Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CursedBadboy
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,667 Elo+
Party 1
Jing Wei
Jing Wei
Nitrosulphur
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
Triptruffel
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,709 Elo+
Party 1
Serqet
Serqet
YouriBaas
Serqet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,814 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,646 Elo+

VS

Team Averages
Level 120
1,522 SR
1,680 Elo+
Tiamat
Tiamat
LordRey
Tiamat
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
157W - 128L
1,531 Elo+
Party 2
Neith
Neith
ardi93siva
Neith
Level 139
God Stats
1W - 1L
1,266 SR
Queue Stats
222W - 202L
1,430 Elo+
Solo
Cernunnos
Cernunnos
gustoso83
Cernunnos
Level 157
God Stats
1W - 0L
1,721 SR
Queue Stats
7W - 1L
1,982 Elo+
Party 2
Cerberus
Cerberus
Ŀust
Cerberus
Level 27
God Stats
4W - 0L
1,698 SR
Queue Stats
142W - 85L
1,666 Elo+
Party 2
Thanatos
Thanatos
Łucıƒer
Thanatos
Level 121
God Stats
5W - 2L
1,642 SR
Queue Stats
56W - 17L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 10 / 7
11,408
713
16,115
24,621
16,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
19
4 / 11 / 7
12,022
751
12,383
30,643
29,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Nitrosulphur
Jing Wei
20
7 / 10 / 11
12,481
780
21,572
24,543
11,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Triptruffel
Erlang Shen
17
2 / 11 / 8
10,710
669
8,027
28,824
25,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
YouriBaas
Serqet
19
4 / 9 / 12
11,763
735
12,096
25,850
38,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
LordRey
Tiamat
20
8 / 3 / 34
12,908
807
19,341
14,581
14,854
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
19
8 / 6 / 16
12,419
776
15,616
15,595
8,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
gustoso83
Cernunnos
20
9 / 4 / 35
13,174
823
35,772
15,219
9,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ŀust
Cerberus
20
13 / 5 / 31
13,770
861
28,171
24,829
16,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Łucıƒer
Thanatos
20
13 / 4 / 30
13,064
817
17,727
19,302
26,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
197
21
Kills
51
51
Deaths
22
45
Assists
146
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
10
7
0.75
L
Osiris
4
11
7
0.68
W
Tiamat
LordRey
Tiamat
8
3
34
8.33
L
Jing Wei
Nitrosulphur
Jing Wei
7
10
11
1.25
L
Erlang Shen
Triptruffel
Erlang Shen
2
11
8
0.55
L
Serqet
YouriBaas
Serqet
4
9
12
1.11
W
Neith
8
6
16
2.67
W
Cernunnos
gustoso83
Cernunnos
9
4
35
6.63
W
Cerberus
Ŀust
Cerberus
13
5
31
5.7
W
Thanatos
Łucıƒer
Thanatos
13
4
30
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,193
Damage
116,627
134,481
Taken
89,526
121,581
Mitigated
76,055
25,532
Healing
43,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,115
1,628
1,482
4,232
24,621
16,979
1,325
7,986
16,635
32,920
0
L
Osiris
12,383
3,082
2,718
2,107
30,643
29,673
177
8,224
22,419
0
26,674
W
Tiamat
LordRey
Tiamat
19,341
1,985
1,760
4,762
14,581
14,854
1,208
2,847
11,304
35,800
0
L
Jing Wei
Nitrosulphur
Jing Wei
21,572
16,507
730
4,431
24,543
11,525
628
11,779
12,764
0
38,513
L
Erlang Shen
Triptruffel
Erlang Shen
8,027
3,056
2,106
3,640
28,824
25,131
457
8,772
20,052
84
19,352
L
Serqet
YouriBaas
Serqet
12,096
1,425
894
3,192
25,850
38,273
875
10,751
15,099
715
14,779
W
Neith
15,616
5,633
1,758
3,125
15,595
8,316
2,120
2,796
12,673
0
30,442
W
Cernunnos
gustoso83
Cernunnos
35,772
14,889
1,393
3,713
15,219
9,172
3,233
3,407
11,236
0
63,927
W
Cerberus
Ŀust
Cerberus
28,171
748
975
10,256
24,829
16,917
207
3,695
21,134
44,988
0
W
Thanatos
Łucıƒer
Thanatos
17,727
4,819
3,046
12,894
19,302
26,796
400
4,169
15,007
0
23,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,384
Gold Earned
65,335
129
Minions Killed
183
0
Camps Cleared
0
1,253,834
Distance Traveled
1,466,813
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,408
713
40
3
0
231,651
0
L
Osiris
12,022
751
33
2
0
247,856
0
W
Tiamat
12,908
807
36
2
0
315,674
0
L
Jing Wei
12,481
780
34
2
0
254,959
1
L
Erlang Shen
10,710
669
15
1
0
228,489
1
L
Serqet
11,763
735
7
0
0
290,879
1
W
Neith
12,419
776
25
2
0
221,749
0
W
Cernunnos
13,174
823
62
4
0
276,863
0
W
Cerberus
13,770
861
44
3
0
317,883
6
W
Thanatos
13,064
817
16
1
0
334,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role