Player Matchup

Hun Batz
Hun Batz
Heffe_TheMainMan
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 143L
1,293 Elo+
Party 4
Artio
Artio
Ink_LeMonarque
Artio
Level 36
God Stats
13W - 20L
1,529 SR
Queue Stats
140W - 183L
1,259 Elo+
Party 4
Janus
Janus
Mojodaen
Janus
Level 145
God Stats
20W - 40L
1,241 SR
Queue Stats
269W - 299L
1,337 Elo+
Party 2
Chernobog
Chernobog
Redfoxx141
Chernobog
Level 46
God Stats
5W - 2L
1,767 SR
Queue Stats
79W - 100L
1,404 Elo+
Solo
Bellona
Bellona
Rengoku0809
Bellona
Level 49
God Stats
32W - 22L
1,620 SR
Queue Stats
224W - 231L
1,447 Elo+
Party 2
Team Averages
Level 61
1,531 SR
1,348 Elo+

VS

Team Averages
Level 65
1,480 SR
1,418 Elo+
Ra
Ra
Big-E_Chez
Ra
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,518 Elo+
Party 3
Neith
Neith
SpctrmP1neYT
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,417 Elo+
Party 3
Shiva
Shiva
White__Death505
Shiva
Level 85
God Stats
24W - 17L
1,525 SR
Queue Stats
475W - 534L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
hokie_beast8
Baron Samedi
Level 49
God Stats
17W - 9L
1,483 SR
Queue Stats
221W - 277L
1,331 Elo+
Party 1
Susano
Susano
ill-_-Minded_54
Susano
Level 68
God Stats
7W - 9L
1,393 SR
Queue Stats
384W - 452L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,243
426
7,412
16,052
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
3 / 2 / 0
7,341
432
3,345
16,398
14,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Mojodaen
Janus
15
3 / 3 / 0
9,415
554
4,772
9,041
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Redfoxx141
Chernobog
12
2 / 3 / 1
7,631
449
8,159
12,552
5,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Rengoku0809
Bellona
14
1 / 3 / 3
8,544
503
6,691
14,731
14,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
8,969
528
7,075
8,221
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,463
439
6,935
9,763
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 1
9,872
581
12,058
17,106
11,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
hokie_beast8
Baron Samedi
13
3 / 0 / 4
8,854
521
12,706
13,805
7,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 6
8,109
477
6,770
16,307
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
16
16
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
5
4
0.4
L
3
2
0
1.5
L
Janus
Mojodaen
Janus
3
3
0
1
L
Chernobog
Redfoxx141
Chernobog
2
3
1
0.83
L
Bellona
Rengoku0809
Bellona
1
3
3
0.83
W
1
2
1
0.75
W
7
1
1
7.5
W
Baron Samedi
hokie_beast8
Baron Samedi
3
0
4
5
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
45,544
68,774
Taken
65,202
45,120
Mitigated
32,714
19,074
Healing
30,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,075
1,306
366
5,594
8,221
4,237
147
1,943
6,278
76,703
0
L
7,412
1,845
0
5,884
16,052
6,238
0
3,263
12,789
0
53,534
L
3,345
249
521
4,950
16,398
14,616
0
6,007
10,391
35,686
0
L
Janus
Mojodaen
Janus
4,772
391
0
534
9,041
4,150
0
3,909
5,132
80,805
0
L
Chernobog
Redfoxx141
Chernobog
8,159
6,021
0
2,174
12,552
5,711
0
6,696
5,856
0
54,558
L
Bellona
Rengoku0809
Bellona
6,691
4,256
0
5,011
14,731
14,405
0
70
14,661
0
62,365
W
6,935
2,674
0
1,421
9,763
3,263
217
1,092
8,421
0
50,748
W
12,058
3,076
0
6,418
17,106
11,249
0
1,764
15,342
0
66,577
W
Baron Samedi
hokie_beast8
Baron Samedi
12,706
1,189
3,836
7,559
13,805
7,357
0
1,880
11,641
46,522
0
W
6,770
1,914
0
5,085
16,307
6,608
666
848
15,403
0
48,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
43,267
507
Minions Killed
460
0
Camps Cleared
0
1,632,153
Distance Traveled
1,639,906
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,969
528
125
7
0
330,664
2
L
Hun Batz
7,243
426
82
5
0
391,254
0
L
Artio
7,341
432
57
3
0
300,336
10
L
Janus
9,415
554
150
9
0
335,511
4
L
Chernobog
7,631
449
114
7
0
282,767
0
L
Bellona
8,544
503
104
6
0
322,285
0
W
Neith
7,463
439
86
5
0
315,393
0
W
Shiva
9,872
581
121
7
0
331,639
0
W
Baron Samedi
8,854
521
57
3
0
313,550
0
W
Susano
8,109
477
71
4
0
348,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role