Player Matchup

Heimdallr
Heimdallr
Abydos4467
Heimdallr
Level 141
God Stats
16W - 4L
1,739 SR
Queue Stats
497W - 120L
1,943 Elo+
Party 1
Fafnir
Fafnir
Emireide
Fafnir
Level 89
God Stats
19W - 3L
1,923 SR
Queue Stats
477W - 99L
1,952 Elo+
Party 1
Hades
Hades
ExpensiveSlap
Hades
Level 148
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 7L
1,707 Elo+
Solo
Team Averages
Level 126
1,798 SR
1,867 Elo+

VS

Team Averages
Level 116
1,429 SR
1,624 Elo+
Thanatos
Thanatos
JDP0P
Thanatos
Level 126
God Stats
13W - 27L
1,402 SR
Queue Stats
473W - 470L
1,683 Elo+
Solo
Gilgamesh
Gilgamesh
MrPeace97
Gilgamesh
Level 119
God Stats
4W - 4L
1,577 SR
Queue Stats
137W - 96L
1,613 Elo+
Party 2
Olorun
Olorun
romey-roomz
Olorun
Level 103
God Stats
0W - 1L
1,309 SR
Queue Stats
124W - 97L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Abydos4467
Heimdallr
14
5 / 1 / 4
9,006
819
12,418
9,310
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Emireide
Fafnir
13
3 / 0 / 6
9,556
869
6,676
12,096
16,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 8
7,960
724
10,750
11,750
6,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JDP0P
Thanatos
12
1 / 2 / 2
7,160
651
8,577
10,978
6,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MrPeace97
Gilgamesh
12
2 / 3 / 1
8,205
746
9,439
16,600
10,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
11
0 / 4 / 1
6,899
627
7,740
8,617
4,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
9
Kills
3
3
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Abydos4467
Heimdallr
5
1
4
7
W
Fafnir
Emireide
Fafnir
3
0
6
6
W
1
2
8
2.5
L
Thanatos
JDP0P
Thanatos
1
2
2
1
L
Gilgamesh
MrPeace97
Gilgamesh
2
3
1
0.83
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
25,756
33,156
Taken
36,195
27,636
Mitigated
21,551
11,127
Healing
12,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Abydos4467
Heimdallr
12,418
6,774
0
1,810
9,310
4,207
2,079
1,772
7,538
0
39,400
W
Fafnir
Emireide
Fafnir
6,676
1,358
0
4,874
12,096
16,466
431
3,091
9,005
12,605
0
W
10,750
1,152
530
3,913
11,750
6,963
148
2,401
9,349
29,677
0
L
Thanatos
JDP0P
Thanatos
8,577
1,214
0
6,754
10,978
6,714
0
4,667
6,311
0
24,021
L
Gilgamesh
MrPeace97
Gilgamesh
9,439
3,250
1,844
2,188
16,600
10,671
0
7,986
8,604
0
28,849
L
Olorun
7,740
3,505
333
1,629
8,617
4,166
46
5,041
3,576
25,098
2,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
22,264
115
Minions Killed
124
7
Camps Cleared
4
652,261
Distance Traveled
718,769
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,006
819
67
6
3
213,932
3
W
Fafnir
9,556
869
7
1
2
226,722
3
W
Hades
7,960
724
41
4
2
211,607
2
L
Thanatos
7,160
651
34
3
2
225,427
3
L
Gilgamesh
8,205
746
30
3
0
294,606
4
L
Olorun
6,899
627
60
5
2
198,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role