Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Masters
Gabeethan
Hun Batz
Masters
Level 160
God Stats
9W - 4L
1,860 SR
Queue Stats
556W - 537L
2,878 MMR
Solo
Freya
Freya
Diamond II
Kennni
Freya
Diamond II
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 37L
2,537 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
XD001
Ah Muzen Cab
Masters
Level 160
God Stats
9W - 6L
1,775 SR
Queue Stats
189W - 165L
2,914 MMR
Party 1
Cerberus
Cerberus
Masters
atmoe
Cerberus
Masters
Level 160
God Stats
5W - 7L
1,498 SR
Queue Stats
446W - 410L
2,715 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 141
1,627 SR
2,509 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,569 SR
2,509 MMR
Hades
Hades
Masters
 
Hades
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
Bayroneeeri
Merlin
Masters
Level 144
God Stats
2W - 7L
1,368 SR
Queue Stats
47W - 45L
3,044 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Dangerrrrr
Gilgamesh
Masters
Level 149
God Stats
25W - 22L
1,756 SR
Queue Stats
447W - 423L
2,618 MMR
Solo
Ymir
Ymir
Masters
Dashboarřd
Ymir
Masters
Level 160
God Stats
100W - 94L
1,600 SR
Queue Stats
1,639W - 1,585L
2,601 MMR
Solo
Xbalanque
Xbalanque
Masters
stealzyy
Xbalanque
Masters
Level 160
God Stats
4W - 6L
1,621 SR
Queue Stats
816W - 820L
2,780 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
3 / 1 / 3
10,092
631
8,462
10,600
4,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Gabeethan
Hun Batz
17
9 / 1 / 6
10,178
636
11,329
12,980
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Kennni
Freya
16
3 / 2 / 7
9,891
618
10,904
11,131
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
XD001
Ah Muzen Cab
15
6 / 1 / 9
10,070
629
11,095
12,184
6,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
atmoe
Cerberus
12
1 / 1 / 18
8,739
546
5,820
17,531
14,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
OsirisEsetLancelotNemesis

VS

Bans
CabrakanDiscordiaCliodhnaYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 5 / 1
8,903
556
10,606
16,135
10,726
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
14
1 / 3 / 4
8,768
548
10,025
10,666
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dangerrrrr
Gilgamesh
14
3 / 1 / 0
8,844
553
6,596
13,823
7,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 8 / 5
7,012
438
5,600
21,376
16,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
stealzyy
Xbalanque
14
1 / 5 / 2
8,615
538
5,587
10,573
4,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
22
Kills
6
6
Deaths
22
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
3
4.5
L
Hades
 
Hades
1
5
1
0.3
L
Merlin
1
3
4
1
L
Gilgamesh
Dangerrrrr
Gilgamesh
3
1
0
3
L
0
8
5
0.31
W
Hun Batz
Gabeethan
Hun Batz
9
1
6
12
W
Freya
Kennni
Freya
3
2
7
3.25
W
Ah Muzen Cab
XD001
Ah Muzen Cab
6
1
9
10.5
W
Cerberus
atmoe
Cerberus
1
1
18
10
L
Xbalanque
stealzyy
Xbalanque
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,610
Damage
38,414
64,426
Taken
72,573
35,451
Mitigated
43,231
25,241
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,462
3,777
0
2,384
10,600
4,743
396
5,329
5,271
0
85,739
L
Hades
 
Hades
10,606
1,608
192
5,452
16,135
10,726
238
2,488
13,603
79,999
0
L
Merlin
10,025
1,029
0
3,681
10,666
4,539
0
1,486
9,125
87,242
0
L
Gilgamesh
Dangerrrrr
Gilgamesh
6,596
2,222
0
1,903
13,823
7,587
0
848
12,935
0
69,409
L
5,600
1,309
0
3,040
21,376
16,103
0
7,672
12,906
22,265
0
W
Hun Batz
Gabeethan
Hun Batz
11,329
3,737
0
750
12,980
5,946
0
5,347
7,633
0
86,848
W
Freya
Kennni
Freya
10,904
3,405
0
4,691
11,131
4,595
844
1,772
9,359
73,697
0
W
Ah Muzen Cab
XD001
Ah Muzen Cab
11,095
4,709
0
6,177
12,184
6,112
2,734
7,323
4,861
0
91,230
W
Cerberus
atmoe
Cerberus
5,820
795
2,561
8,678
17,531
14,055
0
7,353
9,046
17,139
0
L
Xbalanque
stealzyy
Xbalanque
5,587
2,481
0
2,097
10,573
4,276
320
4,629
5,631
0
78,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,970
Gold Earned
42,142
586
Minions Killed
582
0
Camps Cleared
0
1,701,509
Distance Traveled
1,568,272
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,092
631
143
9
0
342,642
2
L
Hades
8,903
556
143
9
0
310,118
4
L
Merlin
8,768
548
152
10
0
303,786
4
L
Gilgamesh
8,844
553
119
7
0
368,981
4
L
Ymir
7,012
438
25
2
0
292,503
7
W
Hun Batz
10,178
636
123
8
0
371,488
4
W
Freya
9,891
618
139
9
0
320,149
1
W
Ah Muzen Cab
10,070
629
143
9
0
345,299
5
W
Cerberus
8,739
546
38
2
0
321,931
6
L
Xbalanque
8,615
538
143
9
0
292,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role