Player Matchup

Neith
Neith
KangaLord
Neith
Level 124
God Stats
1W - 2L
1,177 SR
Queue Stats
6W - 7L
1,554 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MetroGnome1
Morgan Le Fay
Level 134
God Stats
2W - 1L
1,287 SR
Queue Stats
6W - 5L
1,476 Elo+
Party 2
Bacchus
Bacchus
Vonshu1
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,238 Elo+
Party 2
Team Averages
Level 90
1,321 SR
1,423 Elo+

VS

Team Averages
Level 32
1,393 SR
1,148 Elo+
Bakasura
Bakasura
Agusf05
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,147 Elo+
Party 1
Ares
Ares
Mattutte3
Ares
Level 16
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 14L
1,046 Elo+
Party 1
Thoth
Thoth
T7R_ReTro
Thoth
Level 63
God Stats
1W - 3L
1,401 SR
Queue Stats
24W - 58L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KangaLord
Neith
16
14 / 2 / 10
11,300
869
18,136
7,909
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
MetroGnome1
Morgan Le Fay
16
8 / 1 / 13
10,577
814
15,805
9,112
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Vonshu1
Bacchus
15
4 / 1 / 21
11,046
850
9,129
12,872
18,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Agusf05
Bakasura
12
1 / 9 / 1
8,146
627
4,504
14,804
9,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ares
13
2 / 4 / 2
9,746
750
6,122
19,376
24,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
T7R_ReTro
Thoth
11
0 / 13 / 2
7,375
567
4,340
16,498
7,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
26
Kills
3
4
Deaths
26
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Agusf05
Bakasura
1
9
1
0.17
W
Neith
KangaLord
Neith
14
2
10
9.5
L
Ares
2
4
2
0.75
W
Morgan Le Fay
MetroGnome1
Morgan Le Fay
8
1
13
14.5
L
Thoth
T7R_ReTro
Thoth
0
13
2
0.08
W
Bacchus
Vonshu1
Bacchus
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
14,966
29,893
Taken
50,678
27,268
Mitigated
40,554
4,935
Healing
3,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Agusf05
Bakasura
4,504
2,357
0
626
14,804
9,007
0
8,330
6,474
0
17,279
W
Neith
KangaLord
Neith
18,136
7,134
0
1,520
7,909
3,701
1,369
4,119
3,642
0
47,061
L
Ares
6,122
578
0
1,876
19,376
24,280
0
9,127
10,249
13,197
0
W
Morgan Le Fay
MetroGnome1
Morgan Le Fay
15,805
954
178
1,905
9,112
4,586
722
3,282
5,739
47,463
0
L
Thoth
T7R_ReTro
Thoth
4,340
778
426
1,049
16,498
7,267
0
7,824
8,674
20,837
0
W
Bacchus
Vonshu1
Bacchus
9,129
1,422
0
1,332
12,872
18,981
171
2,902
9,635
14,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,923
Gold Earned
25,267
147
Minions Killed
90
6
Camps Cleared
3
695,840
Distance Traveled
600,931
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,146
627
31
2
1
204,685
0
W
Neith
11,300
869
73
6
2
219,975
5
L
Ares
9,746
750
15
1
1
218,476
0
W
Morgan Le Fay
10,577
814
66
5
3
225,822
0
L
Thoth
7,375
567
44
3
1
177,770
0
W
Bacchus
11,046
850
8
1
1
250,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role