Player Matchup

Sol
Sol
HeavensClouds
Sol
Level 160
God Stats
4W - 5L
1,552 SR
Queue Stats
422W - 450L
1,599 Elo+
Solo
Lancelot
Lancelot
Patroclez
Lancelot
Level 147
God Stats
17W - 8L
1,707 SR
Queue Stats
903W - 812L
1,677 Elo+
Solo
Fafnir
Fafnir
PeachySumo1376
Fafnir
Level 129
God Stats
35W - 27L
1,672 SR
Queue Stats
266W - 228L
1,631 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
S0ulSaint
Ah Muzen Cab
Level 152
God Stats
2W - 2L
1,511 SR
Queue Stats
401W - 296L
1,691 Elo+
Solo
Arachne
Arachne
Sanctifying
Arachne
Level 160
God Stats
0W - 2L
1,486 SR
Queue Stats
875W - 743L
1,647 Elo+
Party 2
Team Averages
Level 150
1,586 SR
1,649 Elo+

VS

Team Averages
Level 134
1,511 SR
1,564 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GandalfTehBlack7
Morgan Le Fay
Level 144
God Stats
19W - 19L
1,563 SR
Queue Stats
180W - 187L
1,534 Elo+
Solo
Lancelot
Lancelot
Oedipus9
Lancelot
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 55L
1,616 Elo+
Party 1
Thor
Thor
SaintThomas
Thor
Level 160
God Stats
1W - 2L
1,492 SR
Queue Stats
350W - 254L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
8,846
553
10,525
17,589
5,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Patroclez
Lancelot
12
0 / 4 / 1
7,585
474
10,696
15,996
10,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 5
8,103
506
6,739
12,207
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
S0ulSaint
Ah Muzen Cab
13
1 / 5 / 2
7,879
492
6,333
14,083
5,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Sanctifying
Arachne
12
2 / 5 / 1
7,386
462
5,913
18,579
10,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
3 / 1 / 5
8,818
551
13,389
12,891
15,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
 
Ishtar
13
2 / 3 / 3
8,325
520
10,047
10,916
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
GandalfTehBlack7
Morgan Le Fay
15
7 / 1 / 2
9,440
590
13,813
7,178
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Oedipus9
Lancelot
13
3 / 2 / 6
7,541
471
7,570
11,896
8,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 8
8,760
548
9,454
13,477
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
5
5.5
W
Ishtar
 
Ishtar
2
3
3
1.17
W
Morgan Le Fay
GandalfTehBlack7
Morgan Le Fay
7
1
2
8
L
4
3
0
1.33
W
Lancelot
Oedipus9
Lancelot
3
2
6
3
L
Lancelot
Patroclez
Lancelot
0
4
1
0.13
L
1
2
5
1.75
L
Ah Muzen Cab
S0ulSaint
Ah Muzen Cab
1
5
2
0.4
W
4
1
8
8
L
Arachne
Sanctifying
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,206
Damage
54,273
78,454
Taken
56,358
42,073
Mitigated
37,772
30,094
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,389
2,271
0
6,612
12,891
15,092
162
289
12,602
60,989
0
W
Ishtar
 
Ishtar
10,047
5,197
0
2,652
10,916
4,547
2,676
6,933
3,983
0
63,503
W
Morgan Le Fay
GandalfTehBlack7
Morgan Le Fay
13,813
814
103
2,261
7,178
3,626
0
919
6,259
69,605
0
L
10,525
5,995
0
12,309
17,589
5,532
0
1,799
15,655
88,464
0
W
Lancelot
Oedipus9
Lancelot
7,570
1,025
0
865
11,896
8,464
0
7,708
4,188
0
29,991
L
Lancelot
Patroclez
Lancelot
10,696
2,931
0
4,829
15,996
10,595
0
9,548
6,410
0
56,954
L
6,739
1,651
457
3,570
12,207
10,203
6
2,437
9,503
19,064
0
L
Ah Muzen Cab
S0ulSaint
Ah Muzen Cab
6,333
2,460
0
4,046
14,083
5,722
0
6,966
7,053
0
74,502
W
9,454
2,584
0
4,358
13,477
6,043
156
1,415
12,062
0
66,951
L
Arachne
Sanctifying
Arachne
5,913
3,129
0
4,883
18,579
10,021
12
6,452
12,094
0
58,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,799
Gold Earned
42,884
487
Minions Killed
502
0
Camps Cleared
0
1,511,213
Distance Traveled
1,566,069
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,818
551
105
7
0
268,152
5
W
Ishtar
8,325
520
127
8
0
292,223
6
W
Morgan Le Fay
9,440
590
123
8
0
298,122
0
L
Sol
8,846
553
133
8
0
272,590
2
W
Lancelot
7,541
471
24
2
0
363,376
2
L
Lancelot
7,585
474
108
7
0
305,043
2
L
Fafnir
8,103
506
30
2
0
336,379
4
L
Ah Muzen Cab
7,879
492
130
8
0
278,924
5
W
Thor
8,760
548
123
8
0
344,196
4
L
Arachne
7,386
462
86
5
0
318,277
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role