Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
GHR_Quotenasiate
Zeus
Level 119
God Stats
56W - 29L
1,753 SR
Queue Stats
306W - 276L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
STG smokee
Heimdallr
Level 103
God Stats
22W - 33L
1,370 SR
Queue Stats
305W - 360L
1,358 Elo+
Party 2
Bellona
Bellona
UpsIdidItAgain96
Bellona
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,548 Elo+
Party 1
Team Averages
Level 96
1,525 SR
1,491 Elo+

VS

Team Averages
Level 47
1,451 SR
1,360 Elo+
Zeus
Zeus
HoukenBeMineName
Zeus
Level 81
God Stats
8W - 6L
1,537 SR
Queue Stats
168W - 185L
1,353 Elo+
Party 3
Geb
Geb
Its_Samazing
Geb
Level 12
God Stats
15W - 10L
1,511 SR
Queue Stats
92W - 71L
1,387 Elo+
Party 3
Erlang Shen
Erlang Shen
LuxuryFlex
Erlang Shen
Level 74
God Stats
15W - 13L
1,453 SR
Queue Stats
157W - 160L
1,376 Elo+
Party 3
Sun Wukong
Sun Wukong
MoriartyPoison
Sun Wukong
Level 5
God Stats
23W - 17L
1,362 SR
Queue Stats
28W - 22L
1,391 Elo+
Party 3
Izanami
Izanami
consolegamersOP_
Izanami
Level 61
God Stats
45W - 44L
1,393 SR
Queue Stats
273W - 318L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 4 / 2
8,363
465
5,404
19,269
7,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 6 / 0
7,844
436
10,554
13,022
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
3 / 3 / 0
10,118
562
9,716
7,954
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
STG smokee
Heimdallr
11
0 / 6 / 2
6,805
378
9,103
12,697
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 0
9,269
515
7,499
15,118
14,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 7
9,808
545
5,644
7,377
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 9
8,814
490
8,433
13,324
13,614
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
LuxuryFlex
Erlang Shen
18
13 / 1 / 8
11,553
642
17,477
16,552
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MoriartyPoison
Sun Wukong
16
3 / 1 / 6
9,747
542
7,290
13,401
12,907
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 5
8,089
449
6,738
15,670
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
8
Kills
24
24
Deaths
8
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
2
0.75
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
0
0.33
L
3
3
0
1
W
2
2
7
2.75
W
5
1
9
9.5
W
Erlang Shen
LuxuryFlex
Erlang Shen
13
1
8
17
W
Sun Wukong
MoriartyPoison
Sun Wukong
3
1
6
6
L
Heimdallr
STG smokee
Heimdallr
0
6
2
0.17
L
1
5
0
0.2
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,276
Damage
45,582
68,060
Taken
66,324
35,578
Mitigated
44,171
22,115
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,404
1,474
0
14,362
19,269
7,912
0
2,024
17,065
0
65,557
L
Ah Muzen Cab
 
Ah Muzen Cab
10,554
3,523
0
1,451
13,022
5,013
1,646
3,749
9,199
0
57,534
L
9,716
1,293
0
250
7,954
3,394
0
2,687
5,091
96,209
0
W
5,644
421
0
2,092
7,377
2,477
852
2,724
4,653
64,552
0
W
8,433
631
574
5,983
13,324
13,614
0
771
12,553
43,803
0
W
Erlang Shen
LuxuryFlex
Erlang Shen
17,477
10,377
0
5,988
16,552
9,930
750
3,260
13,292
0
93,861
W
Sun Wukong
MoriartyPoison
Sun Wukong
7,290
1,353
43
3,866
13,401
12,907
246
2,681
10,720
0
62,093
L
Heimdallr
STG smokee
Heimdallr
9,103
4,655
0
2,187
12,697
5,145
1,768
3,869
8,788
0
39,885
L
7,499
2,786
0
3,865
15,118
14,114
0
1,252
13,840
0
68,479
W
6,738
4,129
0
5,878
15,670
5,243
1,373
280
15,390
0
49,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
48,011
541
Minions Killed
549
0
Camps Cleared
0
1,596,364
Distance Traveled
1,792,337
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,363
465
105
6
0
356,489
6
L
Ah Muzen Cab
7,844
436
77
4
0
303,560
0
L
Zeus
10,118
562
162
9
0
317,047
6
W
Zeus
9,808
545
132
7
0
347,491
5
W
Geb
8,814
490
57
3
0
418,068
3
W
Erlang Shen
11,553
642
137
8
0
400,167
0
W
Sun Wukong
9,747
542
118
7
0
305,960
5
L
Heimdallr
6,805
378
57
3
0
294,264
1
L
Bellona
9,269
515
140
8
0
325,004
6
W
Izanami
8,089
449
105
6
0
320,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role