Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
SINNGG
Cerberus
Level 24
God Stats
1W - 1L
1,224 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 2
Ishtar
Ishtar
TigerNnja
Ishtar
Level 145
God Stats
7W - 7L
1,472 SR
Queue Stats
144W - 124L
1,532 Elo+
Party 2
Team Averages
Level 106
1,399 SR
1,391 Elo+

VS

Team Averages
Level 30
1,176 SR
1,185 Elo+
Ishtar
Ishtar
Batatinha_Darth
Ishtar
Level 28
God Stats
4W - 11L
1,254 SR
Queue Stats
55W - 98L
1,172 Elo+
Party 1
Sylvanus
Sylvanus
DFS_Bielzin
Sylvanus
Level 34
God Stats
0W - 11L
1,049 SR
Queue Stats
162W - 262L
1,235 Elo+
Party 1
Ravana
Ravana
mystic-gamba
Ravana
Level 28
God Stats
1W - 10L
1,225 SR
Queue Stats
70W - 108L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 0 / 3
7,990
726
10,437
8,098
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
SINNGG
Cerberus
11
0 / 0 / 4
6,877
625
3,370
4,663
3,474
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ishtar
TigerNnja
Ishtar
12
3 / 1 / 3
7,801
709
8,215
5,388
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,391
581
6,439
8,340
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
DFS_Bielzin
Sylvanus
12
1 / 1 / 0
7,638
694
3,894
10,270
8,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
10
0 / 3 / 1
6,451
586
3,710
8,550
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
3
4.5
L
0
2
0
0
L
Sylvanus
DFS_Bielzin
Sylvanus
1
1
0
1
W
Cerberus
SINNGG
Cerberus
0
0
4
2
W
Ishtar
TigerNnja
Ishtar
3
1
3
4.5
L
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,022
Damage
14,043
18,149
Taken
27,160
9,470
Mitigated
15,838
4,837
Healing
3,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,437
3,546
0
3,889
8,098
3,487
472
1,707
6,391
35,105
0
L
6,439
2,744
0
474
8,340
3,643
0
3,013
5,327
0
24,041
L
Sylvanus
DFS_Bielzin
Sylvanus
3,894
1,202
601
1,972
10,270
8,459
0
6,514
3,721
16,753
0
W
Cerberus
SINNGG
Cerberus
3,370
61
0
311
4,663
3,474
0
1,126
3,537
7,103
0
W
Ishtar
TigerNnja
Ishtar
8,215
4,066
0
637
5,388
2,509
922
1,347
4,041
0
28,265
L
Ravana
3,710
394
0
427
8,550
3,736
0
4,736
3,814
0
15,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,668
Gold Earned
20,480
126
Minions Killed
99
6
Camps Cleared
5
610,966
Distance Traveled
588,725
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,990
726
70
6
3
220,431
3
L
Ishtar
6,391
581
32
3
2
198,166
2
L
Sylvanus
7,638
694
40
4
0
178,379
0
W
Cerberus
6,877
625
7
1
1
195,720
4
W
Ishtar
7,801
709
49
4
2
194,815
3
L
Ravana
6,451
586
27
2
3
212,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role