Player Matchup

Jormungandr
Jormungandr
NotMishter
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,565 Elo+
Party 2
Bellona
Bellona
Papilop
Bellona
Level 121
God Stats
2W - 2L
1,722 SR
Queue Stats
13W - 20L
1,557 Elo+
Party 2
Ymir
Ymir
PrinceMisu
Ymir
Level 114
God Stats
2W - 6L
1,457 SR
Queue Stats
16W - 21L
1,613 Elo+
Party 2
Izanami
Izanami
Vallet16
Izanami
Level 100
God Stats
7W - 5L
1,619 SR
Queue Stats
15W - 15L
1,602 Elo+
Party 2
Athena
Athena
expertweevil40
Athena
Level 127
God Stats
4W - 1L
1,895 SR
Queue Stats
15W - 21L
1,495 Elo+
Party 2
Team Averages
Level 118
1,639 SR
1,566 Elo+

VS

Team Averages
Level 121
1,556 SR
1,636 Elo+
Ra
Ra
ChefcitoQuiteño
Ra
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,914 Elo+
Solo
Ymir
Ymir
DrSuGMa3243344
Ymir
Level 108
God Stats
15W - 14L
1,621 SR
Queue Stats
203W - 192L
1,428 Elo+
Party 1
Hun Batz
Hun Batz
SourNug
Hun Batz
Level 160
God Stats
7W - 7L
1,501 SR
Queue Stats
320W - 323L
1,558 Elo+
Solo
Janus
Janus
cpetti
Janus
Level 90
God Stats
11W - 3L
1,659 SR
Queue Stats
76W - 44L
1,714 Elo+
Party 1
Xbalanque
Xbalanque
toloza10
Xbalanque
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
701W - 705L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NotMishter
Jormungandr
11
5 / 2 / 0
6,576
598
4,670
7,016
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Papilop
Bellona
9
0 / 3 / 1
5,578
507
4,698
9,560
8,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
4,513
410
1,161
5,822
5,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Vallet16
Izanami
9
0 / 4 / 0
5,196
472
3,399
7,888
2,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 1
4,642
422
2,505
9,672
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 0
7,213
656
6,613
8,206
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 8
6,112
556
2,240
7,244
4,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
SourNug
Hun Batz
10
3 / 2 / 3
6,328
575
5,558
8,475
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
cpetti
Janus
11
2 / 2 / 0
6,207
564
4,458
5,192
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
toloza10
Xbalanque
12
4 / 0 / 3
7,239
658
7,489
5,006
1,802
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
14
14
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
W
0
1
8
4
L
Jormungandr
NotMishter
Jormungandr
5
2
0
2.5
L
Bellona
Papilop
Bellona
0
3
1
0.17
L
0
2
2
0.5
W
Hun Batz
SourNug
Hun Batz
3
2
3
2.25
L
Izanami
Vallet16
Izanami
0
4
0
0
W
Janus
cpetti
Janus
2
2
0
1
L
0
3
1
0.17
W
Xbalanque
toloza10
Xbalanque
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,433
Damage
26,358
39,958
Taken
34,123
25,422
Mitigated
14,180
8,503
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,613
895
70
3,874
8,206
3,151
390
918
7,288
51,278
0
W
2,240
523
1,466
1,599
7,244
4,103
0
2,375
4,869
12,870
0
L
Jormungandr
NotMishter
Jormungandr
4,670
2,288
0
2,102
7,016
4,087
0
1,085
5,901
58,449
0
L
Bellona
Papilop
Bellona
4,698
1,349
0
3,424
9,560
8,061
0
5,674
3,886
0
38,738
L
1,161
585
0
500
5,822
5,836
0
2,709
2,948
7,732
0
W
Hun Batz
SourNug
Hun Batz
5,558
1,817
0
270
8,475
3,211
0
1,783
6,692
0
44,110
L
Izanami
Vallet16
Izanami
3,399
2,748
0
520
7,888
2,180
0
558
7,296
0
43,084
W
Janus
cpetti
Janus
4,458
615
0
907
5,192
1,913
0
2,281
2,911
44,920
0
L
2,505
530
236
1,721
9,672
5,258
0
2,956
6,616
7,801
0
W
Xbalanque
toloza10
Xbalanque
7,489
3,019
0
1,803
5,006
1,802
222
979
4,027
0
52,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,505
Gold Earned
33,099
280
Minions Killed
361
0
Camps Cleared
0
962,889
Distance Traveled
1,064,960
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,213
656
88
8
0
202,011
4
W
Ymir
6,112
556
22
2
0
210,498
6
L
Jormungandr
6,576
598
109
10
0
196,055
3
L
Bellona
5,578
507
67
6
0
191,741
1
L
Ymir
4,513
410
10
1
0
157,294
1
W
Hun Batz
6,328
575
76
7
0
236,882
0
L
Izanami
5,196
472
81
7
0
191,651
6
W
Janus
6,207
564
81
7
0
203,646
2
L
Athena
4,642
422
13
1
0
226,148
0
W
Xbalanque
7,239
658
94
9
0
211,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role