 SR
Queue Stats
309W - 340L
1,475 Elo+
Solo
Chronos
Chronos
MyRedBuff2005
Chronos
Level 44
God Stats
3W - 1L
1,846 SR
Queue Stats
79W - 21L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NemesisBeanz420
Danzaburou
10
0 / 2 / 0
6,284
628
4,339
8,233
3,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
9
0 / 5 / 0
5,997
600
4,881
7,511
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
WeinerBeam
Achilles
9
0 / 4 / 0
5,815
582
5,564
11,924
6,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
6 / 0 / 5
8,403
840
6,537
5,449
2,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DatSoulKing
Cerberus
11
1 / 0 / 8
7,767
777
5,561
9,807
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
13
4 / 0 / 7
7,925
793
12,071
7,179
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
6
0
5
8.5
W
Cerberus
DatSoulKing
Cerberus
1
0
8
5
W
Chronos
4
0
7
7.5
L
Danzaburou
NemesisBeanz420
Danzaburou
0
2
0
0
L
Kukulkan
0
5
0
0
L
Achilles
WeinerBeam
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
24,169
27,668
Taken
22,435
12,827
Mitigated
13,828
3,109
Healing
7,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,537
1,889
0
990
5,449
2,387
0
747
4,702
0
40,093
W
Cerberus
DatSoulKing
Cerberus
5,561
415
0
3,502
9,807
7,955
0
2,844
6,963
12,665
0
W
Chronos
12,071
4,343
268
3,238
7,179
3,486
730
1,728
5,451
29,045
3,491
L
Danzaburou
NemesisBeanz420
Danzaburou
4,339
989
0
1,641
8,233
3,278
0
4,813
3,420
0
23,318
L
Kukulkan
4,881
635
0
706
7,511
3,019
0
4,306
3,205
15,625
0
L
Achilles
WeinerBeam
Achilles
5,564
1,804
0
762
11,924
6,530
0
7,234
4,690
0
9,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,096
Gold Earned
24,095
86
Minions Killed
148
0
Camps Cleared
10
555,380
Distance Traveled
598,837
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,403
840
73
7
4
214,325
3
W
Cerberus
7,767
777
19
2
2
183,617
4
W
Chronos
7,925
793
56
6
4
200,895
2
L
Danzaburou
6,284
628
48
5
0
201,566
4
L
Kukulkan
5,997
600
28
3
0
172,592
6
L
Achilles
5,815
582
10
1
0
181,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role