Player Matchup

Atlas
Atlas
Jumbo7
Atlas
Level 148
God Stats
0W - 1L
1,698 SR
Queue Stats
104W - 103L
1,489 Elo+
Party 1
Zeus
Zeus
SOLOMONDERSEUS
Zeus
Level 160
God Stats
2W - 3L
1,375 SR
Queue Stats
156W - 193L
1,513 Elo+
Party 1
Hun Batz
Hun Batz
szuszta
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 219L
1,483 Elo+
Party 1
Team Averages
Level 152
1,524 SR
1,495 Elo+

VS

Team Averages
Level 70
1,525 SR
1,530 Elo+
Erlang Shen
Erlang Shen
Crunchster
Erlang Shen
Level 92
God Stats
7W - 5L
1,555 SR
Queue Stats
79W - 60L
1,569 Elo+
Party 2
Chiron
Chiron
iplayfortilt
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,433 Elo+
Party 2
Hera
Hera
zamborix
Hera
Level 105
God Stats
14W - 18L
1,521 SR
Queue Stats
135W - 110L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jumbo7
Atlas
14
1 / 1 / 5
9,267
662
9,838
18,133
23,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 6 / 2
8,950
639
10,079
10,949
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
szuszta
Hun Batz
14
2 / 5 / 3
9,425
673
5,387
11,700
7,087
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Crunchster
Erlang Shen
12
1 / 5 / 6
8,871
634
6,975
16,207
14,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
18
8 / 1 / 4
11,671
834
18,879
14,779
6,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
16
3 / 0 / 8
10,086
720
11,268
6,553
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Crunchster
Erlang Shen
1
5
6
0.8
L
Atlas
Jumbo7
Atlas
1
1
5
3.5
L
3
6
2
0.67
W
Chiron
8
1
4
10
L
Hun Batz
szuszta
Hun Batz
2
5
3
0.7
W
Hera
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
37,122
40,782
Taken
37,539
35,352
Mitigated
24,194
4,445
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Crunchster
Erlang Shen
6,975
2,795
0
2,950
16,207
14,697
0
9,220
6,987
248
23,135
L
Atlas
Jumbo7
Atlas
9,838
3,883
578
2,275
18,133
23,854
0
5,083
13,050
28,522
0
L
10,079
2,117
0
1,342
10,949
4,411
0
3,144
7,805
29,762
0
W
Chiron
18,879
8,886
560
5,707
14,779
6,796
2,620
7,940
6,839
0
78,688
L
Hun Batz
szuszta
Hun Batz
5,387
1,466
0
250
11,700
7,087
0
3,267
8,433
0
30,793
W
Hera
11,268
2,686
0
1,531
6,553
2,701
209
3,012
3,541
31,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
30,628
129
Minions Killed
190
3
Camps Cleared
11
771,777
Distance Traveled
798,289
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,871
634
26
2
4
233,953
4
L
Atlas
9,267
662
21
2
0
279,940
4
L
Zeus
8,950
639
54
4
2
219,738
1
W
Chiron
11,671
834
107
8
6
272,139
1
L
Hun Batz
9,425
673
54
4
1
272,099
3
W
Hera
10,086
720
57
4
1
292,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role