Player Matchup

Izanami
Izanami
Jixxlol
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,241 Elo+
Party 2
Gilgamesh
Gilgamesh
JustinTime4You
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,418 Elo+
Party 2
Artio
Artio
KürbyDerKürbis
Artio
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,298 Elo+
Party 2
King Arthur
King Arthur
L9raziel
King Arthur
Level 60
God Stats
1W - 1L
1,665 SR
Queue Stats
33W - 19L
1,506 Elo+
Party 2
Thoth
Thoth
lipisey
Thoth
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 443L
1,419 Elo+
Solo
Team Averages
Level 60
1,533 SR
1,376 Elo+

VS

Team Averages
Level 52
1,566 SR
1,548 Elo+
Chernobog
Chernobog
Darco965
Chernobog
Level 26
God Stats
3W - 0L
1,748 SR
Queue Stats
3W - 1L
1,637 Elo+
Party 1
Sol
Sol
Héctor1974
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
boliquet
Cthulhu
Level 46
God Stats
1W - 0L
1,261 SR
Queue Stats
4W - 2L
1,504 Elo+
Party 1
Neith
Neith
itzProNoob
Neith
Level 56
God Stats
4W - 0L
1,781 SR
Queue Stats
4W - 1L
1,707 Elo+
Party 1
Chiron
Chiron
jordi3
Chiron
Level 107
God Stats
16W - 14L
1,540 SR
Queue Stats
95W - 103L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jixxlol
Izanami
6
0 / 7 / 0
4,198
420
4,780
8,049
2,877
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
JustinTime4You
Gilgamesh
6
1 / 2 / 0
4,547
455
2,341
8,829
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,943
394
1,749
7,018
4,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
L9raziel
King Arthur
9
2 / 3 / 0
5,562
556
5,191
7,893
4,025
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
lipisey
Thoth
9
0 / 2 / 0
5,123
512
2,206
5,714
2,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Darco965
Chernobog
8
0 / 2 / 5
5,101
510
3,441
7,628
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 0
6,301
630
5,583
6,198
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
boliquet
Cthulhu
8
3 / 0 / 4
5,970
597
5,222
6,217
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
9
2 / 0 / 1
5,617
562
4,234
3,760
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
jordi3
Chiron
9
5 / 0 / 3
5,798
580
7,986
4,770
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
3
Kills
14
14
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Darco965
Chernobog
0
2
5
1.25
W
4
1
0
4
L
Izanami
Jixxlol
Izanami
0
7
0
0
L
Gilgamesh
JustinTime4You
Gilgamesh
1
2
0
0.5
L
0
0
0
0
L
King Arthur
L9raziel
King Arthur
2
3
0
0.67
W
Cthulhu
boliquet
Cthulhu
3
0
4
5
W
Neith
2
0
1
2.5
W
Chiron
jordi3
Chiron
5
0
3
6.5
L
Thoth
lipisey
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,267
Damage
26,466
37,503
Taken
28,573
17,710
Mitigated
11,064
5,686
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Darco965
Chernobog
3,441
1,664
0
2,158
7,628
2,869
0
432
7,196
0
28,262
W
5,583
2,129
0
2,853
6,198
1,877
962
98
6,100
35,686
0
L
Izanami
Jixxlol
Izanami
4,780
3,714
0
126
8,049
2,877
0
2,097
5,952
0
22,507
L
Gilgamesh
JustinTime4You
Gilgamesh
2,341
759
0
872
8,829
3,510
0
797
8,032
0
27,305
L
1,749
327
240
1,680
7,018
4,948
0
2,296
4,722
5,285
0
L
King Arthur
L9raziel
King Arthur
5,191
595
0
368
7,893
4,025
0
5,186
2,707
0
28,985
W
Cthulhu
boliquet
Cthulhu
5,222
1,284
0
1,602
6,217
3,339
0
1,047
4,980
14,661
0
W
Neith
4,234
1,292
0
1,233
3,760
1,527
1,200
1,543
2,217
0
30,572
W
Chiron
jordi3
Chiron
7,986
3,032
645
1,907
4,770
1,452
486
835
3,887
0
33,519
L
Thoth
lipisey
Thoth
2,206
378
151
2,249
5,714
2,350
280
429
5,285
33,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,373
Gold Earned
28,787
192
Minions Killed
220
0
Camps Cleared
0
969,814
Distance Traveled
933,266
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,101
510
42
4
0
190,382
0
W
Sol
6,301
630
68
7
0
169,302
0
L
Izanami
4,198
420
40
4
0
174,544
1
L
Gilgamesh
4,547
455
39
4
0
218,608
3
L
Artio
3,943
394
5
1
0
201,080
0
L
King Arthur
5,562
556
52
5
0
200,839
2
W
Cthulhu
5,970
597
14
1
0
199,316
0
W
Neith
5,617
562
45
5
0
195,102
0
W
Chiron
5,798
580
51
5
0
179,164
0
L
Thoth
5,123
512
56
6
0
174,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role